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https://gitlab.com/suyu-emu/suyu.git
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282adfc70b
Changes the GraphicsContext to be managed by the GPU core. This eliminates the need for the frontends to fool around with tricky MakeCurrent/DoneCurrent calls that are dependent on the settings (such as async gpu option). This also refactors out the need to use QWidget::fromWindowContainer as that caused issues with focus and input handling. Now we use a regular QWidget and just access the native windowHandle() directly. Another change is removing the debug tool setting in FrameMailbox. Instead of trying to block the frontend until a new frame is ready, the core will now take over presentation and draw directly to the window if the renderer detects that its hooked by NSight or RenderDoc Lastly, since it was in the way, I removed ScopeAcquireWindowContext and replaced it with a simple subclass in GraphicsContext that achieves the same result
158 lines
6.4 KiB
C++
158 lines
6.4 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <string>
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#include <vector>
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#include <SDL.h>
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#include <SDL_vulkan.h>
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#include <fmt/format.h>
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#include <vulkan/vulkan.h>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "core/settings.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
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: EmuWindow_SDL2{system, fullscreen} {
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if (SDL_Vulkan_LoadLibrary(nullptr) != 0) {
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LOG_CRITICAL(Frontend, "SDL failed to load the Vulkan library: {}", SDL_GetError());
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exit(EXIT_FAILURE);
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}
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vkGetInstanceProcAddr =
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reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
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if (vkGetInstanceProcAddr == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
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exit(EXIT_FAILURE);
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}
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const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(),
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SDL_WINDOWPOS_UNDEFINED, // x position
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SDL_WINDOWPOS_UNDEFINED, // y position
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Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
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SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_VULKAN);
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const bool use_standard_layers = UseStandardLayers(vkGetInstanceProcAddr);
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u32 extra_ext_count{};
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if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, NULL)) {
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LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions count from SDL! {}",
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SDL_GetError());
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exit(1);
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}
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auto extra_ext_names = std::make_unique<const char* []>(extra_ext_count);
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if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, extra_ext_names.get())) {
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LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions from SDL! {}", SDL_GetError());
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exit(1);
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}
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std::vector<const char*> enabled_extensions;
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enabled_extensions.insert(enabled_extensions.begin(), extra_ext_names.get(),
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extra_ext_names.get() + extra_ext_count);
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std::vector<const char*> enabled_layers;
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if (use_standard_layers) {
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enabled_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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enabled_layers.push_back("VK_LAYER_LUNARG_standard_validation");
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}
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VkApplicationInfo app_info{};
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.apiVersion = VK_API_VERSION_1_1;
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app_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
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app_info.pApplicationName = "yuzu-emu";
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app_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
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app_info.pEngineName = "yuzu-emu";
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VkInstanceCreateInfo instance_ci{};
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instance_ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instance_ci.pApplicationInfo = &app_info;
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instance_ci.enabledExtensionCount = static_cast<u32>(enabled_extensions.size());
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instance_ci.ppEnabledExtensionNames = enabled_extensions.data();
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if (Settings::values.renderer_debug) {
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instance_ci.enabledLayerCount = static_cast<u32>(enabled_layers.size());
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instance_ci.ppEnabledLayerNames = enabled_layers.data();
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}
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const auto vkCreateInstance =
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reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance"));
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if (vkCreateInstance == nullptr ||
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vkCreateInstance(&instance_ci, nullptr, &vk_instance) != VK_SUCCESS) {
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LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
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exit(EXIT_FAILURE);
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}
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vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
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vkGetInstanceProcAddr(vk_instance, "vkDestroyInstance"));
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if (vkDestroyInstance == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
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exit(EXIT_FAILURE);
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}
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if (!SDL_Vulkan_CreateSurface(render_window, vk_instance, &vk_surface)) {
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LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError());
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exit(EXIT_FAILURE);
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}
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
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vkDestroyInstance(vk_instance, nullptr);
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}
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void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const {
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const auto instance_proc_addr = vkGetInstanceProcAddr;
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &vk_instance, sizeof(vk_instance));
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std::memcpy(surface, &vk_surface, sizeof(vk_surface));
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}
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std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
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return nullptr;
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}
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bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const {
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if (!Settings::values.renderer_debug) {
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return false;
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}
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const auto vkEnumerateInstanceLayerProperties =
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reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
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vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceLayerProperties"));
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if (vkEnumerateInstanceLayerProperties == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
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return false;
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}
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u32 available_layers_count{};
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if (vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr) != VK_SUCCESS) {
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LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
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return false;
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}
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std::vector<VkLayerProperties> layers(available_layers_count);
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if (vkEnumerateInstanceLayerProperties(&available_layers_count, layers.data()) != VK_SUCCESS) {
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LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
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return false;
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}
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return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
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return layer.layerName == std::string("VK_LAYER_LUNARG_standard_validation");
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}) != layers.end();
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}
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void EmuWindow_SDL2_VK::Present() {
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// TODO (bunnei): ImplementMe
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}
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