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https://gitlab.com/suyu-emu/suyu.git
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147 lines
4.2 KiB
C++
Executable file
147 lines
4.2 KiB
C++
Executable file
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include "hid_core/hid_result.h"
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#include "hid_core/hid_types.h"
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namespace Service::HID {
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constexpr bool IsNpadIdValid(const Core::HID::NpadIdType npad_id) {
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switch (npad_id) {
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case Core::HID::NpadIdType::Player1:
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case Core::HID::NpadIdType::Player2:
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case Core::HID::NpadIdType::Player3:
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case Core::HID::NpadIdType::Player4:
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case Core::HID::NpadIdType::Player5:
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case Core::HID::NpadIdType::Player6:
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case Core::HID::NpadIdType::Player7:
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case Core::HID::NpadIdType::Player8:
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case Core::HID::NpadIdType::Other:
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case Core::HID::NpadIdType::Handheld:
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return true;
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default:
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return false;
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}
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}
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constexpr Result IsSixaxisHandleValid(const Core::HID::SixAxisSensorHandle& handle) {
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const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id));
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const bool device_index = handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
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if (!npad_id) {
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return ResultInvalidNpadId;
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}
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if (!device_index) {
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return NpadDeviceIndexOutOfRange;
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}
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return ResultSuccess;
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}
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constexpr Result IsVibrationHandleValid(const Core::HID::VibrationDeviceHandle& handle) {
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switch (handle.npad_type) {
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::JoyconLeft:
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case Core::HID::NpadStyleIndex::JoyconRight:
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case Core::HID::NpadStyleIndex::GameCube:
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case Core::HID::NpadStyleIndex::N64:
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case Core::HID::NpadStyleIndex::SystemExt:
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case Core::HID::NpadStyleIndex::System:
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// These support vibration
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break;
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default:
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return ResultVibrationInvalidStyleIndex;
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}
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if (!IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id))) {
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return ResultVibrationInvalidNpadId;
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}
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if (handle.device_index >= Core::HID::DeviceIndex::MaxDeviceIndex) {
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return ResultVibrationDeviceIndexOutOfRange;
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}
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return ResultSuccess;
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}
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/// Converts a Core::HID::NpadIdType to an array index.
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constexpr size_t NpadIdTypeToIndex(Core::HID::NpadIdType npad_id_type) {
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switch (npad_id_type) {
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case Core::HID::NpadIdType::Player1:
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return 0;
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case Core::HID::NpadIdType::Player2:
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return 1;
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case Core::HID::NpadIdType::Player3:
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return 2;
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case Core::HID::NpadIdType::Player4:
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return 3;
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case Core::HID::NpadIdType::Player5:
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return 4;
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case Core::HID::NpadIdType::Player6:
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return 5;
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case Core::HID::NpadIdType::Player7:
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return 6;
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case Core::HID::NpadIdType::Player8:
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return 7;
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case Core::HID::NpadIdType::Handheld:
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return 8;
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case Core::HID::NpadIdType::Other:
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return 9;
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default:
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return 8;
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}
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}
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/// Converts an array index to a Core::HID::NpadIdType
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constexpr Core::HID::NpadIdType IndexToNpadIdType(size_t index) {
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switch (index) {
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case 0:
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return Core::HID::NpadIdType::Player1;
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case 1:
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return Core::HID::NpadIdType::Player2;
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case 2:
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return Core::HID::NpadIdType::Player3;
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case 3:
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return Core::HID::NpadIdType::Player4;
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case 4:
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return Core::HID::NpadIdType::Player5;
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case 5:
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return Core::HID::NpadIdType::Player6;
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case 6:
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return Core::HID::NpadIdType::Player7;
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case 7:
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return Core::HID::NpadIdType::Player8;
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case 8:
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return Core::HID::NpadIdType::Handheld;
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case 9:
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return Core::HID::NpadIdType::Other;
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default:
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return Core::HID::NpadIdType::Invalid;
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}
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}
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constexpr Core::HID::NpadStyleSet GetStylesetByIndex(std::size_t index) {
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switch (index) {
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case 0:
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return Core::HID::NpadStyleSet::Fullkey;
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case 1:
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return Core::HID::NpadStyleSet::Handheld;
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case 2:
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return Core::HID::NpadStyleSet::JoyDual;
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case 3:
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return Core::HID::NpadStyleSet::JoyLeft;
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case 4:
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return Core::HID::NpadStyleSet::JoyRight;
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case 5:
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return Core::HID::NpadStyleSet::Palma;
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default:
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return Core::HID::NpadStyleSet::None;
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}
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}
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} // namespace Service::HID
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