suyu/src/video_core
ameerj cd016d3cb5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
..
buffer_cache buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh() 2021-07-27 06:24:44 -04:00
command_classes configure_graphics: Add GPU nvdec decoding as an option 2021-08-16 14:40:53 -04:00
engines video_core/engine: Consistently initialize rasterizer pointers 2021-07-27 07:30:57 -04:00
host_shaders astc_decoder: Reduce workgroup size 2021-08-01 01:22:27 -04:00
macro common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_opengl Merge pull request #6820 from yzct12345/split-cache 2021-08-10 12:23:05 +02:00
renderer_vulkan Merge pull request #6820 from yzct12345/split-cache 2021-08-10 12:23:05 +02:00
texture_cache texture_cache: Address ameerj's review 2021-08-08 11:02:51 +00:00
textures Merge pull request #6791 from ameerj/astc-opt 2021-08-06 21:45:24 -07:00
vulkan_common vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt cmake: Add VDPAU and NVDEC support to FFmpeg 2021-08-16 14:40:52 -04:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
gpu.h video_core: gpu: WaitFence: Do not block threads during shutdown. 2021-05-29 01:06:04 -07:00
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +02:00
gpu_thread.h video_core: Use a CV for blocking commands. 2021-04-07 22:38:52 +02:00
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_base.h renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_environment.h shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 -04:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp configure_graphics: Add GPU nvdec decoding as an option 2021-08-16 14:40:53 -04:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00