suyu/src/yuzu/configuration/configure_input_advanced.h
2022-07-23 19:40:21 -05:00

48 lines
1.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <memory>
#include <QWidget>
class QColor;
class QPushButton;
namespace Ui {
class ConfigureInputAdvanced;
}
class ConfigureInputAdvanced : public QWidget {
Q_OBJECT
public:
explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
~ConfigureInputAdvanced() override;
void ApplyConfiguration();
signals:
void CallDebugControllerDialog();
void CallMouseConfigDialog();
void CallTouchscreenConfigDialog();
void CallMotionTouchConfigDialog();
void CallRingControllerDialog();
void CallCameraDialog();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void UpdateUIEnabled();
void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
void LoadConfiguration();
std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
std::array<std::array<QColor, 4>, 8> controllers_colors;
std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
};