This brings us one step closer to outputting serverless functions as renderToHTML now renders the passed components, which allows us to bundle the renderToHTML function together with statically imported components in webpack.
Resolves#4055
Credit: https://github.com/zeit/next.js/pull/5095
I didn't use the ignore webpack plugin from the original PR and tested bundle size with https://github.com/zeit/next.js/pull/5339 - seems to be safe on that front.
Was able to get tests to pass locally, unsure of what goes wrong in CI 🤷♂️
**Questions**
1) The initial PR didn't include changes to `next-server/lib/router` in `getRouteInfo()`. Should the same changes be made within?
2) Should we add a test for rendering a component created via `forwardRef()`?
`component-with-forwardedRef`:
```javascript
export default React.forwardRef((props, ref) => <span {...props} forwardedRef={ref}>This is a component with a forwarded ref</span>);
```
some test:
```javascript
test('renders from forwardRef', async () => {
const $ = await get$('/component-with-forwardedRef')
const span = $('span')
expect(span.text()).toMatch(/This is a component with a forwarded ref/)
})
```
As I detailed in [this thread on Spectrum](https://spectrum.chat/?t=3df7b1fb-7331-4ca4-af35-d9a8b1cacb2c), the dev experience would be a lot nicer if the server started listening as soon as possible, before the slow initialization steps. That way, instead of manually polling the dev URL until the server's up (this can take a long time!), I can open it right away and the responses will be delivered when the dev server is done initializing.
This makes a few changes to the dev server:
* Move `HotReloader` creation to `prepare`. Ideally, more things (from the non-dev `Server`) would be moved to a later point as well, because creating `next({ ... })` is quite slow.
* In `run`, wait for a promise to resolve before doing anything. This promise automatically gets resolved whenever `prepare` finishes successfully.
And the `next dev` and `next start` scripts:
* Since we want to log that the server is ready/listening before the intensive build process kicks off, we return the app instance from `startServer` and the scripts call `app.prepare()`.
This should all be backwards compatible, including with all existing custom server recommendations that essentially say `app.prepare().then(listen)`. But now, we could make an even better recommendation: start listening right away, then call `app.prepare()` in the `listen` callback. Users would be free to make that change and get better DX.
Try it and I doubt you'll want to go back to the old way. :)
This message is from @timneutkens after making changes:
- Convert executables to Typescript
- Remove `minimist` in favor of `arg`
- Implement `--node-args` usage: `--node-args="--throw-deprecation"`
- Adds tests for usage of the `next` cli
Fixes#4495
Here's my approach for replacing the XHR on-demand-entries pinger #1364#4495. I'm not sure if this is the way everyone wants to accomplish this since I saw mention of using a separate server and port for the dynamic entries websocket, but thought this would be a fairly clean solution since it doesn't need that.
With this method the only change when using a custom server is you have to listen for the upgrade event and pass it to next.getRequestHandler(). Example:
```
const server = app.listen(port)
const handleRequest = next.getRequestHandler()
if(dev) {
server.on('upgrade', handleRequest)
}
```
# Fixes https://github.com/zeit/next.js/issues/5674
This adds config option
```js
// next.config.js
module.exports = {
crossOrigin: 'anonymous'
}
```
This config option is defined in the webpack Define Plugin at build.
`Head` and `NextScript` now use the config option, if it's not explicitly set on the element.
This value is now passed to Webpack so it can add it to scripts that it loads.
The value is now used in `PageLoader` (on the client) so it can add it to the scripts and links that it loads.
Using `<Head crossOrigin>` or `<NextScript crossOrigin>` is now deprecated.
* Convert render.js to typescript
* Compile tsx files too
* Remove internal renderErrorToHTML function
* Interopt component result
* requirePage doesn’t need async
* Move out enhancing logic into it’s own function
* Remove buildManifest from renderPage
* Move render into it’s own function
* Change let to const
* Move renderDocument into it’s own function
This PR will
- allow nextjs export to use all available CPU cores for rendering & writing pages by using child_process
- make use of async-sema to allow each thread to concurrently write multiple paths
- show a fancy progress bar while processing pages (with non-TTY fallback for CI web consoles)
The performance gain for my MacBook with 4 CPU cores went from ~25 pages per second to ~75 pages per second. Beefy CI machines with lots of cores should profit even more.
This PR Fixes#4920
So the problem is that when a next.js application is built on windows, the `pages-manifest.json` file is created with backslashes. If this built application is deployed to a linux hosting enviroment, the server will fail when trying to load the modules.
```
Error: Cannot find module '/user_code/next/server/bundles\pages\index.js
```
My simple solution is to modify the `pages-manifest.json` to always use linux separator (`/`), then also
modify `server/require.js` to, when requiring page, replace any separator (`\` or `/`) with current platform-specific file separator (`require('path').sep`).
The fix in `server/require.js` would be sufficient, but my opinion is that having some cross-platform consistency is nice.
This change was tested by bulding an application in windows and running it in linux and windows, aswell as building an application in linux and running it in linux and windows. The related tests was also run.
# Conflicts:
# test/integration/production/test/index.test.js
* Move send-html function and rewrite in typescript
* Move getPageFiles and convert to ts
* Move getPageFiles and convert to ts (#5841)
* Move getPageFiles and convert to ts
# Conflicts:
# packages/next-server/server/render.js
* Fix unit tests
We don't have to check if the file already exists here, since it's always in production mode (dev overrides the readBuildId method to always be `development`) If the file is not found (error is thrown) we check if the file exists. If not we throw a helpful error. In other cases we throw the original error.