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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
385 lines
14 KiB
C++
385 lines
14 KiB
C++
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QMenu>
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#include <QMessageBox>
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#include <QStandardItemModel>
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#include <QTimer>
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "ui_configure_hotkeys.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_hotkeys.h"
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#include "yuzu/hotkeys.h"
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#include "yuzu/util/sequence_dialog/sequence_dialog.h"
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constexpr int name_column = 0;
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constexpr int hotkey_column = 1;
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constexpr int controller_column = 2;
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ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()),
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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model = new QStandardItemModel(this);
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model->setColumnCount(3);
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connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
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connect(ui->hotkey_list, &QTreeView::customContextMenuRequested, this,
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&ConfigureHotkeys::PopupContextMenu);
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ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
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ui->hotkey_list->setModel(model);
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ui->hotkey_list->header()->setStretchLastSection(false);
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ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
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ui->hotkey_list->header()->setMinimumSectionSize(150);
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connect(ui->button_restore_defaults, &QPushButton::clicked, this,
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&ConfigureHotkeys::RestoreDefaults);
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connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
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controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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const auto buttons = controller->GetNpadButtons();
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if (buttons.raw != Core::HID::NpadButton::None) {
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SetPollingResult(buttons.raw, false);
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return;
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}
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});
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RetranslateUI();
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}
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ConfigureHotkeys::~ConfigureHotkeys() = default;
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void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
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for (const auto& group : registry.hotkey_groups) {
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auto* parent_item =
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new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
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parent_item->setEditable(false);
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parent_item->setData(group.first);
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for (const auto& hotkey : group.second) {
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auto* action =
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new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
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auto* keyseq =
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new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
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auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
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action->setEditable(false);
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action->setData(hotkey.first);
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keyseq->setEditable(false);
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controller_keyseq->setEditable(false);
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parent_item->appendRow({action, keyseq, controller_keyseq});
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}
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model->appendRow(parent_item);
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}
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ui->hotkey_list->expandAll();
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ui->hotkey_list->resizeColumnToContents(hotkey_column);
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ui->hotkey_list->resizeColumnToContents(controller_column);
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}
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void ConfigureHotkeys::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QWidget::changeEvent(event);
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}
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void ConfigureHotkeys::RetranslateUI() {
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ui->retranslateUi(this);
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model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
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for (int key_id = 0; key_id < model->rowCount(); key_id++) {
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QStandardItem* parent = model->item(key_id, 0);
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parent->setText(
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QCoreApplication::translate("Hotkeys", qPrintable(parent->data().toString())));
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for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
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QStandardItem* action = parent->child(key_column_id, name_column);
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action->setText(
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QCoreApplication::translate("Hotkeys", qPrintable(action->data().toString())));
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}
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}
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}
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void ConfigureHotkeys::Configure(QModelIndex index) {
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if (!index.parent().isValid()) {
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return;
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}
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// Controller configuration is selected
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if (index.column() == controller_column) {
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ConfigureController(index);
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return;
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}
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// Swap to the hotkey column
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index = index.sibling(index.row(), hotkey_column);
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const auto previous_key = model->data(index);
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SequenceDialog hotkey_dialog{this};
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const int return_code = hotkey_dialog.exec();
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const auto key_sequence = hotkey_dialog.GetSequence();
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if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
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return;
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}
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const auto [key_sequence_used, used_action] = IsUsedKey(key_sequence);
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if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
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QMessageBox::warning(
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this, tr("Conflicting Key Sequence"),
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tr("The entered key sequence is already assigned to: %1").arg(used_action));
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} else {
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model->setData(index, key_sequence.toString(QKeySequence::NativeText));
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}
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}
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void ConfigureHotkeys::ConfigureController(QModelIndex index) {
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if (timeout_timer->isActive()) {
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return;
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}
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const auto previous_key = model->data(index);
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input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
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const bool cancel) {
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if (cancel) {
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model->setData(index, previous_key);
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return;
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}
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const QString button_string = tr("Home+%1").arg(GetButtonName(button));
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const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
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if (key_sequence_used) {
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QMessageBox::warning(
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this, tr("Conflicting Key Sequence"),
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tr("The entered key sequence is already assigned to: %1").arg(used_action));
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model->setData(index, previous_key);
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} else {
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model->setData(index, button_string);
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}
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};
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model->setData(index, tr("[waiting]"));
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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poll_timer->start(200); // Check for new inputs every 200ms
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// We need to disable configuration to be able to read npad buttons
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controller->DisableConfiguration();
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controller->DisableSystemButtons();
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}
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void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
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timeout_timer->stop();
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poll_timer->stop();
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// Re-Enable configuration
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controller->EnableConfiguration();
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controller->EnableSystemButtons();
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(*input_setter)(button, cancel);
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input_setter = std::nullopt;
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}
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QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
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Core::HID::NpadButtonState state{button};
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if (state.a) {
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return QStringLiteral("A");
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}
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if (state.b) {
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return QStringLiteral("B");
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}
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if (state.x) {
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return QStringLiteral("X");
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}
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if (state.y) {
