// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" namespace Tegra::Shader { struct Register { /// Number of registers static constexpr std::size_t NumRegisters = 256; /// Register 255 is special cased to always be 0 static constexpr std::size_t ZeroIndex = 255; enum class Size : u64 { Byte = 0, Short = 1, Word = 2, Long = 3, }; constexpr Register() = default; constexpr Register(u64 value) : value(value) {} constexpr operator u64() const { return value; } template constexpr u64 operator-(const T& oth) const { return value - oth; } template constexpr u64 operator&(const T& oth) const { return value & oth; } constexpr u64 operator&(const Register& oth) const { return value & oth.value; } constexpr u64 operator~() const { return ~value; } u64 GetSwizzledIndex(u64 elem) const { elem = (value + elem) & 3; return (value & ~3) + elem; } private: u64 value{}; }; enum class AttributeSize : u64 { Word = 0, DoubleWord = 1, TripleWord = 2, QuadWord = 3, }; union Attribute { Attribute() = default; constexpr explicit Attribute(u64 value) : value(value) {} enum class Index : u64 { LayerViewportPointSize = 6, Position = 7, Attribute_0 = 8, Attribute_31 = 39, ClipDistances0123 = 44, ClipDistances4567 = 45, PointCoord = 46, // This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval // shader. TessCoordInstanceIDVertexID = 47, // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment // shader. It is unknown what the other values contain. FrontFacing = 63, }; union { BitField<20, 10, u64> immediate; BitField<22, 2, u64> element; BitField<24, 6, Index> index; BitField<47, 3, AttributeSize> size; bool IsPhysical() const { return element == 0 && static_cast(index.Value()) == 0; } } fmt20; union { BitField<30, 2, u64> element; BitField<32, 6, Index> index; } fmt28; BitField<39, 8, u64> reg; u64 value{}; }; union Sampler { Sampler() = default; constexpr explicit Sampler(u64 value) : value(value) {} enum class Index : u64 { Sampler_0 = 8, }; BitField<36, 13, Index> index; u64 value{}; }; union Image { Image() = default; constexpr explicit Image(u64 value) : value{value} {} BitField<36, 13, u64> index; u64 value; }; } // namespace Tegra::Shader namespace std { // TODO(bunnei): The below is forbidden by the C++ standard, but works fine. See #330. template <> struct make_unsigned { using type = Tegra::Shader::Attribute; }; template <> struct make_unsigned { using type = Tegra::Shader::Register; }; } // namespace std namespace Tegra::Shader { enum class Pred : u64 { UnusedIndex = 0x7, NeverExecute = 0xF, }; enum class PredCondition : u64 { LessThan = 1, Equal = 2, LessEqual = 3, GreaterThan = 4, NotEqual = 5, GreaterEqual = 6, LessThanWithNan = 9, LessEqualWithNan = 11, GreaterThanWithNan = 12, NotEqualWithNan = 13, GreaterEqualWithNan = 14, // TODO(Subv): Other condition types }; enum class PredOperation : u64 { And = 0, Or = 1, Xor = 2, }; enum class LogicOperation : u64 { And = 0, Or = 1, Xor = 2, PassB = 3, }; enum class SubOp : u64 { Cos = 0x0, Sin = 0x1, Ex2 = 0x2, Lg2 = 0x3, Rcp = 0x4, Rsq = 0x5, Sqrt = 0x8, }; enum class F2iRoundingOp : u64 { RoundEven = 0, Floor = 1, Ceil = 2, Trunc = 3, }; enum class F2fRoundingOp : u64 { None = 0, Pass = 3, Round = 8, Floor = 9, Ceil = 10, Trunc = 11, }; enum class UniformType : u64 { UnsignedByte = 0, SignedByte = 1, UnsignedShort = 2, SignedShort = 3, Single = 4, Double = 5, Quad = 6, UnsignedQuad = 7, }; enum class StoreType : u64 { Unsigned8 = 0, Signed8 = 1, Unsigned16 = 2, Signed16 = 3, Bits32 = 4, Bits64 = 5, Bits128 = 6, }; enum class IMinMaxExchange : u64 { None = 0, XLo = 1, XMed = 2, XHi = 3, }; enum class VideoType : u64 { Size16_Low = 0, Size16_High = 1, Size32 = 2, Invalid = 3, }; enum class VmadShr : u64 { Shr7 = 1, Shr15 = 2, }; enum class XmadMode : u64 { None = 0, CLo = 1, CHi = 2, CSfu = 3, CBcc = 4, }; enum class IAdd3Mode : u64 { None = 0, RightShift = 1, LeftShift = 2, }; enum class IAdd3Height : u64 { None = 0, LowerHalfWord = 1, UpperHalfWord = 2, }; enum class FlowCondition : u64 { Always = 0xF, Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for? }; enum class ConditionCode : u64 { F = 0, LT = 1, EQ = 2, LE = 3, GT = 4, NE = 5, GE = 6, Num = 7, Nan = 8, LTU = 9, EQU = 10, LEU = 11, GTU = 12, NEU = 13, GEU = 14, T = 15, OFF = 16, LO = 17, SFF = 18, LS = 19, HI = 20, SFT = 21, HS = 22, OFT = 23, CSM_TA = 24, CSM_TR = 25, CSM_MX = 26, FCSM_TA = 27, FCSM_TR = 28, FCSM_MX = 29, RLE = 30, RGT = 31, }; enum class PredicateResultMode : u64 { None = 0x0, NotZero = 0x3, }; enum class TextureType : u64 { Texture1D = 0, Texture2D = 1, Texture3D = 2, TextureCube = 3, }; enum class TextureQueryType : u64 { Dimension = 1, TextureType = 2, SamplePosition = 5, Filter = 16, LevelOfDetail = 18, Wrap = 20, BorderColor = 22, }; enum class TextureProcessMode : u64 { None = 0, LZ = 1, // Load LOD of zero. LB = 2, // Load Bias. LL = 3, // Load LOD. LBA = 6, // Load Bias. The A is unknown, does not appear to differ with LB. LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL. }; enum class TextureMiscMode : u64 { DC, AOFFI, // Uses Offset NDV, NODEP, MZ, PTP, }; enum class SurfaceDataMode : u64 { P = 0, D_BA = 1, }; enum class OutOfBoundsStore : u64 { Ignore = 0, Clamp = 1, Trap = 2, }; enum class ImageType : u64 { Texture1D = 0, TextureBuffer = 1, Texture1DArray = 2, Texture2D = 3, Texture2DArray = 4, Texture3D = 5, }; enum class IsberdMode : u64 { None = 0, Patch = 1, Prim = 2, Attr = 3, }; enum class IsberdShift : u64 { None = 0, U16 = 1, B32 = 2 }; enum class HalfType : u64 { H0_H1 = 0, F32 = 1, H0_H0 = 2, H1_H1 = 3, }; enum class HalfMerge : u64 { H0_H1 = 0, F32 = 1, Mrg_H0 = 2, Mrg_H1 = 3, }; enum class HalfPrecision : u64 { None = 0, FTZ = 1, FMZ = 2, }; enum class R2pMode : u64 { Pr = 0, Cc = 1, }; enum class IpaInterpMode : u64 { Pass = 0, Multiply = 1, Constant = 2, Sc = 3, }; enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2, }; enum class LmemLoadCacheManagement : u64 { Default = 0, LU = 1, CI = 2, CV = 3, }; enum class StoreCacheManagement : u64 { Default = 0, CG = 1, CS = 2, WT = 3, }; struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; bool operator==(const IpaMode& a) const { return std::tie(interpolation_mode, sampling_mode) == std::tie(a.interpolation_mode, a.sampling_mode); } bool operator!=(const IpaMode& a) const { return !operator==(a); } bool operator<(const IpaMode& a) const { return std::tie(interpolation_mode, sampling_mode) < std::tie(a.interpolation_mode, a.sampling_mode); } }; enum class SystemVariable : u64 { LaneId = 0x00, VirtCfg = 0x02, VirtId = 0x03, Pm0 = 0x04, Pm1 = 0x05, Pm2 = 0x06, Pm3 = 0x07, Pm4 = 0x08, Pm5 = 0x09, Pm6 = 0x0a, Pm7 = 0x0b, OrderingTicket = 0x0f, PrimType = 0x10, InvocationId = 0x11, Ydirection = 0x12, ThreadKill = 0x13, ShaderType = 0x14, DirectBeWriteAddressLow = 0x15, DirectBeWriteAddressHigh = 0x16, DirectBeWriteEnabled = 0x17, MachineId0 = 0x18, MachineId1 = 0x19, MachineId2 = 0x1a, MachineId3 = 0x1b, Affinity = 0x1c, InvocationInfo = 0x1d, WscaleFactorXY = 0x1e, WscaleFactorZ = 0x1f, Tid = 0x20, TidX = 0x21, TidY = 0x22, TidZ = 0x23, CtaParam = 0x24, CtaIdX = 0x25, CtaIdY = 0x26, CtaIdZ = 0x27, NtId = 0x28, CirQueueIncrMinusOne = 0x29, Nlatc = 0x2a, SmSpaVersion = 0x2c, MultiPassShaderInfo = 0x2d, LwinHi = 0x2e, SwinHi = 0x2f, SwinLo = 0x30, SwinSz = 0x31, SmemSz = 0x32, SmemBanks = 0x33, LwinLo = 0x34, LwinSz = 0x35, LmemLosz = 0x36, LmemHioff = 0x37, EqMask = 0x38, LtMask = 0x39, LeMask = 0x3a, GtMask = 0x3b, GeMask = 0x3c, RegAlloc = 0x3d, CtxAddr = 0x3e, // .fmask = F_SM50 BarrierAlloc = 0x3e, // .fmask = F_SM60 GlobalErrorStatus = 0x40, WarpErrorStatus = 0x42, WarpErrorStatusClear = 0x43, PmHi0 = 0x48, PmHi1 = 0x49, PmHi2 = 0x4a, PmHi3 = 0x4b, PmHi4 = 0x4c, PmHi5 = 0x4d, PmHi6 = 0x4e, PmHi7 = 0x4f, ClockLo = 0x50, ClockHi = 0x51, GlobalTimerLo = 0x52, GlobalTimerHi = 0x53, HwTaskId = 0x60, CircularQueueEntryIndex = 0x61, CircularQueueEntryAddressLow = 0x62, CircularQueueEntryAddressHigh = 0x63, }; enum class PhysicalAttributeDirection : u64 { Input = 0, Output = 1, }; enum class VoteOperation : u64 { All = 0, // allThreadsNV Any = 1, // anyThreadNV Eq = 2, // allThreadsEqualNV }; enum class ImageAtomicOperationType : u64 { U32 = 0, S32 = 1, U64 = 2, F32 = 3, S64 = 5, SD32 = 6, SD64 = 7, }; enum class ImageAtomicOperation : u64 { Add = 0, Min = 1, Max = 2, Inc = 3, Dec = 4, And = 5, Or = 6, Xor = 7, Exch = 8, }; enum class ShuffleOperation : u64 { Idx = 0, // shuffleNV Up = 1, // shuffleUpNV Down = 2, // shuffleDownNV Bfly = 3, // shuffleXorNV }; union Instruction { constexpr Instruction& operator=(const Instruction& instr) { value = instr.value; return *this; } constexpr Instruction(u64 value) : value{value} {} BitField<0, 8, Register> gpr0; BitField<8, 8, Register> gpr8; union { BitField<16, 4, Pred> full_pred; BitField<16, 3, u64> pred_index; } pred; BitField<19, 1, u64> negate_pred; BitField<20, 8, Register> gpr20; BitField<20, 4, SubOp> sub_op; BitField<28, 8, Register> gpr28; BitField<39, 8, Register> gpr39; BitField<48, 16, u64> opcode; union { BitField<8, 5, ConditionCode> cc; BitField<13, 1, u64> trigger; } nop; union { BitField<48, 2, VoteOperation> operation; BitField<45, 3, u64> dest_pred; BitField<39, 3, u64> value; BitField<42, 1, u64> negate_value; } vote; union { BitField<30, 2, ShuffleOperation> operation; BitField<48, 3, u64> pred48; BitField<28, 1, u64> is_index_imm; BitField<29, 1, u64> is_mask_imm; BitField<20, 5, u64> index_imm; BitField<34, 13, u64> mask_imm; } shfl; union { BitField<44, 1, u64> ftz; BitField<39, 2, u64> tab5cb8_2; BitField<38, 1, u64> ndv; BitField<47, 1, u64> cc; BitField<28, 8, u64> swizzle; } fswzadd; union { BitField<8, 8, Register> gpr; BitField<20, 24, s64> offset; } gmem; union { BitField<20, 16, u64> imm20_16; BitField<20, 19, u64> imm20_19; BitField<20, 32, s64> imm20_32; BitField<45, 1, u64> negate_b; BitField<46, 1, u64> abs_a; BitField<48, 1, u64> negate_a; BitField<49, 1, u64> abs_b; BitField<50, 1, u64> saturate_d; BitField<56, 1, u64> negate_imm; union { BitField<39, 3, u64> pred; BitField<42, 1, u64> negate_pred; } fmnmx; union { BitField<39, 1, u64> invert_a; BitField<40, 1, u64> invert_b; BitField<41, 2, LogicOperation> operation; BitField<44, 2, PredicateResultMode> pred_result_mode; BitField<48, 3, Pred> pred48; } lop; union { BitField<53, 2, LogicOperation> operation; BitField<55, 1, u64> invert_a; BitField<56, 1, u64> invert_b; } lop32i; union { BitField<28, 8, u64> imm_lut28; BitField<48, 8, u64> imm_lut48; u32 GetImmLut28() const { return static_cast(imm_lut28); } u32 GetImmLut48() const { return static_cast(imm_lut48); } } lop3; u16 GetImm20_16() const { return static_cast(imm20_16); } u32 GetImm20_19() const { u32 imm{static_cast(imm20_19)}; imm <<= 12; imm |= negate_imm ? 