mirror of
https://gitlab.com/suyu-emu/suyu.git
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46572d027d
Verified with a hwtest and implemented based on reverse engineering. Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds. Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
926 lines
34 KiB
C++
926 lines
34 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <iterator>
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc_wrap.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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/// Set the process heap to a given Size. It can both extend and shrink the heap.
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static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
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LOG_TRACE(Kernel_SVC, "called, heap_size=0x%llx", heap_size);
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auto& process = *Core::CurrentProcess();
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CASCADE_RESULT(*heap_addr,
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process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
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return RESULT_SUCCESS;
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}
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static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%lx", addr);
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return RESULT_SUCCESS;
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}
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/// Maps a memory range into a different range.
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static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
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src_addr, size);
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return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
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}
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/// Unmaps a region that was previously mapped with svcMapMemory
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static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
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src_addr, size);
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return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
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}
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/// Connect to an OS service given the port name, returns the handle to the port to out
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static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
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if (!Memory::IsValidVirtualAddress(port_name_address))
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return ERR_NOT_FOUND;
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static constexpr std::size_t PortNameMaxLength = 11;
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// Read 1 char beyond the max allowed port name to detect names that are too long.
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std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
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if (port_name.size() > PortNameMaxLength)
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return ERR_PORT_NAME_TOO_LONG;
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LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name.c_str());
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auto it = Service::g_kernel_named_ports.find(port_name);
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if (it == Service::g_kernel_named_ports.end()) {
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LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name.c_str());
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return ERR_NOT_FOUND;
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}
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auto client_port = it->second;
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SharedPtr<ClientSession> client_session;
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CASCADE_RESULT(client_session, client_port->Connect());
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// Return the client session
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CASCADE_RESULT(*out_handle, g_handle_table.Create(client_session));
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return RESULT_SUCCESS;
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}
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/// Makes a blocking IPC call to an OS service.
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static ResultCode SendSyncRequest(Handle handle) {
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SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
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if (!session) {
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LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
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return ERR_INVALID_HANDLE;
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}
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
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Core::System::GetInstance().PrepareReschedule();
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// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
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// responds and cause a reschedule.
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return session->SendSyncRequest(GetCurrentThread());
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}
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/// Get the ID for the specified thread.
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static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
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const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
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if (!thread) {
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return ERR_INVALID_HANDLE;
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}
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*thread_id = thread->GetThreadId();
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return RESULT_SUCCESS;
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}
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/// Get the ID of the specified process
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static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
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LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
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const SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
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if (!process) {
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return ERR_INVALID_HANDLE;
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}
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*process_id = process->process_id;
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return RESULT_SUCCESS;
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}
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/// Default thread wakeup callback for WaitSynchronization
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static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
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SharedPtr<WaitObject> object, size_t index) {
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ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
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if (reason == ThreadWakeupReason::Timeout) {
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thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
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return true;
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}
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ASSERT(reason == ThreadWakeupReason::Signal);
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
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return true;
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};
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/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization1(
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SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
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std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
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if (!object) {
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return ERR_INVALID_HANDLE;
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}
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if (object->ShouldWait(thread)) {
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if (nano_seconds == 0) {
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return RESULT_TIMEOUT;
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}
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thread->wait_objects = {object};
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object->AddWaitingThread(thread);
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thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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thread->WakeAfterDelay(nano_seconds);
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thread->wakeup_callback = wakeup_callback;
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Core::System::GetInstance().PrepareReschedule();
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} else {
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object->Acquire(thread);
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}
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return RESULT_SUCCESS;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
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s64 nano_seconds) {
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LOG_TRACE(Kernel_SVC, "called handles_address=0x%llx, handle_count=%d, nano_seconds=%d",
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handles_address, handle_count, nano_seconds);
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if (!Memory::IsValidVirtualAddress(handles_address))
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return ERR_INVALID_POINTER;
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static constexpr u64 MaxHandles = 0x40;
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if (handle_count > MaxHandles)
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return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge);
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auto thread = GetCurrentThread();
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using ObjectPtr = SharedPtr<WaitObject>;
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std::vector<ObjectPtr> objects(handle_count);
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for (int i = 0; i < handle_count; ++i) {
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Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
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auto object = g_handle_table.Get<WaitObject>(handle);
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if (object == nullptr)
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return ERR_INVALID_HANDLE;
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objects[i] = object;
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}
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// Find the first object that is acquirable in the provided list of objects
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auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
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return !object->ShouldWait(thread);
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});
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if (itr != objects.end()) {
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// We found a ready object, acquire it and set the result value
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WaitObject* object = itr->get();
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object->Acquire(thread);
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*index = static_cast<s32>(std::distance(objects.begin(), itr));
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return RESULT_SUCCESS;
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}
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// No objects were ready to be acquired, prepare to suspend the thread.
