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bd2aff3e26
Add an intermediary class that implements common functions across GPU accelerated rasterizers. This avoids code repetition on different backends.
32 lines
770 B
C++
32 lines
770 B
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <boost/icl/interval_map.hpp>
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#include "common/common_types.h"
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#include "video_core/rasterizer_interface.h"
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namespace VideoCore {
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/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
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class RasterizerAccelerated : public RasterizerInterface {
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public:
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explicit RasterizerAccelerated();
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~RasterizerAccelerated() override;
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void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
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private:
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using CachedPageMap = boost::icl::interval_map<u64, int>;
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CachedPageMap cached_pages;
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std::mutex pages_mutex;
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};
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} // namespace VideoCore
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