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https://gitlab.com/suyu-emu/suyu.git
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8309d0dade
Keeps all graphics debugging stuff from cluttering up the root debugger folder
214 lines
7.5 KiB
C++
214 lines
7.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QLabel>
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#include <QMetaType>
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#include <QPushButton>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
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#include "citra_qt/debugger/graphics/graphics_breakpoints_p.h"
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#include "common/assert.h"
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BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent)
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: QAbstractListModel(parent), context_weak(debug_context),
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at_breakpoint(debug_context->at_breakpoint),
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active_breakpoint(debug_context->active_breakpoint) {}
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int BreakPointModel::columnCount(const QModelIndex& parent) const {
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return 1;
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}
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int BreakPointModel::rowCount(const QModelIndex& parent) const {
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return static_cast<int>(Pica::DebugContext::Event::NumEvents);
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}
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QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
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const auto event = static_cast<Pica::DebugContext::Event>(index.row());
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switch (role) {
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case Qt::DisplayRole: {
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if (index.column() == 0) {
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static const std::map<Pica::DebugContext::Event, QString> map = {
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{Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")},
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{Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")},
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{Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")},
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{Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")},
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{Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")},
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{Pica::DebugContext::Event::IncomingDisplayTransfer,
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tr("Incoming display transfer")},
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{Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")},
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{Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")},
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};
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DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
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return (map.find(event) != map.end()) ? map.at(event) : QString();
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}
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break;
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}
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case Qt::CheckStateRole: {
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if (index.column() == 0)
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return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
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break;
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}
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case Qt::BackgroundRole: {
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if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
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return QBrush(QColor(0xE0, 0xE0, 0x10));
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}
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break;
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}
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case Role_IsEnabled: {
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auto context = context_weak.lock();
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return context && context->breakpoints[(int)event].enabled;
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}
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default:
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break;
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}
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return QVariant();
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}
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Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
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if (!index.isValid())
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return 0;
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Qt::ItemFlags flags = Qt::ItemIsEnabled;
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if (index.column() == 0)
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flags |= Qt::ItemIsUserCheckable;
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return flags;
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}
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bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
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const auto event = static_cast<Pica::DebugContext::Event>(index.row());
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switch (role) {
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case Qt::CheckStateRole: {
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if (index.column() != 0)
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return false;
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auto context = context_weak.lock();
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if (!context)
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return false;
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context->breakpoints[(int)event].enabled = value == Qt::Checked;
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QModelIndex changed_index = createIndex(index.row(), 0);
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emit dataChanged(changed_index, changed_index);
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return true;
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}
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}
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return false;
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}
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void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) {
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auto context = context_weak.lock();
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if (!context)
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return;
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active_breakpoint = context->active_breakpoint;
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at_breakpoint = context->at_breakpoint;
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emit dataChanged(createIndex(static_cast<int>(event), 0),
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createIndex(static_cast<int>(event), 0));
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}
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void BreakPointModel::OnResumed() {
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auto context = context_weak.lock();
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if (!context)
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return;
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at_breakpoint = context->at_breakpoint;
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emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
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createIndex(static_cast<int>(active_breakpoint), 0));
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active_breakpoint = context->active_breakpoint;
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}
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GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
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std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
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: QDockWidget(tr("Pica Breakpoints"), parent),
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Pica::DebugContext::BreakPointObserver(debug_context) {
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setObjectName("PicaBreakPointsWidget");
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status_text = new QLabel(tr("Emulation running"));
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resume_button = new QPushButton(tr("Resume"));
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resume_button->setEnabled(false);
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breakpoint_model = new BreakPointModel(debug_context, this);
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breakpoint_list = new QTreeView;
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breakpoint_list->setRootIsDecorated(false);
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breakpoint_list->setHeaderHidden(true);
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breakpoint_list->setModel(breakpoint_model);
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qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
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connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
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SLOT(OnItemDoubleClicked(const QModelIndex&)));
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connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this,
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SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
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connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model,
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SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection);
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connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
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connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
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breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
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QWidget* main_widget = new QWidget;
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auto main_layout = new QVBoxLayout;
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(status_text);
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sub_layout->addWidget(resume_button);
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main_layout->addLayout(sub_layout);
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}
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main_layout->addWidget(breakpoint_list);
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main_widget->setLayout(main_layout);
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setWidget(main_widget);
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}
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void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) {
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// Process in GUI thread
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emit BreakPointHit(event, data);
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}
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void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
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status_text->setText(tr("Emulation halted at breakpoint"));
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resume_button->setEnabled(true);
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}
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void GraphicsBreakPointsWidget::OnPicaResume() {
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// Process in GUI thread
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emit Resumed();
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}
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void GraphicsBreakPointsWidget::OnResumed() {
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status_text->setText(tr("Emulation running"));
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resume_button->setEnabled(false);
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}
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void GraphicsBreakPointsWidget::OnResumeRequested() {
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if (auto context = context_weak.lock())
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context->Resume();
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}
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void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
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if (!index.isValid())
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return;
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QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
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QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
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QVariant new_state = Qt::Unchecked;
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if (enabled == Qt::Unchecked)
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new_state = Qt::Checked;
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breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
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}
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