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return QStringLiteral("Y");
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}
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if (state.l || state.right_sl || state.left_sl) {
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return QStringLiteral("L");
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}
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if (state.r || state.right_sr || state.left_sr) {
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return QStringLiteral("R");
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}
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if (state.zl) {
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return QStringLiteral("ZL");
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}
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if (state.zr) {
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return QStringLiteral("ZR");
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}
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if (state.left) {
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return QStringLiteral("Dpad_Left");
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}
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if (state.right) {
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return QStringLiteral("Dpad_Right");
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}
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if (state.up) {
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return QStringLiteral("Dpad_Up");
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}
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if (state.down) {
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return QStringLiteral("Dpad_Down");
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}
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if (state.stick_l) {
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return QStringLiteral("Left_Stick");
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}
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if (state.stick_r) {
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return QStringLiteral("Right_Stick");
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}
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if (state.minus) {
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return QStringLiteral("Minus");
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}
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if (state.plus) {
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return QStringLiteral("Plus");
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}
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return tr("Invalid");
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}
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std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
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for (int r = 0; r < model->rowCount(); ++r) {
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const QStandardItem* const parent = model->item(r, 0);
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for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
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const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
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const auto key_seq_str = key_seq_item->text();
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const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
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if (key_sequence == key_seq) {
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return std::make_pair(true, parent->child(r2, 0)->text());
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}
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}
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}
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return std::make_pair(false, QString());
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}
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std::pair<bool, QString> ConfigureHotkeys::IsUsedControllerKey(const QString& key_sequence) const {
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for (int r = 0; r < model->rowCount(); ++r) {
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const QStandardItem* const parent = model->item(r, 0);
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for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
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const QStandardItem* const key_seq_item = parent->child(r2, controller_column);
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const auto key_seq_str = key_seq_item->text();
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if (key_sequence == key_seq_str) {
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return std::make_pair(true, parent->child(r2, 0)->text());
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}
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}
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}
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return std::make_pair(false, QString());
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}
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void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
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for (int key_id = 0; key_id < model->rowCount(); key_id++) {
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const QStandardItem* parent = model->item(key_id, 0);
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for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
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const QStandardItem* action = parent->child(key_column_id, name_column);
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const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
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const QStandardItem* controller_keyseq =
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parent->child(key_column_id, controller_column);
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for (auto& [group, sub_actions] : registry.hotkey_groups) {
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if (group != parent->data())
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continue;
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for (auto& [action_name, hotkey] : sub_actions) {
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if (action_name != action->data())
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continue;
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hotkey.keyseq = QKeySequence(keyseq->text());
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hotkey.controller_keyseq = controller_keyseq->text();
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}
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}
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}
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}
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registry.SaveHotkeys();
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}
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void ConfigureHotkeys::RestoreDefaults() {
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for (int r = 0; r < model->rowCount(); ++r) {
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const QStandardItem* parent = model->item(r, 0);
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for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
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model->item(r, 0)
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->child(r2, hotkey_column)
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->setText(Config::default_hotkeys[r2].shortcut.keyseq);
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model->item(r, 0)
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->child(r2, controller_column)
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->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
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}
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}
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}
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void ConfigureHotkeys::ClearAll() {
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for (int r = 0; r < model->rowCount(); ++r) {
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const QStandardItem* parent = model->item(r, 0);
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for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
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model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
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model->item(r, 0)->child(r2, controller_column)->setText(QString{});
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}
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}
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}
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void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
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QModelIndex index = ui->hotkey_list->indexAt(menu_location);
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if (!index.parent().isValid()) {
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return;
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}
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// Swap to the hotkey column if the controller hotkey column is not selected
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if (index.column() != controller_column) {
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index = index.sibling(index.row(), hotkey_column);
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}
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QMenu context_menu;
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QAction* restore_default = context_menu.addAction(tr("Restore Default"));
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QAction* clear = context_menu.addAction(tr("Clear"));
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connect(restore_default, &QAction::triggered, [this, index] {
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if (index.column() == controller_column) {
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RestoreControllerHotkey(index);
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return;
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}
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RestoreHotkey(index);
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});
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connect(clear, &QAction::triggered, [this, index] { model->setData(index, QString{}); });
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context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
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}
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void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
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const QString& default_key_sequence =
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Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
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const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
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if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
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QMessageBox::warning(
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this, tr("Conflicting Button Sequence"),
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tr("The default button sequence is already assigned to: %1").arg(used_action));
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} else {
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model->setData(index, default_key_sequence);
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}
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}
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void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
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const QKeySequence& default_key_sequence = QKeySequence::fromString(
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Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
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const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
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if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
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QMessageBox::warning(
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this, tr("Conflicting Key Sequence"),
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tr("The default key sequence is already assigned to: %1").arg(used_action));
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} else {
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model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
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}
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}
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