mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle support
This commit is contained in:
parent
10447d1f48
commit
3fb31fbc57
|
@ -294,6 +294,51 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
|
|||
return handle;
|
||||
}
|
||||
|
||||
/// Get the priority of the thread specified by handle
|
||||
u32 GetThreadPriority(const Handle handle) {
|
||||
Thread* thread = g_object_pool.GetFast<Thread>(handle);
|
||||
_assert_msg_(KERNEL, thread, "called, but thread is NULL!");
|
||||
return thread->current_priority;
|
||||
}
|
||||
|
||||
/// Set the priority of the thread specified by handle
|
||||
Result SetThreadPriority(Handle handle, s32 priority) {
|
||||
Thread* thread = NULL;
|
||||
if (!handle) {
|
||||
thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
|
||||
} else {
|
||||
thread = g_object_pool.GetFast<Thread>(handle);
|
||||
}
|
||||
_assert_msg_(KERNEL, thread, "called, but thread is NULL!");
|
||||
|
||||
// If priority is invalid, clamp to valid range
|
||||
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
|
||||
s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
|
||||
WARN_LOG(KERNEL, "invalid priority=0x%08X, clamping to %08X", priority, new_priority);
|
||||
// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
|
||||
// validity of this
|
||||
priority = new_priority;
|
||||
}
|
||||
|
||||
// Change thread priority
|
||||
s32 old = thread->current_priority;
|
||||
g_thread_ready_queue.remove(old, handle);
|
||||
thread->current_priority = priority;
|
||||
g_thread_ready_queue.prepare(thread->current_priority);
|
||||
|
||||
// Change thread status to "ready" and push to ready queue
|
||||
if (thread->IsRunning()) {
|
||||
thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY;
|
||||
}
|
||||
if (thread->IsReady()) {
|
||||
g_thread_ready_queue.push_back(thread->current_priority, handle);
|
||||
}
|
||||
|
||||
HLE::EatCycles(450);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Sets up the primary application thread
|
||||
Handle SetupMainThread(s32 priority, int stack_size) {
|
||||
Handle handle;
|
||||
|
|
|
@ -65,6 +65,12 @@ Handle GetCurrentThreadHandle();
|
|||
/// Put current thread in a wait state - on WaitSynchronization
|
||||
void WaitThread_Synchronization();
|
||||
|
||||
/// Get the priority of the thread specified by handle
|
||||
u32 GetThreadPriority(const Handle handle);
|
||||
|
||||
/// Set the priority of the thread specified by handle
|
||||
Result SetThreadPriority(Handle handle, s32 priority);
|
||||
|
||||
/// Initialize threading
|
||||
void ThreadingInit();
|
||||
|
||||
|
|
|
@ -258,6 +258,18 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p
|
|||
return 0;
|
||||
}
|
||||
|
||||
/// Gets the priority for the specified thread
|
||||
Result GetThreadPriority(void* _priority, Handle handle) {
|
||||
s32* priority = (s32*)_priority;
|
||||
*priority = Kernel::GetThreadPriority(handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Sets the priority for the specified thread
|
||||
Result SetThreadPriority(Handle handle, s32 priority) {
|
||||
return Kernel::SetThreadPriority(handle, priority);
|
||||
}
|
||||
|
||||
/// Create a mutex
|
||||
Result CreateMutex(void* _mutex, u32 initial_locked) {
|
||||
Handle* mutex = (Handle*)_mutex;
|
||||
|
@ -299,7 +311,18 @@ Result CreateEvent(void* _event, u32 reset_type) {
|
|||
/// Duplicates a kernel handle
|
||||
Result DuplicateHandle(void* _out, Handle handle) {
|
||||
Handle* out = (Handle*)_out;
|
||||
ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle);
|
||||
ERROR_LOG(SVC, "called handle=0x%08X", handle);
|
||||
|
||||
// Translate kernel handles -> real handles
|
||||
if (handle == Kernel::CurrentThread) {
|
||||
handle = Kernel::GetCurrentThreadHandle();
|
||||
}
|
||||
_assert_msg_(KERNEL, (handle != Kernel::CurrentProcess),
|
||||
"(UNIMPLEMENTED) process handle duplication!");
|
||||
|
||||
// TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate.
|
||||
*out = handle;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -327,8 +350,8 @@ const HLE::FunctionDef SVC_Table[] = {
|
|||
{0x08, WrapI_UUUUU<CreateThread>, "CreateThread"},
|
||||
{0x09, NULL, "ExitThread"},
|
||||
{0x0A, WrapV_S64<SleepThread>, "SleepThread"},
|
||||
{0x0B, NULL, "GetThreadPriority"},
|
||||
{0x0C, NULL, "SetThreadPriority"},
|
||||
{0x0B, WrapI_VU<GetThreadPriority>, "GetThreadPriority"},
|
||||
{0x0C, WrapI_UI<SetThreadPriority>, "SetThreadPriority"},
|
||||
{0x0D, NULL, "GetThreadAffinityMask"},
|
||||
{0x0E, NULL, "SetThreadAffinityMask"},
|
||||
{0x0F, NULL, "GetThreadIdealProcessor"},
|
||||
|
|
Loading…
Reference in a new issue