mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
audio: rewrite IAudioIn
This commit is contained in:
parent
7b5bdd076d
commit
f54277364c
|
@ -491,6 +491,8 @@ add_library(core STATIC
|
|||
hle/service/apm/apm_interface.h
|
||||
hle/service/audio/audin_u.cpp
|
||||
hle/service/audio/audin_u.h
|
||||
hle/service/audio/audio_in.cpp
|
||||
hle/service/audio/audio_in.h
|
||||
hle/service/audio/audio.cpp
|
||||
hle/service/audio/audio.h
|
||||
hle/service/audio/audio_controller.cpp
|
||||
|
|
|
@ -1,209 +1,14 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/in/audio_in_system.h"
|
||||
#include "audio_core/renderer/audio_device.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/audio/audin_u.h"
|
||||
#include "core/hle/service/audio/audio_in.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
using namespace AudioCore::AudioIn;
|
||||
|
||||
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
||||
const std::string& device_name, const AudioInParameter& in_params,
|
||||
Kernel::KProcess* handle, u64 applet_resource_user_id)
|
||||
: ServiceFramework{system_, "IAudioIn"},
|
||||
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
|
||||
process{handle}, impl{std::make_shared<In>(system_, manager, event, session_id)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioIn::GetAudioInState, "GetAudioInState"},
|
||||
{1, &IAudioIn::Start, "Start"},
|
||||
{2, &IAudioIn::Stop, "Stop"},
|
||||
{3, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBuffer"},
|
||||
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{5, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffer"},
|
||||
{6, &IAudioIn::ContainsAudioInBuffer, "ContainsAudioInBuffer"},
|
||||
{7, &IAudioIn::AppendAudioInBuffer, "AppendUacInBuffer"},
|
||||
{8, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBufferAuto"},
|
||||
{9, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffersAuto"},
|
||||
{10, &IAudioIn::AppendAudioInBuffer, "AppendUacInBufferAuto"},
|
||||
{11, &IAudioIn::GetAudioInBufferCount, "GetAudioInBufferCount"},
|
||||
{12, &IAudioIn::SetDeviceGain, "SetDeviceGain"},
|
||||
{13, &IAudioIn::GetDeviceGain, "GetDeviceGain"},
|
||||
{14, &IAudioIn::FlushAudioInBuffers, "FlushAudioInBuffers"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
process->Open();
|
||||
|
||||
if (impl->GetSystem()
|
||||
.Initialize(device_name, in_params, handle, applet_resource_user_id)
|
||||
.IsError()) {
|
||||
LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
|
||||
}
|
||||
}
|
||||
|
||||
~IAudioIn() override {
|
||||
impl->Free();
|
||||
service_context.CloseEvent(event);
|
||||
process->Close();
|
||||
}
|
||||
|
||||
[[nodiscard]] std::shared_ptr<In> GetImpl() {
|
||||
return impl;
|
||||
}
|
||||
|
||||
private:
|
||||
void GetAudioInState(HLERequestContext& ctx) {
|
||||
const auto state = static_cast<u32>(impl->GetState());
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. State={}", state);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(state);
|
||||
}
|
||||
|
||||
void Start(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto result = impl->StartSystem();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Stop(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto result = impl->StopSystem();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void AppendAudioInBuffer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 tag = rp.PopRaw<u64>();
|
||||
|
||||
const auto in_buffer_size{ctx.GetReadBufferSize()};
|
||||
if (in_buffer_size < sizeof(AudioInBuffer)) {
|
||||
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
|
||||
}
|
||||
|
||||
const auto& in_buffer = ctx.ReadBuffer();
|
||||
AudioInBuffer buffer{};
|
||||
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer));
|
||||
|
||||
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
|
||||
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
|
||||
|
||||
auto result = impl->AppendBuffer(buffer, tag);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void RegisterBufferEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& buffer_event = impl->GetBufferEvent();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void GetReleasedAudioInBuffer(HLERequestContext& ctx) {
|
||||
const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
|
||||
released_buffer.resize_destructive(write_buffer_size);
|
||||
released_buffer[0] = 0;
|
||||
|
||||
const auto count = impl->GetReleasedBuffers(released_buffer);
|
||||
|
||||
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
|
||||
impl->GetSystem().GetSessionId(), count);
|
||||
|
||||
ctx.WriteBuffer(released_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(count);
|
||||
}
|
||||
|
||||
void ContainsAudioInBuffer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(buffer_queued);
|
||||
}
|
||||
|
||||
void GetAudioInBufferCount(HLERequestContext& ctx) {
|
||||
const auto buffer_count = impl->GetBufferCount();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(buffer_count);
|
||||
}
|
||||
|
||||
void SetDeviceGain(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto volume{rp.Pop<f32>()};
|
||||
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
|
||||
|
||||
impl->SetVolume(volume);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetDeviceGain(HLERequestContext& ctx) {
|
||||
auto volume{impl->GetVolume()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(volume);
|
||||
}
|
||||
|
||||
void FlushAudioInBuffers(HLERequestContext& ctx) {
|
||||
bool flushed{impl->FlushAudioInBuffers()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(flushed);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
Kernel::KEvent* event;
|
||||
Kernel::KProcess* process;
|
||||
std::shared_ptr<AudioCore::AudioIn::In> impl;
|
||||
Common::ScratchBuffer<u64> released_buffer;
|
||||
};
|
||||
|
||||
AudInU::AudInU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"},
|
||||
impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
|
||||
|
|
131
src/core/hle/service/audio/audio_in.cpp
