suyu/src/core/hle/svc.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <map>
#include <string>
#include "common/symbols.h"
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#include "core/mem_map.h"
#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/thread.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/svc.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
namespace SVC {
enum ControlMemoryOperation {
MEMORY_OPERATION_HEAP = 0x00000003,
MEMORY_OPERATION_GSP_HEAP = 0x00010003,
};
enum MapMemoryPermission {
MEMORY_PERMISSION_UNMAP = 0x00000000,
MEMORY_PERMISSION_NORMAL = 0x00000001,
};
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/// Map application or GSP heap memory
Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
operation, addr0, addr1, size, permissions);
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switch (operation) {
// Map normal heap memory
case MEMORY_OPERATION_HEAP:
*out_addr = Memory::MapBlock_Heap(size, operation, permissions);
break;
// Map GSP heap memory
case MEMORY_OPERATION_GSP_HEAP:
*out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions);
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break;
// Unknown ControlMemory operation
default:
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ERROR_LOG(SVC, "unknown operation=0x%08X", operation);
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}
return 0;
}
/// Maps a memory block to specified address
Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) {
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DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
memblock, addr, mypermissions, otherpermission);
switch (mypermissions) {
case MEMORY_PERMISSION_NORMAL:
case MEMORY_PERMISSION_NORMAL + 1:
case MEMORY_PERMISSION_NORMAL + 2:
Memory::MapBlock_Shared(memblock, addr, mypermissions);
break;
default:
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ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions);
}
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return 0;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
Result ConnectToPort(Handle* out, const char* port_name) {
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
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DEBUG_LOG(SVC, "called port_name=%s", port_name);
_assert_msg_(KERNEL, (service != nullptr), "called, but service is not implemented!");
*out = service->GetHandle();
return 0;
}
/// Synchronize to an OS service
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Result SendSyncRequest(Handle handle) {
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
_assert_msg_(KERNEL, (object != nullptr), "called, but kernel object is nullptr!");
DEBUG_LOG(SVC, "called handle=0x%08X(%s)", handle, object->GetTypeName());
bool wait = false;
Result res = object->SyncRequest(&wait);
if (wait) {
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
}
return res;
}
/// Close a handle
Result CloseHandle(Handle handle) {
// ImplementMe
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle);
return 0;
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool wait = false;
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
DEBUG_LOG(SVC, "called handle=0x%08X(%s:%s), nanoseconds=%d", handle, object->GetTypeName(),
object->GetName(), nano_seconds);
_assert_msg_(KERNEL, (object != nullptr), "called, but kernel object is nullptr!");
Result res = object->WaitSynchronization(&wait);
// Check for next thread to schedule
if (wait) {
HLE::Reschedule(__func__);
return 0;
}
return res;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool unlock_all = true;
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
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DEBUG_LOG(SVC, "called handle_count=%d, wait_all=%s, nanoseconds=%d",
handle_count, (wait_all ? "true" : "false"), nano_seconds);
// Iterate through each handle, synchronize kernel object
for (s32 i = 0; i < handle_count; i++) {
bool wait = false;
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]);
_assert_msg_(KERNEL, (object != nullptr), "called handle=0x%08X, but kernel object "
"is nullptr!", handles[i]);
DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName(),
object->GetName());
Result res = object->WaitSynchronization(&wait);
if (!wait && !wait_all) {
*out = i;
return 0;
} else {
unlock_all = false;
}
}
if (wait_all && unlock_all) {
*out = handle_count;
return 0;
}
// Check for next thread to schedule
HLE::Reschedule(__func__);
return 0;
}
/// Create an address arbiter (to allocate access to shared resources)
Result CreateAddressArbiter(void* arbiter) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
Core::g_app_core->SetReg(1, 0xFABBDADD);
return 0;
}
/// Arbitrate address
Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
ArbitrationType type = (ArbitrationType)_type;
Memory::Write32(addr, type);
return 0;
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
void OutputDebugString(const char* string) {
OS_LOG(SVC, "%s", string);
}
/// Get resource limit
Result GetResourceLimit(Handle* resource_limit, Handle process) {
// With regards to proceess values:
// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
// the current KThread.