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// If a timeout value of 0 was provided, just return the Timeout error code instead of
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// suspending the thread.
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if (nano_seconds == 0)
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return RESULT_TIMEOUT;
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for (auto& object : objects)
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object->AddWaitingThread(thread);
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thread->wait_objects = std::move(objects);
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thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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thread->WakeAfterDelay(nano_seconds);
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thread->wakeup_callback = DefaultThreadWakeupCallback;
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_TIMEOUT;
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}
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/// Resumes a thread waiting on WaitSynchronization
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static ResultCode CancelSynchronization(Handle thread_handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
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const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
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if (!thread) {
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return ERR_INVALID_HANDLE;
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}
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ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
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thread->SetWaitSynchronizationResult(
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ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
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thread->ResumeFromWait();
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return RESULT_SUCCESS;
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}
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/// Attempts to locks a mutex, creating it if it does not already exist
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static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
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Handle requesting_thread_handle) {
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LOG_TRACE(Kernel_SVC,
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"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
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"requesting_current_thread_handle=0x%08X",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
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}
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/// Unlock a mutex
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static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
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LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
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return Mutex::Release(mutex_addr);
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}
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/// Break program execution
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static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
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LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
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ASSERT(false);
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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static void OutputDebugString(VAddr address, s32 len) {
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std::vector<char> string(len);
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Memory::ReadBlock(address, string.data(), len);
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LOG_DEBUG(Debug_Emulated, "%.*s", len, string.data());
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}
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/// Gets system/memory information for the current process
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static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
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LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
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info_sub_id, handle);
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auto& vm_manager = Core::CurrentProcess()->vm_manager;
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switch (static_cast<GetInfoType>(info_id)) {
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case GetInfoType::AllowedCpuIdBitmask:
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*result = Core::CurrentProcess()->allowed_processor_mask;
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break;
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case GetInfoType::AllowedThreadPrioBitmask:
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*result = Core::CurrentProcess()->allowed_thread_priority_mask;
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break;
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case GetInfoType::MapRegionBaseAddr:
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*result = Memory::MAP_REGION_VADDR;
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break;
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case GetInfoType::MapRegionSize:
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*result = Memory::MAP_REGION_SIZE;
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break;
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case GetInfoType::HeapRegionBaseAddr:
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*result = Memory::HEAP_VADDR;
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break;
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case GetInfoType::HeapRegionSize:
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*result = Memory::HEAP_SIZE;
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break;
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case GetInfoType::TotalMemoryUsage:
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*result = vm_manager.GetTotalMemoryUsage();
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break;
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case GetInfoType::TotalHeapUsage:
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*result = vm_manager.GetTotalHeapUsage();
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break;
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case GetInfoType::IsCurrentProcessBeingDebugged:
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*result = 0;
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break;
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case GetInfoType::RandomEntropy:
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*result = 0;
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break;
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case GetInfoType::AddressSpaceBaseAddr:
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*result = vm_manager.GetAddressSpaceBaseAddr();
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break;
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case GetInfoType::AddressSpaceSize:
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*result = vm_manager.GetAddressSpaceSize();
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break;
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case GetInfoType::NewMapRegionBaseAddr:
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*result = Memory::NEW_MAP_REGION_VADDR;
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break;
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case GetInfoType::NewMapRegionSize:
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*result = Memory::NEW_MAP_REGION_SIZE;
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break;
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case GetInfoType::IsVirtualAddressMemoryEnabled:
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*result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
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break;
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case GetInfoType::TitleId:
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LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
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*result = 0;
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break;
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case GetInfoType::PrivilegedProcessId:
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LOG_WARNING(Kernel_SVC,
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"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
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*result = 0;
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break;
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default:
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UNIMPLEMENTED();
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}
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return RESULT_SUCCESS;
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}
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/// Sets the thread activity
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static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
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return RESULT_SUCCESS;
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}
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/// Gets the thread context
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static ResultCode GetThreadContext(Handle handle, VAddr addr) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
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return RESULT_SUCCESS;
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}
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/// Gets the priority for the specified thread
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static ResultCode GetThreadPriority(u32* priority, Handle handle) {
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const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
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if (!thread)
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return ERR_INVALID_HANDLE;
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*priority = thread->GetPriority();
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return RESULT_SUCCESS;
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}
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/// Sets the priority for the specified thread
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static ResultCode SetThreadPriority(Handle handle, u32 priority) {
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if (priority > THREADPRIO_LOWEST) {
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return ERR_OUT_OF_RANGE;
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}
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SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
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if (!thread)
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return ERR_INVALID_HANDLE;
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// Note: The kernel uses the current process's resource limit instead of
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// the one from the thread owner's resource limit.
