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audio: rewrite IAudioInManager
This commit is contained in:
parent
f54277364c
commit
2a2c92f181
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@ -73,16 +73,15 @@ void Manager::BufferReleaseAndRegister() {
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}
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}
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u32 Manager::GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names,
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[[maybe_unused]] const u32 max_count,
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u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
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[[maybe_unused]] const bool filter) {
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std::scoped_lock l{mutex};
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LinkToManager();
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auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
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if (input_devices.size() > 1) {
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names.emplace_back("Uac");
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if (!input_devices.empty() && !names.empty()) {
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names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
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return 1;
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}
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return 0;
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@ -60,13 +60,11 @@ public:
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* Get a list of audio in device names.
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*
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* @param names - Output container to write names to.
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* @param max_count - Maximum number of device names to write. Unused
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* @param filter - Should the list be filtered? Unused.
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*
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* @return Number of names written.
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*/
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u32 GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names, u32 max_count,
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bool filter);
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u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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/// Core system
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Core::System& system;
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@ -489,8 +489,8 @@ add_library(core STATIC
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hle/service/apm/apm_controller.h
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hle/service/apm/apm_interface.cpp
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hle/service/apm/apm_interface.h
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hle/service/audio/audin_u.cpp
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hle/service/audio/audin_u.h
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hle/service/audio/audio_in_manager.cpp
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hle/service/audio/audio_in_manager.h
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hle/service/audio/audio_in.cpp
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hle/service/audio/audio_in.h
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hle/service/audio/audio.cpp
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@ -1,198 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audin_u.h"
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#include "core/hle/service/audio/audio_in.h"
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#include "core/hle/service/ipc_helpers.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioIn;
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AudInU::AudInU(Core::System& system_)
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: ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"},
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impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &AudInU::ListAudioIns, "ListAudioIns"},
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{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
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{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
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{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
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{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
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{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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AudInU::~AudInU() = default;
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void AudInU::ListAudioIns(HLERequestContext& ctx) {
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using namespace AudioCore::Renderer;
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LOG_DEBUG(Service_Audio, "called");
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const auto write_count =
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static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
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std::vector<AudioDevice::AudioDeviceName> device_names{};
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u32 out_count{0};
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if (write_count > 0) {
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out_count = impl->GetDeviceNames(device_names, write_count, false);
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ctx.WriteBuffer(device_names);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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}
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void AudInU::ListAudioInsAutoFiltered(HLERequestContext& ctx) {
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using namespace AudioCore::Renderer;
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LOG_DEBUG(Service_Audio, "called");
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const auto write_count =
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static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
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std::vector<AudioDevice::AudioDeviceName> device_names{};
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u32 out_count{0};
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if (write_count > 0) {
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out_count = impl->GetDeviceNames(device_names, write_count, true);
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ctx.WriteBuffer(device_names);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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}
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void AudInU::OpenAudioIn(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto in_params{rp.PopRaw<AudioInParameter>()};
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auto applet_resource_user_id{rp.PopRaw<u64>()};
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const auto device_name_data{ctx.ReadBuffer()};
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auto device_name = Common::StringFromBuffer(device_name_data);
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auto handle{ctx.GetCopyHandle(0)};
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auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
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if (process.IsNull()) {
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LOG_ERROR(Service_Audio, "Failed to get process handle");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultUnknown);
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return;
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}
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std::scoped_lock l{impl->mutex};
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auto link{impl->LinkToManager()};
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if (link.IsError()) {
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LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(link);
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return;
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}
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size_t new_session_id{};
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auto result{impl->AcquireSessionId(new_session_id)};
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if (result.IsError()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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return;
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}
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LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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auto audio_in =
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std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name, in_params,
