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26b68313b9
As far as I can tell, memset was replaced by a fill without correcting the parameter type, causing an out-of-bounds array read in the Vec4 constructor. |
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.. | ||
shader.cpp | ||
shader.h | ||
shader_interpreter.cpp | ||
shader_interpreter.h | ||
shader_jit_x64.cpp | ||
shader_jit_x64.h |