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SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
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if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
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return ERR_NOT_AUTHORIZED;
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}
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thread->SetPriority(priority);
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_SUCCESS;
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}
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/// Get which CPU core is executing the current thread
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static u32 GetCurrentProcessorNumber() {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, defaulting to processor 0");
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return 0;
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}
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static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
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u32 permissions) {
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LOG_TRACE(Kernel_SVC,
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"called, shared_memory_handle=0x%08X, addr=0x%llx, size=0x%llx, permissions=0x%08X",
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shared_memory_handle, addr, size, permissions);
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SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
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if (!shared_memory) {
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return ERR_INVALID_HANDLE;
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}
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MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
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switch (permissions_type) {
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case MemoryPermission::Read:
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case MemoryPermission::Write:
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case MemoryPermission::ReadWrite:
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case MemoryPermission::Execute:
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case MemoryPermission::ReadExecute:
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case MemoryPermission::WriteExecute:
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case MemoryPermission::ReadWriteExecute:
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case MemoryPermission::DontCare:
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return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
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MemoryPermission::DontCare);
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default:
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LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
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}
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return RESULT_SUCCESS;
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}
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static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
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LOG_WARNING(Kernel_SVC,
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"called, shared_memory_handle=0x%08X, addr=0x%" PRIx64 ", size=0x%" PRIx64 "",
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shared_memory_handle, addr, size);
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SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
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return shared_memory->Unmap(Core::CurrentProcess().get(), addr);
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}
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/// Query process memory
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static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
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Handle process_handle, u64 addr) {
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SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
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if (!process) {
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return ERR_INVALID_HANDLE;
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}
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auto vma = process->vm_manager.FindVMA(addr);
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memory_info->attributes = 0;
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if (vma == Core::CurrentProcess()->vm_manager.vma_map.end()) {
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memory_info->base_address = 0;
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memory_info->permission = static_cast<u32>(VMAPermission::None);
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memory_info->size = 0;
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memory_info->type = static_cast<u32>(MemoryState::Unmapped);
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} else {
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memory_info->base_address = vma->second.base;
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memory_info->permission = static_cast<u32>(vma->second.permissions);
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memory_info->size = vma->second.size;
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memory_info->type = static_cast<u32>(vma->second.meminfo_state);
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}
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|
|
LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=%llx", process_handle, addr);
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Query memory
|
|
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
|
|
LOG_TRACE(Kernel_SVC, "called, addr=%llx", addr);
|
|
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
|
|
}
|
|
|
|
/// Exits the current process
|
|
static void ExitProcess() {
|
|
LOG_INFO(Kernel_SVC, "Process %u exiting", Core::CurrentProcess()->process_id);
|
|
|
|
ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
|
|
"Process has already exited");
|
|
|
|
Core::CurrentProcess()->status = ProcessStatus::Exited;
|
|
|
|
// Stop all the process threads that are currently waiting for objects.
|
|
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
|
for (auto& thread : thread_list) {
|
|
if (thread->owner_process != Core::CurrentProcess())
|
|
continue;
|
|
|
|
if (thread == GetCurrentThread())
|
|
continue;
|
|
|
|
// TODO(Subv): When are the other running/ready threads terminated?
