mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
android: Fix waiting for driver install on startup
This commit is contained in:
parent
35794f4f18
commit
0fdd6e8934
|
@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo
|
|||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.slider.Slider
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collect
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
|
@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
|
||||
// So this fragment doesn't restart on configuration changes; i.e. rotation.
|
||||
retainInstance = true
|
||||
emulationState = EmulationState(game.path)
|
||||
emulationState = EmulationState(game.path) {
|
||||
return@EmulationState driverViewModel.isInteractionAllowed.value
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -370,6 +371,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
driverViewModel.isInteractionAllowed.collect {
|
||||
if (it) {
|
||||
startEmulation()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.emulationStarted.collectLatest {
|
||||
|
@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
driverViewModel.isInteractionAllowed.collect {
|
||||
if (it) {
|
||||
onEmulationStart()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun onEmulationStart() {
|
||||
private fun startEmulation() {
|
||||
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
|
||||
if (!DirectoryInitialization.areDirectoriesReady) {
|
||||
DirectoryInitialization.start()
|
||||
|
@ -810,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
|
||||
private class EmulationState(private val gamePath: String) {
|
||||
private class EmulationState(
|
||||
private val gamePath: String,
|
||||
private val emulationCanStart: () -> Boolean
|
||||
) {
|
||||
private var state: State
|
||||
private var surface: Surface? = null
|
||||
|
||||
|
@ -904,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
State.PAUSED -> Log.warning(
|
||||
"[EmulationFragment] Surface cleared while emulation paused."
|
||||
)
|
||||
|
||||
else -> Log.warning(
|
||||
"[EmulationFragment] Surface cleared while emulation stopped."
|
||||
)
|
||||
|
@ -913,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
|
||||
private fun runWithValidSurface() {
|
||||
NativeLibrary.surfaceChanged(surface)
|
||||
if (!emulationCanStart.invoke()) {
|
||||
return
|
||||
}
|
||||
|
||||
when (state) {
|
||||
State.STOPPED -> {
|
||||
val emulationThread = Thread({
|
||||
|
|
|
@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() {
|
|||
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
|
||||
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
|
||||
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
|
||||
setDriverReady()
|
||||
return
|
||||
}
|
||||
|
||||
|
|
|
@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
|||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
OnEmulationStarted();
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue