mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
84d72fd92f
Kernel: Implemented Pulse event and timers.
303 lines
9.7 KiB
C++
303 lines
9.7 KiB
C++
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <algorithm>
|
|
#include <array>
|
|
#include <cstddef>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
|
#include "common/common_types.h"
|
|
#include "core/hle/result.h"
|
|
|
|
namespace Kernel {
|
|
|
|
using Handle = u32;
|
|
|
|
class Thread;
|
|
|
|
// TODO: Verify code
|
|
const ResultCode ERR_OUT_OF_HANDLES(ErrorDescription::OutOfMemory, ErrorModule::Kernel,
|
|
ErrorSummary::OutOfResource, ErrorLevel::Temporary);
|
|
// TOOD: Verify code
|
|
const ResultCode ERR_INVALID_HANDLE(ErrorDescription::InvalidHandle, ErrorModule::Kernel,
|
|
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
|
|
|
|
enum KernelHandle : Handle {
|
|
CurrentThread = 0xFFFF8000,
|
|
CurrentProcess = 0xFFFF8001,
|
|
};
|
|
|
|
enum class HandleType : u32 {
|
|
Unknown,
|
|
Event,
|
|
Mutex,
|
|
SharedMemory,
|
|
Thread,
|
|
Process,
|
|
AddressArbiter,
|
|
Semaphore,
|
|
Timer,
|
|
ResourceLimit,
|
|
CodeSet,
|
|
ClientPort,
|
|
ServerPort,
|
|
ClientSession,
|
|
ServerSession,
|
|
};
|
|
|
|
enum {
|
|
DEFAULT_STACK_SIZE = 0x4000,
|
|
};
|
|
|
|
enum class ResetType {
|
|
OneShot,
|
|
Sticky,
|
|
Pulse,
|
|
};
|
|
|
|
class Object : NonCopyable {
|
|
public:
|
|
virtual ~Object() {}
|
|
|
|
/// Returns a unique identifier for the object. For debugging purposes only.
|
|
unsigned int GetObjectId() const {
|
|
return object_id;
|
|
}
|
|
|
|
virtual std::string GetTypeName() const {
|
|
return "[BAD KERNEL OBJECT TYPE]";
|
|
}
|
|
virtual std::string GetName() const {
|
|
return "[UNKNOWN KERNEL OBJECT]";
|
|
}
|
|
virtual Kernel::HandleType GetHandleType() const = 0;
|
|
|
|
/**
|
|
* Check if a thread can wait on the object
|
|
* @return True if a thread can wait on the object, otherwise false
|
|
*/
|
|
bool IsWaitable() const {
|
|
switch (GetHandleType()) {
|
|
case HandleType::Event:
|
|
case HandleType::Mutex:
|
|
case HandleType::Thread:
|
|
case HandleType::Semaphore:
|
|
case HandleType::Timer:
|
|
case HandleType::ServerPort:
|
|
case HandleType::ServerSession:
|
|
return true;
|
|
|
|
case HandleType::Unknown:
|
|
case HandleType::SharedMemory:
|
|
case HandleType::Process:
|
|
case HandleType::AddressArbiter:
|
|
case HandleType::ResourceLimit:
|
|
case HandleType::CodeSet:
|
|
case HandleType::ClientPort:
|
|
case HandleType::ClientSession:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public:
|
|
static unsigned int next_object_id;
|
|
|
|
private:
|
|
friend void intrusive_ptr_add_ref(Object*);
|
|
friend void intrusive_ptr_release(Object*);
|
|
|
|
unsigned int ref_count = 0;
|
|
unsigned int object_id = next_object_id++;
|
|
};
|
|
|
|
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
|
|
inline void intrusive_ptr_add_ref(Object* object) {
|
|
++object->ref_count;
|
|
}
|
|
|
|
inline void intrusive_ptr_release(Object* object) {
|
|
if (--object->ref_count == 0) {
|
|
delete object;
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
using SharedPtr = boost::intrusive_ptr<T>;
|
|
|
|
/// Class that represents a Kernel object that a thread can be waiting on
|
|
class WaitObject : public Object {
|
|
public:
|
|
/**
|
|
* Check if the specified thread should wait until the object is available
|
|
* @param thread The thread about which we're deciding.
|
|
* @return True if the current thread should wait due to this object being unavailable
|
|
*/
|
|
virtual bool ShouldWait(Thread* thread) const = 0;
|
|
|
|
/// Acquire/lock the object for the specified thread if it is available
|
|
virtual void Acquire(Thread* thread) = 0;
|
|
|
|
/**
|
|
* Add a thread to wait on this object
|
|
* @param thread Pointer to thread to add
|
|
*/
|
|
virtual void AddWaitingThread(SharedPtr<Thread> thread);
|
|
|
|
/**
|
|
* Removes a thread from waiting on this object (e.g. if it was resumed already)
|
|
* @param thread Pointer to thread to remove
|
|
*/
|
|
virtual void RemoveWaitingThread(Thread* thread);
|
|
|
|
/**
|
|
* Wake up all threads waiting on this object that can be awoken, in priority order,
|
|
* and set the synchronization result and output of the thread.