|
|
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
|
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
|
"Exiting processes with non-waiting threads is currently unimplemented");
|
|
|
|
thread->Stop();
|
|
}
|
|
|
|
// Kill the current thread
|
|
GetCurrentThread()->Stop();
|
|
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
}
|
|
|
|
/// Creates a new thread
|
|
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
|
|
u32 priority, s32 processor_id) {
|
|
std::string name = Common::StringFromFormat("unknown-%llx", entry_point);
|
|
|
|
if (priority > THREADPRIO_LOWEST) {
|
|
return ERR_OUT_OF_RANGE;
|
|
}
|
|
|
|
SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
|
|
if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
|
|
return ERR_NOT_AUTHORIZED;
|
|
}
|
|
|
|
if (processor_id == THREADPROCESSORID_DEFAULT) {
|
|
// Set the target CPU to the one specified in the process' exheader.
|
|
processor_id = Core::CurrentProcess()->ideal_processor;
|
|
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
|
|
}
|
|
|
|
switch (processor_id) {
|
|
case THREADPROCESSORID_0:
|
|
break;
|
|
case THREADPROCESSORID_1:
|
|
case THREADPROCESSORID_2:
|
|
case THREADPROCESSORID_3:
|
|
// TODO(bunnei): Implement support for other processor IDs
|
|
LOG_ERROR(Kernel_SVC,
|
|
"Newly created thread must run in another thread (%u), unimplemented.",
|
|
processor_id);
|
|
break;
|
|
default:
|
|
ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
|
|
break;
|
|
}
|
|
|
|
CASCADE_RESULT(SharedPtr<Thread> thread,
|
|
Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
|
|
Core::CurrentProcess()));
|
|
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
|
|
*out_handle = thread->guest_handle;
|
|
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
|
|
LOG_TRACE(Kernel_SVC,
|
|
"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
|
|
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
|
|
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Starts the thread for the provided handle
|
|
static ResultCode StartThread(Handle thread_handle) {
|
|
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
|
|
|
|
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
|
if (!thread) {
|
|
return ERR_INVALID_HANDLE;
|
|
}
|
|
|
|
thread->ResumeFromWait();
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Called when a thread exits
|
|
static void ExitThread() {
|
|
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
|
|
|
|
ExitCurrentThread();
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
}
|
|
|
|
/// Sleep the current thread
|
|
static void SleepThread(s64 nanoseconds) {
|
|
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
|
|
|
|
// Don't attempt to yield execution if there are no available threads to run,
|
|
// this way we avoid a useless reschedule to the idle thread.
|
|
if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads())
|
|
return;
|
|
|
|
// Sleep current thread and check for next thread to schedule
|
|
WaitCurrentThread_Sleep();
|
|
|
|
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
|
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
|
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
}
|
|
|
|
/// Signal process wide key atomic
|
|
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
|
|
Handle thread_handle, s64 nano_seconds) {
|
|
LOG_TRACE(
|
|
Kernel_SVC,
|
|
"called mutex_addr=%llx, condition_variable_addr=%llx, thread_handle=0x%08X, timeout=%d",
|
|
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
|
|
|
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
|
ASSERT(thread);
|
|
|
|
CASCADE_CODE(Mutex::Release(mutex_addr));
|
|
|
|
SharedPtr<Thread> current_thread = GetCurrentThread();
|
|
current_thread->condvar_wait_address = condition_variable_addr;
|
|
current_thread->mutex_wait_address = mutex_addr;
|
|
current_thread->wait_handle = thread_handle;
|
|
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
|
current_thread->wakeup_callback = nullptr;
|
|
|
|
current_thread->WakeAfterDelay(nano_seconds);
|
|
|
|
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
|
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Signal process wide key
|
|
static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
|
|
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
|
|
condition_variable_addr, target);
|
|
|
|
u32 processed = 0;
|
|
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
|
|
|
for (auto& thread : thread_list) {
|
|
if (thread->condvar_wait_address != condition_variable_addr)
|
|
continue;
|
|
|
|
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
|
// them all.
|
|
if (target != -1 && processed >= target)
|
|
break;
|
|
|
|
// If the mutex is not yet acquired, acquire it.
|
|
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
|
|
|
if (mutex_val == 0) {
|
|
// We were able to acquire the mutex, resume this thread.
|
|
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
|
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
|
thread->ResumeFromWait();
|
|
|
|
auto lock_owner = thread->lock_owner;
|
|
if (lock_owner)
|
|
lock_owner->RemoveMutexWaiter(thread);
|
|
|
|
thread->lock_owner = nullptr;
|
|
thread->mutex_wait_address = 0;
|
|
thread->condvar_wait_address = 0;
|
|
thread->wait_handle = 0;
|
|
} else {
|
|
// Couldn't acquire the mutex, block the thread.
|
|
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
|
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
|
ASSERT(owner);
|
|
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
|
thread->status = THREADSTATUS_WAIT_MUTEX;
|
|
thread->wakeup_callback = nullptr;
|
|
|
|
// Signal that the mutex now has a waiting thread.
|
|
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
|
|
|
owner->AddMutexWaiter(thread);
|
|
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
}
|
|
|
|
++processed;
|
|
}
|
|
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// This returns the total CPU ticks elapsed since the CPU was powered-on
|
|
static u64 GetSystemTick() {
|
|
const u64 result{CoreTiming::GetTicks()};
|
|
|
|
// Advance time to defeat dumb games that busy-wait for the frame to end.
|
|
CoreTiming::AddTicks(400);
|
|
|
|
return result;
|
|
}
|
|
|
|
/// Close a handle
|
|
static ResultCode CloseHandle(Handle handle) {
|
|
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
|
|
return g_handle_table.Close(handle);
|
|
}
|
|
|
|
/// Reset an event
|
|
static ResultCode ResetSignal(Handle handle) {
|
|
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x%08X", handle);
|
|
auto event = g_handle_table.Get<Event>(handle);
|
|
ASSERT(event != nullptr);
|
|
event->Clear();
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
/// Creates a TransferMemory object
|
|
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
|
|
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%lx, size=0x%lx, perms=%08X", addr, size,
|
|
permissions);
|
|
*handle = 0;
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
|
|
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
|
|
*mask = 0x0;
|
|
*unknown = 0xf;
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
|
|
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
|
|
mask, unknown);
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
|
|
u32 remote_permissions) {
|
|
LOG_TRACE(Kernel_SVC, "called, size=0x%llx, localPerms=0x%08x, remotePerms=0x%08x", size,
|
|
local_permissions, remote_permissions);
|
|
auto sharedMemHandle =
|
|
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
|
static_cast<MemoryPermission>(local_permissions),
|
|
static_cast<MemoryPermission>(remote_permissions));
|
|
|
|
CASCADE_RESULT(*handle, g_handle_table.Create(sharedMemHandle));
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
static ResultCode ClearEvent(Handle handle) {
|
|
LOG_TRACE(Kernel_SVC, "called, event=0xX", handle);
|
|
|
|
SharedPtr<Event> evt = g_handle_table.Get<Event>(handle);
|
|
if (evt == nullptr)
|
|
return ERR_INVALID_HANDLE;
|
|
evt->Clear();
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
namespace {
|
|
struct FunctionDef {
|
|
using Func = void();
|
|
|
|
u32 id;
|
|
Func* func;
|
|
const char* name;
|
|
};
|
|
} // namespace
|
|
|
|
static const FunctionDef SVC_Table[] = {
|
|
{0x00, nullptr, "Unknown"},
|
|
