.. |
accelerated_swizzle.cpp
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common/alignment: Rename AlignBits to AlignUpLog2
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2021-01-15 04:13:33 -03:00 |
accelerated_swizzle.h
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renderer_vulkan: Accelerate ASTC decoding
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2021-03-13 12:16:03 -05:00 |
decode_bc4.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
decode_bc4.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
descriptor_table.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
format_lookup_table.cpp
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Add missing pixel format mapping
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2021-11-29 12:39:37 +08:00 |
format_lookup_table.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
formatter.cpp
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
formatter.h
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
image_base.cpp
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Texture Cache: fix memory managment and optimize scaled downloads, uploads.
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2021-11-16 22:11:31 +01:00 |
image_base.h
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Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
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2022-03-26 12:38:30 -07:00 |
image_info.cpp
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Texture Cache: revert Image changes.
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2021-11-16 22:11:33 +01:00 |
image_info.h
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Texture Cahe: Fix downscaling on SMO.
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2021-11-16 22:11:31 +01:00 |
image_view_base.cpp
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TextureCache: Fix Buffer Views Scaling.
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2021-11-16 22:11:29 +01:00 |
image_view_base.h
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texture_cache: Simplify image view queries and blacklisting
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2021-11-16 22:11:28 +01:00 |
image_view_info.cpp
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
image_view_info.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
render_targets.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
samples_helper.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
slot_vector.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
texture_cache.h
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Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
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2022-03-26 12:38:30 -07:00 |
texture_cache_base.h
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Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
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2022-03-26 12:38:30 -07:00 |
types.h
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TextureCache: force same image format when resolving an image.
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2021-11-19 05:46:57 +01:00 |
util.cpp
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texture_cache/util: Fix s32 overflow when resolving overlaps
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2021-12-31 20:03:22 -05:00 |
util.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |