mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
f92cbc5501
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
213 lines
7.2 KiB
C++
213 lines
7.2 KiB
C++
// Copyright 2016 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <QColorDialog>
|
|
#include <QComboBox>
|
|
#ifdef HAS_VULKAN
|
|
#include <QVulkanInstance>
|
|
#endif
|
|
|
|
#include "common/common_types.h"
|
|
#include "common/logging/log.h"
|
|
#include "core/core.h"
|
|
#include "core/settings.h"
|
|
#include "ui_configure_graphics.h"
|
|
#include "yuzu/configuration/configure_graphics.h"
|
|
|
|
namespace {
|
|
enum class Resolution : int {
|
|
Auto,
|
|
Scale1x,
|
|
Scale2x,
|
|
Scale3x,
|
|
Scale4x,
|
|
};
|
|
|
|
float ToResolutionFactor(Resolution option) {
|
|
switch (option) {
|
|
case Resolution::Auto:
|
|
return 0.f;
|
|
case Resolution::Scale1x:
|
|
return 1.f;
|
|
case Resolution::Scale2x:
|
|
return 2.f;
|
|
case Resolution::Scale3x:
|
|
return 3.f;
|
|
case Resolution::Scale4x:
|
|
return 4.f;
|
|
}
|
|
return 0.f;
|
|
}
|
|
|
|
Resolution FromResolutionFactor(float factor) {
|
|
if (factor == 0.f) {
|
|
return Resolution::Auto;
|
|
} else if (factor == 1.f) {
|
|
return Resolution::Scale1x;
|
|
} else if (factor == 2.f) {
|
|
return Resolution::Scale2x;
|
|
} else if (factor == 3.f) {
|
|
return Resolution::Scale3x;
|
|
} else if (factor == 4.f) {
|
|
return Resolution::Scale4x;
|
|
}
|
|
return Resolution::Auto;
|
|
}
|
|
} // Anonymous namespace
|
|
|
|
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
|
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
|
vulkan_device = Settings::values.vulkan_device;
|
|
RetrieveVulkanDevices();
|
|
|
|
ui->setupUi(this);
|
|
|
|
SetConfiguration();
|
|
|
|
connect(ui->api, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
|
[this] { UpdateDeviceComboBox(); });
|
|
connect(ui->device, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
|
|
[this](int device) { UpdateDeviceSelection(device); });
|
|
|
|
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
|
|
const QColor new_bg_color = QColorDialog::getColor(bg_color);
|
|
if (!new_bg_color.isValid()) {
|
|
return;
|
|
}
|
|
UpdateBackgroundColorButton(new_bg_color);
|
|
});
|
|
}
|
|
|
|
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
|
if (device == -1) {
|
|
return;
|
|
}
|
|
if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) {
|
|
vulkan_device = device;
|
|
}
|
|
}
|
|
|
|
ConfigureGraphics::~ConfigureGraphics() = default;
|
|
|
|
void ConfigureGraphics::SetConfiguration() {
|
|
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
|
|
|
ui->api->setEnabled(runtime_lock);
|
|
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
|
|
ui->resolution_factor_combobox->setCurrentIndex(
|
|
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
|
|
ui->use_disk_shader_cache->setEnabled(runtime_lock);
|
|
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
|
|
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
|
|
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
|
|
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
|
|
ui->force_30fps_mode->setEnabled(runtime_lock);
|
|
ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
|
|
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
|
|
Settings::values.bg_blue));
|
|
UpdateDeviceComboBox();
|
|
}
|
|
|
|
void ConfigureGraphics::ApplyConfiguration() {
|
|
Settings::values.renderer_backend = GetCurrentGraphicsBackend();
|
|
Settings::values.vulkan_device = vulkan_device;
|
|
Settings::values.resolution_factor =
|
|
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
|
|
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
|
|
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
|
|
Settings::values.use_asynchronous_gpu_emulation =
|
|
ui->use_asynchronous_gpu_emulation->isChecked();
|
|
Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
|
|
Settings::values.bg_red = static_cast<float>(bg_color.redF());
|
|
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
|
|
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
|
|
}
|
|
|
|
void ConfigureGraphics::changeEvent(QEvent* event) {
|
|
if (event->type() == QEvent::LanguageChange) {
|
|
RetranslateUI();
|
|
}
|
|
|
|
QWidget::changeEvent(event);
|
|
}
|
|
|
|
void ConfigureGraphics::RetranslateUI() {
|
|
ui->retranslateUi(this);
|
|
}
|
|
|
|
void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) {
|
|
bg_color = color;
|
|
|
|
QPixmap pixmap(ui->bg_button->size());
|
|
pixmap.fill(bg_color);
|
|
|
|
const QIcon color_icon(pixmap);
|
|
ui->bg_button->setIcon(color_icon);
|
|
}
|
|
|
|
void ConfigureGraphics::UpdateDeviceComboBox() {
|
|
ui->device->clear();
|
|
|
|
bool enabled = false;
|
|
switch (GetCurrentGraphicsBackend()) {
|
|
case Settings::RendererBackend::OpenGL:
|
|
ui->device->addItem(tr("OpenGL Graphics Device"));
|
|
enabled = false;
|
|
break;
|
|
case Settings::RendererBackend::Vulkan:
|
|
for (const auto device : vulkan_devices) {
|
|
ui->device->addItem(device);
|
|
}
|
|
ui->device->setCurrentIndex(vulkan_device);
|
|
enabled = !vulkan_devices.empty();
|
|
break;
|
|
}
|
|
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
|
|
}
|
|
|
|
void ConfigureGraphics::RetrieveVulkanDevices() {
|
|
#ifdef HAS_VULKAN
|
|
QVulkanInstance instance;
|
|
instance.setApiVersion(QVersionNumber(1, 1, 0));
|
|
if (!instance.create()) {
|
|
LOG_INFO(Frontend, "Vulkan 1.1 not available");
|
|
return;
|
|
}
|
|
const auto vkEnumeratePhysicalDevices{reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(
|
|
instance.getInstanceProcAddr("vkEnumeratePhysicalDevices"))};
|
|
if (vkEnumeratePhysicalDevices == nullptr) {
|
|
LOG_INFO(Frontend, "Failed to get pointer to vkEnumeratePhysicalDevices");
|
|
return;
|
|
}
|
|
u32 physical_device_count;
|
|
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count, nullptr) !=
|
|
VK_SUCCESS) {
|
|
LOG_INFO(Frontend, "Failed to get physical devices count");
|
|
return;
|
|
}
|
|
std::vector<VkPhysicalDevice> physical_devices(physical_device_count);
|
|
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count,
|
|
physical_devices.data()) != VK_SUCCESS) {
|
|
LOG_INFO(Frontend, "Failed to get physical devices");
|
|
return;
|
|
}
|
|
|
|
const auto vkGetPhysicalDeviceProperties{reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(
|
|
instance.getInstanceProcAddr("vkGetPhysicalDeviceProperties"))};
|
|
if (vkGetPhysicalDeviceProperties == nullptr) {
|
|
LOG_INFO(Frontend, "Failed to get pointer to vkGetPhysicalDeviceProperties");
|
|
return;
|
|
}
|
|
for (const auto physical_device : physical_devices) {
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
|
vulkan_devices.push_back(QString::fromUtf8(properties.deviceName));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
|
|
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
|
|
}
|