{0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
|
|
{0x02, nullptr, "SetMemoryPermission"},
|
|
{0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
|
|
{0x04, SvcWrap<MapMemory>, "MapMemory"},
|
|
{0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},
|
|
{0x06, SvcWrap<QueryMemory>, "QueryMemory"},
|
|
{0x07, SvcWrap<ExitProcess>, "ExitProcess"},
|
|
{0x08, SvcWrap<CreateThread>, "CreateThread"},
|
|
{0x09, SvcWrap<StartThread>, "StartThread"},
|
|
{0x0A, SvcWrap<ExitThread>, "ExitThread"},
|
|
{0x0B, SvcWrap<SleepThread>, "SleepThread"},
|
|
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
|
|
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
|
|
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
|
|
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
|
|
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
|
|
{0x11, nullptr, "SignalEvent"},
|
|
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
|
|
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
|
|
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
|
|
{0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
|
|
{0x16, SvcWrap<CloseHandle>, "CloseHandle"},
|
|
{0x17, SvcWrap<ResetSignal>, "ResetSignal"},
|
|
{0x18, SvcWrap<WaitSynchronization>, "WaitSynchronization"},
|
|
{0x19, SvcWrap<CancelSynchronization>, "CancelSynchronization"},
|
|
{0x1A, SvcWrap<ArbitrateLock>, "ArbitrateLock"},
|
|
{0x1B, SvcWrap<ArbitrateUnlock>, "ArbitrateUnlock"},
|
|
{0x1C, SvcWrap<WaitProcessWideKeyAtomic>, "WaitProcessWideKeyAtomic"},
|
|
{0x1D, SvcWrap<SignalProcessWideKey>, "SignalProcessWideKey"},
|
|
{0x1E, SvcWrap<GetSystemTick>, "GetSystemTick"},
|
|
{0x1F, SvcWrap<ConnectToNamedPort>, "ConnectToNamedPort"},
|
|
{0x20, nullptr, "SendSyncRequestLight"},
|
|
{0x21, SvcWrap<SendSyncRequest>, "SendSyncRequest"},
|
|
{0x22, nullptr, "SendSyncRequestWithUserBuffer"},
|
|
{0x23, nullptr, "SendAsyncRequestWithUserBuffer"},
|
|
{0x24, SvcWrap<GetProcessId>, "GetProcessId"},
|
|
{0x25, SvcWrap<GetThreadId>, "GetThreadId"},
|
|
{0x26, SvcWrap<Break>, "Break"},
|
|
{0x27, SvcWrap<OutputDebugString>, "OutputDebugString"},
|
|
{0x28, nullptr, "ReturnFromException"},
|
|
{0x29, SvcWrap<GetInfo>, "GetInfo"},
|
|
{0x2A, nullptr, "FlushEntireDataCache"},
|
|
{0x2B, nullptr, "FlushDataCache"},
|
|
{0x2C, nullptr, "MapPhysicalMemory"},
|
|
{0x2D, nullptr, "UnmapPhysicalMemory"},
|
|
{0x2E, nullptr, "GetNextThreadInfo"},
|
|
{0x2F, nullptr, "GetLastThreadInfo"},
|
|
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
|
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
|
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
|
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
|
{0x34, nullptr, "WaitForAddress"},
|
|
{0x35, nullptr, "SignalToAddress"},
|
|
{0x36, nullptr, "Unknown"},
|
|
{0x37, nullptr, "Unknown"},
|
|
{0x38, nullptr, "Unknown"},
|
|
{0x39, nullptr, "Unknown"},
|
|
{0x3A, nullptr, "Unknown"},
|
|
{0x3B, nullptr, "Unknown"},
|
|
{0x3C, nullptr, "DumpInfo"},
|
|
{0x3D, nullptr, "DumpInfoNew"},
|
|
{0x3E, nullptr, "Unknown"},
|
|
{0x3F, nullptr, "Unknown"},
|
|
{0x40, nullptr, "CreateSession"},
|
|
{0x41, nullptr, "AcceptSession"},
|
|
{0x42, nullptr, "ReplyAndReceiveLight"},
|
|
{0x43, nullptr, "ReplyAndReceive"},
|
|
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
|
|
{0x45, nullptr, "CreateEvent"},
|
|
{0x46, nullptr, "Unknown"},
|
|
{0x47, nullptr, "Unknown"},