0x80000000 : 0; return imm; } u32 GetImm20_32() const { return static_cast(imm20_32); } s32 GetSignedImm20_20() const { u32 immediate = static_cast(imm20_19 | (negate_imm << 19)); // Sign extend the 20-bit value. u32 mask = 1U << (20 - 1); return static_cast((immediate ^ mask) - mask); } } alu; union { BitField<38, 1, u64> idx; BitField<51, 1, u64> saturate; BitField<52, 2, IpaSampleMode> sample_mode; BitField<54, 2, IpaInterpMode> interp_mode; } ipa; union { BitField<39, 2, u64> tab5cb8_2; BitField<41, 3, u64> postfactor; BitField<44, 2, u64> tab5c68_0; BitField<48, 1, u64> negate_b; } fmul; union { BitField<55, 1, u64> saturate; } fmul32; union { BitField<52, 1, u64> generates_cc; } op_32; union { BitField<48, 1, u64> is_signed; } shift; union { BitField<39, 1, u64> wrap; } shr; union { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; } alu_integer; union { BitField<39, 1, u64> ftz; BitField<32, 1, u64> saturate; BitField<49, 2, HalfMerge> merge; BitField<43, 1, u64> negate_a; BitField<44, 1, u64> abs_a; BitField<47, 2, HalfType> type_a; BitField<31, 1, u64> negate_b; BitField<30, 1, u64> abs_b; BitField<28, 2, HalfType> type_b; BitField<35, 2, HalfType> type_c; } alu_half; union { BitField<39, 2, HalfPrecision> precision; BitField<39, 1, u64> ftz; BitField<52, 1, u64> saturate; BitField<49, 2, HalfMerge> merge; BitField<43, 1, u64> negate_a; BitField<44, 1, u64> abs_a; BitField<47, 2, HalfType> type_a; } alu_half_imm; union { BitField<29, 1, u64> first_negate; BitField<20, 9, u64> first; BitField<56, 1, u64> second_negate; BitField<30, 9, u64> second; u32 PackImmediates() const { // Immediates are half floats shifted. constexpr u32 imm_shift = 6; return static_cast((first << imm_shift) | (second << (16 + imm_shift))); } } half_imm; union { union { BitField<37, 2, HalfPrecision> precision; BitField<32, 1, u64> saturate; BitField<31, 1, u64> negate_b; BitField<30, 1, u64> negate_c; BitField<35, 2, HalfType> type_c; } rr; BitField<57, 2, HalfPrecision> precision; BitField<52, 1, u64> saturate; BitField<49, 2, HalfMerge> merge; BitField<47, 2, HalfType> type_a; BitField<56, 1, u64> negate_b; BitField<28, 2, HalfType> type_b; BitField<51, 1, u64> negate_c; BitField<53, 2, HalfType> type_reg39; } hfma2; union { BitField<40, 1, u64> invert; } popc; union { BitField<39, 3, u64> pred; BitField<42, 1, u64> neg_pred; } sel; union { BitField<39, 3, u64> pred; BitField<42, 1, u64> negate_pred; BitField<43, 2, IMinMaxExchange> exchange; BitField<48, 1, u64> is_signed; } imnmx; union { BitField<31, 2, IAdd3Height> height_c; BitField<33, 2, IAdd3Height> height_b; BitField<35, 2, IAdd3Height> height_a; BitField<37, 2, IAdd3Mode> mode; BitField<49, 1, u64> neg_c; BitField<50, 1, u64> neg_b; BitField<51, 1, u64> neg_a; } iadd3; union { BitField<54, 1, u64> saturate; BitField<56, 1, u64> negate_a; } iadd32i; union { BitField<53, 1, u64> negate_b; BitField<54, 1, u64> abs_a; BitField<56, 1, u64> negate_a; BitField<57, 1, u64> abs_b; } fadd32i; union { BitField<20, 8, u64> shift_position; BitField<28, 8, u64> shift_length; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; u64 GetLeftShiftValue() const { return 32 - (shift_position + shift_length); } } bfe; union { BitField<48, 3, u64> pred48; union { BitField<20, 20, u64> entry_a; BitField<39, 5, u64> entry_b; BitField<45, 1, u64> neg; BitField<46, 1, u64> uses_cc; } imm; union { BitField<20, 14, u64> cb_index; BitField<34, 5, u64> cb_offset; BitField<56, 1, u64> neg; BitField<57, 1, u64> uses_cc; } hi; union { BitField<20, 14, u64> cb_index; BitField<34, 5, u64> cb_offset; BitField<39, 5, u64> entry_a; BitField<45, 1, u64> neg; BitField<46, 1, u64> uses_cc; } rz; union { BitField<39, 5, u64> entry_a; BitField<45, 1, u64> neg; BitField<46, 1, u64> uses_cc; } r1; union { BitField<28, 8, u64> entry_a; BitField<37, 1, u64> neg; BitField<38, 1, u64> uses_cc; } r2; } lea; union { BitField<0, 5, FlowCondition> cond; } flow; union { BitField<47, 1, u64> cc; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_c; BitField<51, 2, u64> tab5980_1; BitField<53, 2, u64> tab5980_0; } ffma; union { BitField<48, 3, UniformType> type; BitField<44, 2, u64> unknown; } ld_c; union { BitField<48, 3, StoreType> type; } ldst_sl; union { BitField<44, 2, u64> unknown; } ld_l; union { BitField<44, 2, StoreCacheManagement> cache_management; } st_l; union { BitField<48, 3, UniformType> type; BitField<46, 2, u64> cache_mode; } ldg; union { BitField<48, 3, UniformType> type; BitField<46, 2, u64> cache_mode; } stg; union { BitField<32, 1, PhysicalAttributeDirection> direction; BitField<47, 3, AttributeSize> size; BitField<20, 11, u64> address; } al2p; union { BitField<53, 3, UniformType> type; BitField<52, 1, u64> extended; } generic; union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<6, 1, u64> neg_b; BitField<7, 1, u64> abs_a; BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<43, 1, u64> neg_a; BitField<44, 1, u64> abs_b; BitField<45, 2, PredOperation> op; BitField<47, 1, u64> ftz; BitField<48, 4, PredCondition> cond; } fsetp; union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<45, 2, PredOperation> op; BitField<48, 1, u64> is_signed; BitField<49, 3, PredCondition> cond; } isetp; union { BitField<48, 1, u64> is_signed; BitField<49, 3, PredCondition> cond; } icmp; union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<12, 3, u64> pred12; BitField<15, 1, u64> neg_pred12; BitField<24, 2, PredOperation> cond; BitField<29, 3, u64> pred29; BitField<32, 1, u64> neg_pred29; BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred39; BitField<45, 2, PredOperation> op; } psetp; union { BitField<43, 4, PredCondition> cond; BitField<45, 2, PredOperation> op; BitField<3, 3, u64> pred3; BitField<0, 3, u64> pred0; BitField<39, 3, u64> pred39; } vsetp; union { BitField<12, 3, u64> pred12; BitField<15, 1, u64> neg_pred12; BitField<24, 2, PredOperation> cond; BitField<29, 3, u64> pred29; BitField<32, 1, u64> neg_pred29; BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred39; BitField<44, 1, u64> bf; BitField<45, 2, PredOperation> op; } pset; union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<8, 5, ConditionCode> cc; // flag in cc BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred39; BitField<45, 4, PredOperation> op; // op with pred39 } csetp; union { BitField<6, 1, u64> ftz; BitField<45, 2, PredOperation> op; BitField<3, 3, u64> pred3; BitField<0, 3, u64> pred0; BitField<43, 1, u64> negate_a; BitField<44, 1, u64> abs_a; BitField<47, 2, HalfType> type_a; union { BitField<35, 4, PredCondition> cond; BitField<49, 1, u64> h_and; BitField<31, 1, u64> negate_b; BitField<30, 1, u64> abs_b; BitField<28, 2, HalfType> type_b; } reg; union { BitField<56, 1, u64> negate_b; BitField<54, 1, u64> abs_b; } cbuf; union { BitField<49, 4, PredCondition> cond; BitField<53, 1, u64> h_and; } cbuf_and_imm; BitField<42, 1, u64> neg_pred; BitField<39, 3, u64> pred39; } hsetp2; union { BitField<40, 1, R2pMode> mode; BitField<41, 2, u64> byte; BitField<20, 7, u64> immediate_mask; } r2p; union { BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<43, 1, u64> neg_a; BitField<44, 1, u64> abs_b; BitField<45, 2, PredOperation> op; BitField<48, 4, PredCondition> cond; BitField<52, 1, u64> bf; BitField<53, 1, u64> neg_b; BitField<54, 1, u64> abs_a; BitField<55, 1, u64> ftz; } fset; union { BitField<49, 1, u64> bf; BitField<35, 3, PredCondition> cond; BitField<50, 1, u64> ftz; BitField<45, 2, PredOperation> op; BitField<43, 1, u64> negate_a; BitField<44, 1, u64> abs_a; BitField<47, 2, HalfType> type_a; BitField<31, 1, u64> negate_b; BitField<30, 1, u64> abs_b; BitField<28, 2, HalfType> type_b; BitField<42, 1, u64> neg_pred; BitField<39, 3, u64> pred39; } hset2; union { BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<44, 1, u64> bf; BitField<45, 2, PredOperation> op; BitField<48, 1, u64> is_signed; BitField<49, 3, PredCondition> cond; } iset; union { BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; BitField<10, 2, Register::Size> src_size; BitField<13, 1, u64> is_input_signed; BitField<8, 2, Register::Size> dst_size; BitField<12, 1, u64> is_output_signed; union { BitField<39, 2, u64> tab5cb8_2; } i2f; union { BitField<39, 2, F2iRoundingOp> rounding; } f2i; union { BitField<39, 4, u64> rounding; // H0, H1 extract for F16 missing BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value F2fRoundingOp GetRoundingMode() const { constexpr u64 rounding_mask = 0x0B; return static_cast(rounding.Value() & rounding_mask); } } f2f; union { BitField<41, 2, u64> selector; } int_src; union { BitField<41, 1, u64> selector; } float_src; } conversion; union { BitField<28, 1, u64> array; BitField<29, 2, TextureType> texture_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> dc_flag; BitField<54, 1, u64> aoffi_flag; BitField<55, 3, TextureProcessMode> process_mode; bool IsComponentEnabled(std::size_t component) const { return ((1ull << component) & component_mask) != 0; } TextureProcessMode GetTextureProcessMode() const { return process_mode; } bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::DC: return dc_flag != 0; case TextureMiscMode::NODEP: return nodep_flag != 0; case TextureMiscMode::AOFFI: return aoffi_flag != 0; default: break; } return false; } } tex; union { BitField<28, 1, u64> array; BitField<29, 2, TextureType> texture_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> dc_flag; BitField<36, 1, u64> aoffi_flag; BitField<37, 3, TextureProcessMode> process_mode; bool IsComponentEnabled(std::size_t component) const { return ((1ULL << component) & component_mask) != 0; } TextureProcessMode GetTextureProcessMode() const { return process_mode; } bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::DC: return dc_flag != 0; case TextureMiscMode::NODEP: return nodep_flag != 0; case TextureMiscMode::AOFFI: return aoffi_flag != 0; default: break; } return false; } } tex_b; union { BitField<22, 6, TextureQueryType> query_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::NODEP: return nodep_flag != 0; default: break; } return false; } bool IsComponentEnabled(std::size_t component) const { return ((1ULL << component) & component_mask) != 0; } } txq; union { BitField<28, 1, u64> array; BitField<29, 2, TextureType> texture_type; BitField<31, 4, u64> component_mask; BitField<35, 1, u64> ndv_flag; BitField<49, 1, u64> nodep_flag; bool IsComponentEnabled(std::size_t component) const { return ((1ull << component) & component_mask) != 0; } bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::NDV: return (ndv_flag != 0); case TextureMiscMode::NODEP: return (nodep_flag != 0); default: break; } return false; } } tmml; union { BitField<28, 1, u64> array; BitField<29, 2, TextureType> texture_type; BitField<35, 1, u64> ndv_flag; BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> dc_flag; BitField<54, 2, u64> info; BitField<56, 2, u64> component; bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::NDV: return ndv_flag != 0; case TextureMiscMode::NODEP: return nodep_flag != 0; case TextureMiscMode::DC: return dc_flag != 0; case TextureMiscMode::AOFFI: return info == 1; case TextureMiscMode::PTP: return info == 2; default: break; } return false; } } tld4; union { BitField<35, 1, u64> ndv_flag; BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> dc_flag; BitField<33, 2, u64> info; BitField<37, 2, u64> component; bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::NDV: return ndv_flag != 0; case TextureMiscMode::NODEP: return nodep_flag != 0; case TextureMiscMode::DC: return dc_flag != 0; case TextureMiscMode::AOFFI: return info == 1; case TextureMiscMode::PTP: return info == 2; default: break; } return false; } } tld4_b; union { BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> dc_flag; BitField<51, 1, u64> aoffi_flag; BitField<52, 2, u64> component; bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::DC: return dc_flag != 0; case TextureMiscMode::NODEP: return nodep_flag != 0; case TextureMiscMode::AOFFI: return aoffi_flag != 0; default: break; } return false; } } tld4s; union { BitField<0, 8, Register> gpr0; BitField<28, 8, Register> gpr28; BitField<49, 1, u64> nodep_flag; BitField<50, 3, u64> component_mask_selector; BitField<53, 4, u64> texture_info; BitField<59, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TEXS instruction has a weird encoding for the texture type. if (texture_info == 0) return TextureType::Texture1D; if (texture_info >= 1 && texture_info <= 9) return TextureType::Texture2D; if (texture_info >= 10 && texture_info <= 11) return TextureType::Texture3D; if (texture_info >= 12 && texture_info <= 13) return TextureType::TextureCube; LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast(texture_info.Value())); UNREACHABLE(); return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { switch (texture_info) { case 0: case 2: case 6: case 8: case 9: case 11: return TextureProcessMode::LZ; case 3: case 5: case 13: return TextureProcessMode::LL; default: break; } return TextureProcessMode::None; } bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::DC: return (texture_info >= 4 && texture_info <= 6) || texture_info == 9; case TextureMiscMode::NODEP: return nodep_flag != 0; default: break; } return false; } bool IsArrayTexture() const { // TEXS only supports Texture2D arrays. return texture_info >= 7 && texture_info <= 9; } bool HasTwoDestinations() const { return gpr28.Value() != Register::ZeroIndex; } bool IsComponentEnabled(std::size_t component) const { static constexpr std::array, 4> mask_lut{{ {}, {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc}, {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc}, {0x7, 0xb, 0xd, 0xe, 0xf}, }}; std::size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U}; index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0; u32 mask = mask_lut[index][component_mask_selector]; // A mask of 0 means this instruction uses an unimplemented mask. ASSERT(mask != 0); return ((1ull << component) & mask) != 0; } } texs; union { BitField<28, 1, u64> is_array; BitField<29, 2, TextureType> texture_type; BitField<35, 1, u64> aoffi; BitField<49, 1, u64> nodep_flag; BitField<50, 1, u64> ms; // Multisample? BitField<54, 1, u64> cl; BitField<55, 1, u64> process_mode; TextureProcessMode GetTextureProcessMode() const { return process_mode == 0 ? TextureProcessMode::LZ : TextureProcessMode::LL; } } tld; union { BitField<49, 1, u64> nodep_flag; BitField<53, 4, u64> texture_info; BitField<59, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TLDS instruction has a weird encoding for the texture type. if (texture_info >= 0 && texture_info <= 1) { return TextureType::Texture1D; } if (texture_info == 2 || texture_info == 8 || texture_info == 12 || (texture_info >= 4 && texture_info <= 6)) { return TextureType::Texture2D; } if (texture_info == 7) { return TextureType::Texture3D; } LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast(texture_info.Value())); UNREACHABLE(); return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { if (texture_info == 1 || texture_info == 5 || texture_info == 12) return TextureProcessMode::LL; return TextureProcessMode::LZ; } bool UsesMiscMode(TextureMiscMode mode) const { switch (mode) { case TextureMiscMode::AOFFI: return texture_info == 12 || texture_info == 4; case TextureMiscMode::MZ: return texture_info == 5; case TextureMiscMode::NODEP: return nodep_flag != 0; default: break; } return false; } bool IsArrayTexture() const { // TEXS only supports Texture2D arrays. return texture_info == 8; } } tlds; union { BitField<24, 