|
|
*/
|
|
virtual void WakeupAllWaitingThreads();
|
|
|
|
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
|
|
SharedPtr<Thread> GetHighestPriorityReadyThread();
|
|
|
|
/// Get a const reference to the waiting threads list for debug use
|
|
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
|
|
|
|
private:
|
|
/// Threads waiting for this object to become available
|
|
std::vector<SharedPtr<Thread>> waiting_threads;
|
|
};
|
|
|
|
/**
|
|
* This class allows the creation of Handles, which are references to objects that can be tested
|
|
* for validity and looked up. Here they are used to pass references to kernel objects to/from the
|
|
* emulated process. it has been designed so that it follows the same handle format and has
|
|
* approximately the same restrictions as the handle manager in the CTR-OS.
|
|
*
|
|
* Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0).
|
|
* The slot index is used to index into the arrays in this class to access the data corresponding
|
|
* to the Handle.
|
|
*
|
|
* To prevent accidental use of a freed Handle whose slot has already been reused, a global counter
|
|
* is kept and incremented every time a Handle is created. This is the Handle's "generation". The
|
|
* value of the counter is stored into the Handle as well as in the handle table (in the
|
|
* "generations" array). When looking up a handle, the Handle's generation must match with the
|
|
* value stored on the class, otherwise the Handle is considered invalid.
|
|
*
|
|
* To find free slots when allocating a Handle without needing to scan the entire object array, the
|
|
* generations field of unallocated slots is re-purposed as a linked list of indices to free slots.
|
|
* When a Handle is created, an index is popped off the list and used for the new Handle. When it
|
|
* is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is
|
|
* likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been
|
|
* verified and isn't likely to cause any problems.
|
|
*/
|
|
class HandleTable final : NonCopyable {
|
|
public:
|
|
HandleTable();
|
|
|
|
/**
|
|
* Allocates a handle for the given object.
|
|
* @return The created Handle or one of the following errors:
|
|
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
|
|
*/
|
|
ResultVal<Handle> Create(SharedPtr<Object> obj);
|
|
|
|
/**
|
|
* Returns a new handle that points to the same object as the passed in handle.
|
|
* @return The duplicated Handle or one of the following errors:
|
|
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
|
* - Any errors returned by `Create()`.
|
|
*/
|
|
ResultVal<Handle> Duplicate(Handle handle);
|
|
|
|
/**
|
|
* Closes a handle, removing it from the table and decreasing the object's ref-count.
|
|
* @return `RESULT_SUCCESS` or one of the following errors:
|
|
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
|
*/
|
|
ResultCode Close(Handle handle);
|
|
|
|
/// Checks if a handle is valid and points to an existing object.
|
|
bool IsValid(Handle handle) const;
|
|
|
|
/**
|
|
* Looks up a handle.
|
|
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
|
|
*/
|
|
SharedPtr<Object> GetGeneric(Handle handle) const;
|
|
|
|
/**
|
|
* Looks up a handle while verifying its type.
|
|
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
|
|
* type differs from the handle type `T::HANDLE_TYPE`.
|
|
*/
|
|
template <class T>
|
|
SharedPtr<T> Get(Handle handle) const {
|
|
SharedPtr<Object> object = GetGeneric(handle);
|
|
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
|
|
return boost::static_pointer_cast<T>(std::move(object));
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
/**
|
|
* Looks up a handle while verifying that it is an object that a thread can wait on
|
|
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or it is
|
|
* not a waitable object.
|
|
*/
|
|
SharedPtr<WaitObject> GetWaitObject(Handle handle) const {
|
|
SharedPtr<Object> object = GetGeneric(handle);
|
|
if (object != nullptr && object->IsWaitable()) {
|
|
return boost::static_pointer_cast<WaitObject>(std::move(object));
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
/// Closes all handles held in this table.
|
|
void Clear();
|
|
|
|
private:
|
|
/**
|
|
* This is the maximum limit of handles allowed per process in CTR-OS. It can be further
|
|
* reduced by ExHeader values, but this is not emulated here.
|
|
*/
|
|
static const size_t MAX_COUNT = 4096;
|
|
|
|
static u16 GetSlot(Handle handle) {
|
|
return handle >> 15;
|
|
}
|
|
static u16 GetGeneration(Handle handle) {
|
|
return handle & 0x7FFF;
|
|
}
|
|
|
|
/// Stores the Object referenced by the handle or null if the slot is empty.
|
|
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
|
|
|
/**
|
|
* The value of `next_generation` when the handle was created, used to check for validity. For
|
|
* empty slots, contains the index of the next free slot in the list.
|
|
*/
|
|
std::array<u16, MAX_COUNT> generations;
|
|
|
|
/**
|
|
* Global counter of the number of created handles. Stored in `generations` when a handle is
|
|
* created, and wraps around to 1 when it hits 0x8000.
|
|
*/
|
|
u16 next_generation;
|
|
|
|
/// Head of the free slots linked list.
|
|
u16 next_free_slot;
|
|
};
|
|
|
|
extern HandleTable g_handle_table;
|
|
|
|
/// Initialize the kernel with the specified system mode.
|
|
void Init(u32 system_mode);
|
|
|
|
/// Shutdown the kernel
|
|
void Shutdown();
|
|
|
|
} // namespace
|