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97 lines
3.1 KiB
C++
97 lines
3.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class Thread;
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class Mutex final : public WaitObject {
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public:
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/**
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* Creates a mutex.
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* @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
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* thread will acquire the mutex.
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* @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
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* this mutex will update the guest object when its state changes.
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
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std::string name = "Unknown");
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std::string GetTypeName() const override {
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return "Mutex";
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}
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std::string GetName() const override {
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return name;
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}
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static const HandleType HANDLE_TYPE = HandleType::Mutex;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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int lock_count; ///< Number of times the mutex has been acquired
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u32 priority; ///< The priority of the mutex, used for priority inheritance.
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std::string name; ///< Name of mutex (optional)
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SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
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VAddr guest_addr; ///< Address of the guest mutex value
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/**
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* Elevate the mutex priority to the best priority
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* among the priorities of all its waiting threads.
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*/
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void UpdatePriority();
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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void AddWaitingThread(SharedPtr<Thread> thread) override;
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void RemoveWaitingThread(Thread* thread) override;
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/**
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* Attempts to release the mutex from the specified thread.
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* @param thread Thread that wants to release the mutex.
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* @returns The result code of the operation.
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*/
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ResultCode Release(Thread* thread);
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private:
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Mutex();
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~Mutex() override;
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/// Object in guest memory used to track the mutex state
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union GuestState {
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u32_le raw;
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/// Handle of the thread that currently holds the mutex, 0 if available
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BitField<0, 30, u32_le> holding_thread_handle;
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/// 1 when there are threads waiting for this mutex, otherwise 0
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BitField<30, 1, u32_le> has_waiters;
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};
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static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
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/// Updates the state of the object tracking this mutex in guest memory
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void UpdateGuestState();
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/// Verifies the state of the object tracking this mutex in guest memory
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void VerifyGuestState();
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};
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/**
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* Releases all the mutexes held by the specified thread
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* @param thread Thread that is holding the mutexes
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*/
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void ReleaseThreadMutexes(Thread* thread);
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} // namespace Kernel
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