*resource_limit = 0xDEADBEEF;
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
return 0;
}
/// Get resource limit current values
Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,
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s32 name_count) {
ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
resource_limit, names, name_count);
Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
return 0;
}
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/// Creates a new thread
Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
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std::string name;
if (Symbols::HasSymbol(entry_point)) {
TSymbol symbol = Symbols::GetSymbol(entry_point);
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name = symbol.name;
} else {
char buff[100];
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sprintf(buff, "%s", "unknown-%08X", entry_point);
name = buff;
}
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Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
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stack_top);
Core::g_app_core->SetReg(1, thread);
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DEBUG_LOG(SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
name.c_str(), arg, stack_top, priority, processor_id, thread);
return 0;
}
/// Called when a thread exits
u32 ExitThread() {
Handle thread = Kernel::GetCurrentThreadHandle();
DEBUG_LOG(SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C
Kernel::StopThread(thread, __func__);
HLE::Reschedule(__func__);
return 0;
}
/// Gets the priority for the specified thread
Result GetThreadPriority(s32* priority, Handle handle) {
*priority = Kernel::GetThreadPriority(handle);
return 0;
}
/// Sets the priority for the specified thread
Result SetThreadPriority(Handle handle, s32 priority) {
return Kernel::SetThreadPriority(handle, priority);
}
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/// Create a mutex
Result CreateMutex(Handle* mutex, u32 initial_locked) {
*mutex = Kernel::CreateMutex((initial_locked != 0));
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DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *mutex);
return 0;
}
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/// Release a mutex
Result ReleaseMutex(Handle handle) {
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
_assert_msg_(KERNEL, (handle != 0), "called, but handle is nullptr!");
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Kernel::ReleaseMutex(handle);
return 0;
}
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/// Get current thread ID
Result GetThreadId(u32* thread_id, Handle thread) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread);
return 0;
}
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/// Query memory
Result QueryMemory(void* info, void* out, u32 addr) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
return 0;
}
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/// Create an event
Result CreateEvent(Handle* evt, u32 reset_type) {
*evt = Kernel::CreateEvent((ResetType)reset_type);
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DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *evt);
return 0;
}
/// Duplicates a kernel handle
Result DuplicateHandle(Handle* out, Handle handle) {
DEBUG_LOG(SVC, "called handle=0x%08X", handle);
// Translate kernel handles -> real handles
if (handle == Kernel::CurrentThread) {
handle = Kernel::GetCurrentThreadHandle();
}
_assert_msg_(KERNEL, (handle != Kernel::CurrentProcess),
"(UNIMPLEMENTED) process handle duplication!");
// TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate.
*out = handle;
return 0;
}
/// Signals an event
Result SignalEvent(Handle evt) {
Result res = Kernel::SignalEvent(evt);
DEBUG_LOG(SVC, "called event=0x%08X", evt);
return res;
}
/// Clears an event
Result ClearEvent(Handle evt) {
Result res = Kernel::ClearEvent(evt);
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DEBUG_LOG(SVC, "called event=0x%08X", evt);
return res;
}
/// Sleep the current thread
void SleepThread(s64 nanoseconds) {
DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds);
}
const HLE::FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, Wrap::S32::U32P_U32_U32_U32_U32_U32<ControlMemory>, "ControlMemory"},
{0x02, Wrap::S32::VoidP_VoidP_U32<QueryMemory>, "QueryMemory"},
{0x03, nullptr, "ExitProcess"},
{0x04, nullptr, "GetProcessAffinityMask"},
{0x05, nullptr, "SetProcessAffinityMask"},
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, Wrap::S32::U32_U32_U32_U32_U32<CreateThread>, "CreateThread"},
