.. |
directory.h
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FS: Updated the Directory Entry structure to match the Switch.
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2018-03-19 22:58:55 -05:00 |
disk_filesystem.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
disk_filesystem.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
errors.h
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
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2018-06-18 19:26:01 -05:00 |
filesystem.cpp
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
filesystem.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
partition_filesystem.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
partition_filesystem.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
path_parser.cpp
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FileSys: add PathParser
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2016-11-19 17:17:19 +02:00 |
path_parser.h
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file_sys: Cleanup to better match Switch file system constructs.
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2018-01-21 15:39:26 -05:00 |
program_metadata.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
program_metadata.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
romfs_factory.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
romfs_factory.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
romfs_filesystem.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
romfs_filesystem.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
savedata_factory.cpp
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savedata_factory: Always create a save directory for games.
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2018-07-08 17:05:13 -04:00 |
savedata_factory.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
sdmc_factory.cpp
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
sdmc_factory.h
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Revert "Virtual Filesystem (#597)"
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2018-07-07 20:24:51 -07:00 |
storage.h
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file_sys: Cleanup to better match Switch file system constructs.
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2018-01-21 15:39:26 -05:00 |