Normal file
131
src/core/hle/service/audio/audio_in.cpp
Normal file
|
@ -0,0 +1,131 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/audio/audio_in.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
using namespace AudioCore::AudioIn;
|
||||
|
||||
IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
||||
const std::string& device_name, const AudioInParameter& in_params,
|
||||
Kernel::KProcess* handle, u64 applet_resource_user_id)
|
||||
: ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"},
|
||||
event{service_context.CreateEvent("AudioInEvent")},
|
||||
impl{std::make_shared<In>(system_, manager, event, session_id)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, C<&IAudioIn::GetAudioInState>, "GetAudioInState"},
|
||||
{1, C<&IAudioIn::Start>, "Start"},
|
||||
{2, C<&IAudioIn::Stop>, "Stop"},
|
||||
{3, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBuffer"},
|
||||
{4, C<&IAudioIn::RegisterBufferEvent>, "RegisterBufferEvent"},
|
||||
{5, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffer"},
|
||||
{6, C<&IAudioIn::ContainsAudioInBuffer>, "ContainsAudioInBuffer"},
|
||||
{7, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBuffer"},
|
||||
{8, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBufferAuto"},
|
||||
{9, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffersAuto"},
|
||||
{10, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBufferAuto"},
|
||||
{11, C<&IAudioIn::GetAudioInBufferCount>, "GetAudioInBufferCount"},
|
||||
{12, C<&IAudioIn::SetDeviceGain>, "SetDeviceGain"},
|
||||
{13, C<&IAudioIn::GetDeviceGain>, "GetDeviceGain"},
|
||||
{14, C<&IAudioIn::FlushAudioInBuffers>, "FlushAudioInBuffers"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
process->Open();
|
||||
|
||||
if (impl->GetSystem()
|
||||
.Initialize(device_name, in_params, handle, applet_resource_user_id)
|
||||
.IsError()) {
|
||||
LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
|
||||
}
|
||||
}
|
||||
|
||||
IAudioIn::~IAudioIn() {
|
||||
impl->Free();
|
||||
service_context.CloseEvent(event);
|
||||
process->Close();
|
||||
}
|
||||
|
||||
Result IAudioIn::GetAudioInState(Out<u32> out_state) {
|
||||
*out_state = static_cast<u32>(impl->GetState());
|
||||
LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::Start() {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
R_RETURN(impl->StartSystem());
|
||||
}
|
||||
|
||||
Result IAudioIn::Stop() {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
R_RETURN(impl->StopSystem());
|
||||
}
|
||||
|
||||
Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
|
||||
u64 buffer_client_ptr) {
|
||||
if (buffer.empty()) {
|
||||
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
|
||||
R_THROW(Audio::ResultInsufficientBuffer);
|
||||
}
|
||||
|
||||
[[maybe_unused]] const auto session_id{impl->GetSystem().GetSessionId()};
|
||||
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", session_id,
|
||||
buffer_client_ptr);
|
||||
|
||||
R_RETURN(impl->AppendBuffer(buffer[0], buffer_client_ptr));
|
||||
}
|
||||
|
||||
Result IAudioIn::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
*out_event = &impl->GetBufferEvent();
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
|
||||
Out<u32> out_count) {
|
||||
*out_count = impl->GetReleasedBuffers(out_audio_buffer);
|
||||
|
||||
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
|
||||
impl->GetSystem().GetSessionId(), *out_count);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
|
||||
*out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
|
||||
*out_contains_buffer);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::GetAudioInBufferCount(Out<u32> out_buffer_count) {
|
||||
*out_buffer_count = impl->GetBufferCount();
|
||||
LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::SetDeviceGain(f32 device_gain) {
|
||||
impl->SetVolume(device_gain);
|
||||
LOG_DEBUG(Service_Audio, "called. Gain {}", device_gain);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::GetDeviceGain(Out<f32> out_device_gain) {
|
||||
*out_device_gain = impl->GetVolume();
|
||||
LOG_DEBUG(Service_Audio, "called. Gain {}", *out_device_gain);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IAudioIn::FlushAudioInBuffers(Out<bool> out_flushed) {
|
||||
*out_flushed = impl->FlushAudioInBuffers();
|
||||
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
48
src/core/hle/service/audio/audio_in.h
Normal file
48
src/core/hle/service/audio/audio_in.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/in/audio_in.h"
|
||||
#include "core/hle/service/cmif_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
explicit IAudioIn(Core::System& system_, AudioCore::AudioIn::Manager& manager,
|
||||
size_t session_id, const std::string& device_name,
|
||||
const AudioCore::AudioIn::AudioInParameter& in_params,
|
||||
Kernel::KProcess* handle, u64 applet_resource_user_id);
|
||||
~IAudioIn() override;
|
||||
|
||||
std::shared_ptr<AudioCore::AudioIn::In> GetImpl() {
|
||||
return impl;
|
||||
}
|
||||
|
||||
Result GetAudioInState(Out<u32> out_state);
|
||||
Result Start();
|
||||
Result Stop();
|
||||
Result AppendAudioInBuffer(
|
||||
InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
|
||||
u64 buffer_client_ptr);
|
||||
Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
|
||||
Result GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
|
||||
Out<u32> out_count);
|
||||
Result ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
|
||||
Result GetAudioInBufferCount(Out<u32> out_buffer_count);
|
||||
Result SetDeviceGain(f32 device_gain);
|
||||
Result GetDeviceGain(Out<f32> out_device_gain);
|
||||
Result FlushAudioInBuffers(Out<bool> out_flushed);
|
||||
|
||||
private:
|
||||
Kernel::KProcess* process;
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
Kernel::KEvent* event;
|
||||
std::shared_ptr<AudioCore::AudioIn::In> impl;
|
||||
Common::ScratchBuffer<u64> released_buffer;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
Loading…
Reference in a new issue