suyu/src
comex d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
..
android android: Visualize disabled home options 2023-07-10 22:17:19 -04:00
audio_core Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
common Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
core Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
dedicated_room Run clang-format to fix all. 2023-04-19 17:52:09 +00:00
input_common input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 2023-07-07 21:59:47 +02:00
network general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
shader_recompiler shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
tests Buffer cache: always use async buffer downloads and fix regression. 2023-05-07 23:46:12 +02:00
video_core Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
web_service general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
yuzu main: Use 1_MiB as a constant for copy buffer size 2023-07-06 13:04:27 -04:00
yuzu_cmd core_timing: Remove GetCurrentTimerResolution in CoreTiming loop 2023-07-02 15:08:04 -04:00
.clang-format chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
CMakeLists.txt CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules 2023-06-06 20:20:09 -04:00