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process.GetPointerUnsafe(), applet_resource_user_id);
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impl->sessions[new_session_id] = audio_in->GetImpl();
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impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
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auto& out_system = impl->sessions[new_session_id]->GetSystem();
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AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
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.channel_count = out_system.GetChannelCount(),
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.sample_format =
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static_cast<u32>(out_system.GetSampleFormat()),
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.state = static_cast<u32>(out_system.GetState())};
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IPC::ResponseBuilder rb{ctx, 6, 0, 1};
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std::string out_name{out_system.GetName()};
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ctx.WriteBuffer(out_name);
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rb.Push(ResultSuccess);
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rb.PushRaw<AudioInParameterInternal>(out_params);
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rb.PushIpcInterface<IAudioIn>(audio_in);
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}
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void AudInU::OpenAudioInProtocolSpecified(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto protocol_specified{rp.PopRaw<u64>()};
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auto in_params{rp.PopRaw<AudioInParameter>()};
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auto applet_resource_user_id{rp.PopRaw<u64>()};
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const auto device_name_data{ctx.ReadBuffer()};
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auto device_name = Common::StringFromBuffer(device_name_data);
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auto handle{ctx.GetCopyHandle(0)};
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auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
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if (process.IsNull()) {
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LOG_ERROR(Service_Audio, "Failed to get process handle");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultUnknown);
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return;
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}
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std::scoped_lock l{impl->mutex};
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auto link{impl->LinkToManager()};
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if (link.IsError()) {
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LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(link);
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return;
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}
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size_t new_session_id{};
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auto result{impl->AcquireSessionId(new_session_id)};
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if (result.IsError()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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return;
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}
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LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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auto audio_in =
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std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name, in_params,
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process.GetPointerUnsafe(), applet_resource_user_id);
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impl->sessions[new_session_id] = audio_in->GetImpl();
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impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
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auto& out_system = impl->sessions[new_session_id]->GetSystem();
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AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
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.channel_count = out_system.GetChannelCount(),
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.sample_format =
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static_cast<u32>(out_system.GetSampleFormat()),
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.state = static_cast<u32>(out_system.GetState())};
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IPC::ResponseBuilder rb{ctx, 6, 0, 1};
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std::string out_name{out_system.GetName()};
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if (protocol_specified == 0) {
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if (out_system.IsUac()) {
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out_name = "UacIn";
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} else {
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out_name = "DeviceIn";
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}
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}
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ctx.WriteBuffer(out_name);
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rb.Push(ResultSuccess);
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rb.PushRaw<AudioInParameterInternal>(out_params);
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rb.PushIpcInterface<IAudioIn>(audio_in);
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}
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} // namespace Service::Audio
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@ -1,38 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/audio_in_manager.h"
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#include "audio_core/in/audio_in.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace AudioCore::AudioOut {
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class Manager;
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class In;
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} // namespace AudioCore::AudioOut
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namespace Service::Audio {
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class AudInU final : public ServiceFramework<AudInU> {
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public:
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explicit AudInU(Core::System& system_);
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~AudInU() override;
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private:
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void ListAudioIns(HLERequestContext& ctx);
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void ListAudioInsAutoFiltered(HLERequestContext& ctx);
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void OpenInOutImpl(HLERequestContext& ctx);
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void OpenAudioIn(HLERequestContext& ctx);
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void OpenAudioInProtocolSpecified(HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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std::unique_ptr<AudioCore::AudioIn::Manager> impl;
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};
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} // namespace Service::Audio
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@ -2,9 +2,9 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/hle/service/audio/audin_u.h"
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#include "core/hle/service/audio/audio.h"
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#include "core/hle/service/audio/audio_controller.h"
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#include "core/hle/service/audio/audio_in_manager.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/audrec_a.h"
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#include "core/hle/service/audio/audrec_u.h"
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@ -19,8 +19,8 @@ void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
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server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system));
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server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
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server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
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server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
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server_manager->RegisterNamedService("audrec:u", std::make_shared<AudRecU>(system));
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server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system));
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126
src/core/hle/service/audio/audio_in_manager.cpp
Normal file
126
src/core/hle/service/audio/audio_in_manager.cpp
Normal file
