suyu/src/yuzu/qt_common.cpp
Jan Beich a4362765a6 qt_common: consistently ifdef QPlatform after cbd79df233
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
    wsi.display_connection = pni->nativeResourceForWindow("display", window);
                                ^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
      ^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
        wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
                                         ^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
      ^
2023-05-08 20:47:16 +00:00

56 lines
2.3 KiB
C++

// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QGuiApplication>
#include <QStringLiteral>
#include <QWindow>
#include "common/logging/log.h"
#include "core/frontend/emu_window.h"
#include "yuzu/qt_common.h"
#if !defined(WIN32) && !defined(__APPLE__)
#include <qpa/qplatformnativeinterface.h>
#endif
namespace QtCommon {
Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform.
QString platform_name = QGuiApplication::platformName();
if (platform_name == QStringLiteral("windows"))
return Core::Frontend::WindowSystemType::Windows;
else if (platform_name == QStringLiteral("xcb"))
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("wayland-egl"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("cocoa"))
return Core::Frontend::WindowSystemType::Cocoa;
else if (platform_name == QStringLiteral("android"))
return Core::Frontend::WindowSystemType::Android;
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
return Core::Frontend::WindowSystemType::Windows;
} // namespace Core::Frontend::WindowSystemType
Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType();
// Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#else
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
wsi.display_connection = pni->nativeResourceForWindow("display", window);
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
else
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
return wsi;
}
} // namespace QtCommon