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52da0ce399
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader() |
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.. | ||
debug_utils | ||
engines | ||
renderer_opengl | ||
textures | ||
CMakeLists.txt | ||
command_processor.cpp | ||
command_processor.h | ||
gpu.cpp | ||
gpu.h | ||
macro_interpreter.cpp | ||
macro_interpreter.h | ||
memory_manager.cpp | ||
memory_manager.h | ||
rasterizer_interface.h | ||
renderer_base.cpp | ||
renderer_base.h | ||
utils.h | ||
video_core.cpp | ||
video_core.h |