{0x09, Wrap::U32::Void<ExitThread>, "ExitThread"},
{0x0A, Wrap::Void::S64<SleepThread>, "SleepThread"},
{0x0B, Wrap::S32::S32P_U32<GetThreadPriority>, "GetThreadPriority"},
{0x0C, Wrap::S32::U32_S32<SetThreadPriority>, "SetThreadPriority"},
{0x0D, nullptr, "GetThreadAffinityMask"},
{0x0E, nullptr, "SetThreadAffinityMask"},
{0x0F, nullptr, "GetThreadIdealProcessor"},
{0x10, nullptr, "SetThreadIdealProcessor"},
{0x11, nullptr, "GetCurrentProcessorNumber"},
{0x12, nullptr, "Run"},
{0x13, Wrap::S32::U32P_U32<CreateMutex>, "CreateMutex"},
{0x14, Wrap::S32::U32<ReleaseMutex>, "ReleaseMutex"},
{0x15, nullptr, "CreateSemaphore"},
{0x16, nullptr, "ReleaseSemaphore"},
{0x17, Wrap::S32::U32P_U32<CreateEvent>, "CreateEvent"},
{0x18, Wrap::S32::U32<SignalEvent>, "SignalEvent"},
{0x19, Wrap::S32::U32<ClearEvent>, "ClearEvent"},
{0x1A, nullptr, "CreateTimer"},
{0x1B, nullptr, "SetTimer"},
{0x1C, nullptr, "CancelTimer"},
{0x1D, nullptr, "ClearTimer"},
{0x1E, nullptr, "CreateMemoryBlock"},
{0x1F, Wrap::S32::U32_U32_U32_U32<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, nullptr, "UnmapMemoryBlock"},
{0x21, Wrap::S32::U32P<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, Wrap::S32::U32_U32_U32_U32_S64<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, Wrap::S32::U32<CloseHandle>, "CloseHandle"},
{0x24, Wrap::S32::U32_S64<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, Wrap::S32::S32P_U32P_S32_Bool_S64<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, Wrap::S32::U32P_U32<DuplicateHandle>, "DuplicateHandle"},
{0x28, nullptr, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, nullptr, "GetSystemInfo"},
{0x2B, nullptr, "GetProcessInfo"},
{0x2C, nullptr, "GetThreadInfo"},
{0x2D, Wrap::S32::U32P_CharP<ConnectToPort>, "ConnectToPort"},
{0x2E, nullptr, "SendSyncRequest1"},
{0x2F, nullptr, "SendSyncRequest2"},
{0x30, nullptr, "SendSyncRequest3"},
{0x31, nullptr, "SendSyncRequest4"},
{0x32, Wrap::S32::U32<SendSyncRequest>, "SendSyncRequest"},
{0x33, nullptr, "OpenProcess"},
{0x34, nullptr, "OpenThread"},
{0x35, nullptr, "GetProcessId"},
{0x36, nullptr, "GetProcessIdOfThread"},
{0x37, Wrap::S32::U32P_U32<GetThreadId>, "GetThreadId"},
{0x38, Wrap::S32::U32P_U32<GetResourceLimit>, "GetResourceLimit"},
{0x39, nullptr, "GetResourceLimitLimitValues"},
{0x3A, Wrap::S32::S64P_U32_VoidP_S32<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
{0x3B, nullptr, "GetThreadContext"},
{0x3C, nullptr, "Break"},
{0x3D, Wrap::Void::CharP<OutputDebugString>, "OutputDebugString"},
{0x3E, nullptr, "ControlPerformanceCounter"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "Unknown"},
{0x41, nullptr, "Unknown"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "Unknown"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "Unknown"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "CreatePort"},
{0x48, nullptr, "CreateSessionToPort"},
{0x49, nullptr, "CreateSession"},
{0x4A, nullptr, "AcceptSession"},
{0x4B, nullptr, "ReplyAndReceive1"},
{0x4C, nullptr, "ReplyAndReceive2"},
{0x4D, nullptr, "ReplyAndReceive3"},
{0x4E, nullptr, "ReplyAndReceive4"},
{0x4F, nullptr, "ReplyAndReceive"},
{0x50, nullptr, "BindInterrupt"},
{0x51, nullptr, "UnbindInterrupt"},
{0x52, nullptr, "InvalidateProcessDataCache"},
{0x53, nullptr, "StoreProcessDataCache"},
{0x54, nullptr, "FlushProcessDataCache"},
{0x55, nullptr, "StartInterProcessDma"},
{0x56, nullptr, "StopDma"},
{0x57, nullptr, "GetDmaState"},
{0x58, nullptr, "RestartDma"},
{0x59, nullptr, "Unknown"},
{0x5A, nullptr, "Unknown"},
{0x5B, nullptr, "Unknown"},
{0x5C, nullptr, "Unknown"},
{0x5D, nullptr, "Unknown"},
{0x5E, nullptr, "Unknown"},
{0x5F, nullptr, "Unknown"},
{0x60, nullptr, "DebugActiveProcess"},
{0x61, nullptr, "BreakDebugProcess"},
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetProcessDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, nullptr, "GetProcessList"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
{0x6A, nullptr, "ReadProcessMemory"},
{0x6B, nullptr, "WriteProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "ControlProcessMemory"},
{0x71, nullptr, "MapProcessMemory"},
{0x72, nullptr, "UnmapProcessMemory"},
{0x73, nullptr, "Unknown"},
{0x74, nullptr, "Unknown"},
{0x75, nullptr, "Unknown"},
{0x76, nullptr, "TerminateProcess"},
{0x77, nullptr, "Unknown"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "Unknown"},
{0x7A, nullptr, "Unknown"},
{0x7B, nullptr, "Unknown"},
{0x7C, nullptr, "KernelSetState"},
{0x7D, nullptr, "QueryProcessMemory"},
};
void Register() {
HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
}
} // namespace