mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
1f24a4e520
If a GraphicsContext is destroyed before its Scoped is destroyed, this causes a crash as the Scoped tries to call a method in the destroyed context on exit. Add a way to Cancel the call when we know that calling the GraphicsContext will not work. |
||
---|---|---|
.. | ||
applets | ||
emu_window.cpp | ||
emu_window.h | ||
framebuffer_layout.cpp | ||
framebuffer_layout.h |