mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
5b837157bd
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com> Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
33 lines
1.2 KiB
CMake
33 lines
1.2 KiB
CMake
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
set(SOURCE_FILE ${CMAKE_ARGV3})
|
|
set(HEADER_FILE ${CMAKE_ARGV4})
|
|
set(INPUT_FILE ${CMAKE_ARGV5})
|
|
|
|
get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
|
|
string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
|
|
string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
|
|
|
|
FILE(READ ${SOURCE_FILE} line_contents)
|
|
|
|
# CMake separates list elements with semicolons, but semicolons
|
|
# are used extensively in the shader code.
|
|
# Replace with a temporary marker, to be reverted later.
|
|
STRING(REGEX REPLACE ";" "{{SEMICOLON}}" line_contents "${line_contents}")
|
|
|
|
# Make every line an individual element in the CMake list.
|
|
STRING(REGEX REPLACE "\n" ";" line_contents "${line_contents}")
|
|
|
|
# Build the shader string, wrapping each line in double quotes.
|
|
foreach(line IN LISTS line_contents)
|
|
string(CONCAT CONTENTS "${CONTENTS}" "R\"(${line}\n)\" ")
|
|
endforeach()
|
|
|
|
# Revert the original semicolons in the source.
|
|
STRING(REGEX REPLACE "{{SEMICOLON}}" ";" CONTENTS "${CONTENTS}")
|
|
|
|
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
|
|
make_directory(${OUTPUT_DIR})
|
|
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
|