|
|
{0x48, nullptr, "AllocateUnsafeMemory"},
|
|
{0x49, nullptr, "FreeUnsafeMemory"},
|
|
{0x4A, nullptr, "SetUnsafeAllocationLimit"},
|
|
{0x4B, nullptr, "CreateJitMemory"},
|
|
{0x4C, nullptr, "MapJitMemory"},
|
|
{0x4D, nullptr, "SleepSystem"},
|
|
{0x4E, nullptr, "ReadWriteRegister"},
|
|
{0x4F, nullptr, "SetProcessActivity"},
|
|
{0x50, SvcWrap<CreateSharedMemory>, "CreateSharedMemory"},
|
|
{0x51, nullptr, "MapTransferMemory"},
|
|
{0x52, nullptr, "UnmapTransferMemory"},
|
|
{0x53, nullptr, "CreateInterruptEvent"},
|
|
{0x54, nullptr, "QueryPhysicalAddress"},
|
|
{0x55, nullptr, "QueryIoMapping"},
|
|
{0x56, nullptr, "CreateDeviceAddressSpace"},
|
|
{0x57, nullptr, "AttachDeviceAddressSpace"},
|
|
{0x58, nullptr, "DetachDeviceAddressSpace"},
|
|
{0x59, nullptr, "MapDeviceAddressSpaceByForce"},
|
|
{0x5A, nullptr, "MapDeviceAddressSpaceAligned"},
|
|
{0x5B, nullptr, "MapDeviceAddressSpace"},
|
|
{0x5C, nullptr, "UnmapDeviceAddressSpace"},
|
|
{0x5D, nullptr, "InvalidateProcessDataCache"},
|
|
{0x5E, nullptr, "StoreProcessDataCache"},
|
|
{0x5F, nullptr, "FlushProcessDataCache"},
|
|
{0x60, nullptr, "DebugActiveProcess"},
|
|
{0x61, nullptr, "BreakDebugProcess"},
|
|
{0x62, nullptr, "TerminateDebugProcess"},
|
|
{0x63, nullptr, "GetDebugEvent"},
|
|
{0x64, nullptr, "ContinueDebugEvent"},
|
|
{0x65, nullptr, "GetProcessList"},
|
|
{0x66, nullptr, "GetThreadList"},
|
|
{0x67, nullptr, "GetDebugThreadContext"},
|
|
{0x68, nullptr, "SetDebugThreadContext"},
|
|
{0x69, nullptr, "QueryDebugProcessMemory"},
|
|
{0x6A, nullptr, "ReadDebugProcessMemory"},
|
|
{0x6B, nullptr, "WriteDebugProcessMemory"},
|
|
{0x6C, nullptr, "SetHardwareBreakPoint"},
|
|
{0x6D, nullptr, "GetDebugThreadParam"},
|
|
{0x6E, nullptr, "Unknown"},
|
|
{0x6F, nullptr, "GetMemoryInfo"},
|
|
{0x70, nullptr, "CreatePort"},
|
|
{0x71, nullptr, "ManageNamedPort"},
|
|
{0x72, nullptr, "ConnectToPort"},
|
|
{0x73, nullptr, "SetProcessMemoryPermission"},
|
|
{0x74, nullptr, "MapProcessMemory"},
|
|
{0x75, nullptr, "UnmapProcessMemory"},
|
|
{0x76, nullptr, "QueryProcessMemory"},
|
|
{0x77, nullptr, "MapProcessCodeMemory"},
|
|
{0x78, nullptr, "UnmapProcessCodeMemory"},
|
|
{0x79, nullptr, "CreateProcess"},
|
|
{0x7A, nullptr, "StartProcess"},
|
|
{0x7B, nullptr, "TerminateProcess"},
|
|
{0x7C, nullptr, "GetProcessInfo"},
|
|
{0x7D, nullptr, "CreateResourceLimit"},
|
|
{0x7E, nullptr, "SetResourceLimitLimitValue"},
|
|
{0x7F, nullptr, "CallSecureMonitor"},
|
|
};
|
|
|
|
static const FunctionDef* GetSVCInfo(u32 func_num) {
|
|
if (func_num >= std::size(SVC_Table)) {
|
|
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
|
|
return nullptr;
|
|
}
|
|
return &SVC_Table[func_num];
|
|
}
|
|
|
|
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
|
|
|
|
void CallSVC(u32 immediate) {
|
|
MICROPROFILE_SCOPE(Kernel_SVC);
|
|
|
|
// Lock the global kernel mutex when we enter the kernel HLE.
|
|
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
|
|
|
const FunctionDef* info = GetSVCInfo(immediate);
|
|
if (info) {
|
|
if (info->func) {
|
|
info->func();
|
|
} else {
|
|
LOG_CRITICAL(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
|
|
}
|
|
} else {
|
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LOG_CRITICAL(Kernel_SVC, "unknown SVC function 0x%x", immediate);
|
|
}
|
|
}
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|
|
|
} // namespace Kernel
|