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@ -0,0 +1,126 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_in.h"
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#include "core/hle/service/audio/audio_in_manager.h"
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#include "core/hle/service/cmif_serialization.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioIn;
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IAudioInManager::IAudioInManager(Core::System& system_)
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: ServiceFramework{system_, "audin:u"},
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impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, C<&IAudioInManager::ListAudioIns>, "ListAudioIns"},
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{1, C<&IAudioInManager::OpenAudioIn>, "OpenAudioIn"},
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{2, C<&IAudioInManager::ListAudioIns>, "ListAudioInsAuto"},
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{3, C<&IAudioInManager::OpenAudioIn>, "OpenAudioInAuto"},
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{4, C<&IAudioInManager::ListAudioInsAutoFiltered>, "ListAudioInsAutoFiltered"},
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{5, C<&IAudioInManager::OpenAudioInProtocolSpecified>, "OpenAudioInProtocolSpecified"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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IAudioInManager::~IAudioInManager() = default;
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Result IAudioInManager::ListAudioIns(
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_ins, Out<u32> out_count) {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(this->ListAudioInsAutoFiltered(out_audio_ins, out_count));
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}
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Result IAudioInManager::OpenAudioIn(Out<AudioInParameterInternal> out_parameter_internal,
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Out<SharedPointer<IAudioIn>> out_audio_in,
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
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AudioInParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle,
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ClientAppletResourceUserId aruid) {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(this->OpenAudioInProtocolSpecified(out_parameter_internal, out_audio_in, out_name,
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name, {}, parameter, process_handle, aruid));
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}
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Result IAudioInManager::ListAudioInsAuto(
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(this->ListAudioInsAutoFiltered(out_audio_ins, out_count));
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}
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Result IAudioInManager::OpenAudioInAuto(
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Out<AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in,
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioInParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(this->OpenAudioInProtocolSpecified(out_parameter_internal, out_audio_in, out_name,
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name, {}, parameter, process_handle, aruid));
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}
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Result IAudioInManager::ListAudioInsAutoFiltered(
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
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LOG_DEBUG(Service_Audio, "called");
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*out_count = impl->GetDeviceNames(out_audio_ins, true);
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R_SUCCEED();
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}
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Result IAudioInManager::OpenAudioInProtocolSpecified(
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Out<AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in,
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, Protocol protocol,
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AudioInParameter parameter, InCopyHandle<Kernel::KProcess> process_handle,
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ClientAppletResourceUserId aruid) {
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LOG_DEBUG(Service_Audio, "called");
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if (!process_handle) {
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LOG_ERROR(Service_Audio, "Failed to get process handle");
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R_THROW(ResultUnknown);
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}
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if (name.empty() || out_name.empty()) {
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LOG_ERROR(Service_Audio, "Invalid buffers");
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R_THROW(ResultUnknown);
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}
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std::scoped_lock l{impl->mutex};
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size_t new_session_id{};
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R_TRY(impl->LinkToManager());
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R_TRY(impl->AcquireSessionId(new_session_id));
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LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
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const auto device_name = Common::StringFromBuffer(name_buffer);
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*out_audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
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parameter, process_handle.Get(), aruid.pid);
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impl->sessions[new_session_id] = (*out_audio_in)->GetImpl();
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impl->applet_resource_user_ids[new_session_id] = aruid.pid;
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auto& out_system = impl->sessions[new_session_id]->GetSystem();
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*out_parameter_internal =
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AudioInParameterInternal{.sample_rate = out_system.GetSampleRate(),
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||||
.channel_count = out_system.GetChannelCount(),
|
||||
.sample_format = static_cast<u32>(out_system.GetSampleFormat()),
|
||||
.state = static_cast<u32>(out_system.GetState())};
|
||||
|
||||
out_name[0] = AudioDeviceName(out_system.GetName());
|
||||
|
||||
if (protocol == Protocol{}) {
|
||||
if (out_system.IsUac()) {
|
||||
out_name[0] = AudioDeviceName("UacIn");
|
||||
} else {
|
||||
out_name[0] = AudioDeviceName("DeviceIn");
|
||||
}
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
57
src/core/hle/service/audio/audio_in_manager.h
Normal file
57
src/core/hle/service/audio/audio_in_manager.h
Normal file
|
@ -0,0 +1,57 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_in_manager.h"
|
||||
#include "audio_core/in/audio_in_system.h"
|
||||
#include "core/hle/service/cmif_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
using AudioDeviceName = AudioCore::Renderer::AudioDevice::AudioDeviceName;
|
||||
using Protocol = std::array<u32, 2>;
|
||||
|
||||
class IAudioIn;
|
||||
|
||||
class IAudioInManager final : public ServiceFramework<IAudioInManager> {
|
||||
public:
|
||||
explicit IAudioInManager(Core::System& system_);
|
||||
~IAudioInManager() override;
|
||||
|
||||
private:
|
||||
Result ListAudioIns(OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_ins,
|
||||
Out<u32> out_count);
|
||||
Result OpenAudioIn(Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal,
|
||||
Out<SharedPointer<IAudioIn>> out_audio_in,
|
||||
OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
|
||||
InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
|
||||
AudioCore::AudioIn::AudioInParameter parameter,
|
||||
InCopyHandle<Kernel::KProcess> process_handle,
|
||||
ClientAppletResourceUserId aruid);
|
||||
|
||||
Result ListAudioInsAuto(OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins,
|
||||
Out<u32> out_count);
|
||||
Result OpenAudioInAuto(Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal,
|
||||
Out<SharedPointer<IAudioIn>> out_audio_in,
|
||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
|
||||
InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name,
|
||||
AudioCore::AudioIn::AudioInParameter parameter,
|
||||
InCopyHandle<Kernel::KProcess> process_handle,
|
||||
ClientAppletResourceUserId aruid);
|
||||
|
||||
Result ListAudioInsAutoFiltered(
|
||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count);
|
||||
Result OpenAudioInProtocolSpecified(
|
||||
Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal,
|
||||
Out<SharedPointer<IAudioIn>> out_audio_in,
|
||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
|
||||
InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, Protocol protocol,
|
||||
AudioCore::AudioIn::AudioInParameter parameter,
|
||||
InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid);
|
||||
|
||||
std::unique_ptr<AudioCore::AudioIn::Manager> impl;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
Loading…
Reference in a new issue