2, StoreCacheManagement> cache_management; BitField<33, 3, ImageType> image_type; BitField<49, 2, OutOfBoundsStore> out_of_bounds_store; BitField<51, 1, u64> is_immediate; BitField<52, 1, SurfaceDataMode> mode; BitField<20, 3, StoreType> store_data_layout; BitField<20, 4, u64> component_mask_selector; bool IsComponentEnabled(std::size_t component) const { ASSERT(mode == SurfaceDataMode::P); constexpr u8 R = 0b0001; constexpr u8 G = 0b0010; constexpr u8 B = 0b0100; constexpr u8 A = 0b1000; constexpr std::array mask = { 0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B), (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)}; return std::bitset<4>{mask.at(component_mask_selector)}.test(component); } StoreType GetStoreDataLayout() const { ASSERT(mode == SurfaceDataMode::D_BA); return store_data_layout; } } suldst; union { BitField<28, 1, u64> is_ba; BitField<51, 3, ImageAtomicOperationType> operation_type; BitField<33, 3, ImageType> image_type; BitField<29, 4, ImageAtomicOperation> operation; BitField<49, 2, OutOfBoundsStore> out_of_bounds_store; } suatom_d; union { BitField<20, 24, u64> target; BitField<5, 1, u64> constant_buffer; s32 GetBranchTarget() const { // Sign extend the branch target offset u32 mask = 1U << (24 - 1); u32 value = static_cast(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. return static_cast((value ^ mask) - mask) / sizeof(Instruction) + 1; } } bra; union { BitField<20, 24, u64> target; BitField<5, 1, u64> constant_buffer; s32 GetBranchExtend() const { // Sign extend the branch target offset u32 mask = 1U << (24 - 1); u32 value = static_cast(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. return static_cast((value ^ mask) - mask) / sizeof(Instruction) + 1; } } brx; union { BitField<39, 1, u64> emit; // EmitVertex BitField<40, 1, u64> cut; // EndPrimitive } out; union { BitField<31, 1, u64> skew; BitField<32, 1, u64> o; BitField<33, 2, IsberdMode> mode; BitField<47, 2, IsberdShift> shift; } isberd; union { BitField<48, 1, u64> signed_a; BitField<38, 1, u64> is_byte_chunk_a; BitField<36, 2, VideoType> type_a; BitField<36, 2, u64> byte_height_a; BitField<49, 1, u64> signed_b; BitField<50, 1, u64> use_register_b; BitField<30, 1, u64> is_byte_chunk_b; BitField<28, 2, VideoType> type_b; BitField<28, 2, u64> byte_height_b; } video; union { BitField<51, 2, VmadShr> shr; BitField<55, 1, u64> saturate; // Saturates the result (a * b + c) BitField<47, 1, u64> cc; } vmad; union { BitField<20, 16, u64> imm20_16; BitField<35, 1, u64> high_b_rr; // used on RR BitField<36, 1, u64> product_shift_left; BitField<37, 1, u64> merge_37; BitField<48, 1, u64> sign_a; BitField<49, 1, u64> sign_b; BitField<50, 2, XmadMode> mode_cbf; // used by CR, RC BitField<50, 3, XmadMode> mode; BitField<52, 1, u64> high_b; BitField<53, 1, u64> high_a; BitField<55, 1, u64> product_shift_left_second; // used on CR BitField<56, 1, u64> merge_56; } xmad; union { BitField<20, 14, u64> offset; BitField<34, 5, u64> index; u64 GetOffset() const { return offset * 4; } } cbuf34; union { BitField<20, 16, s64> offset; BitField<36, 5, u64> index; s64 GetOffset() const { return offset; } } cbuf36; // Unsure about the size of this one. // It's always used with a gpr0, so any size should be fine. BitField<20, 8, SystemVariable> sys20; BitField<47, 1, u64> generates_cc; BitField<61, 1, u64> is_b_imm; BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; BitField<20, 24, s64> smem_imm; BitField<0, 5, ConditionCode> flow_condition_code; Attribute attribute; Sampler sampler; Image image; u64 value; }; static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size"); static_assert(std::is_standard_layout_v, "Instruction is not standard layout"); class OpCode { public: enum class Id { KIL, SSY, SYNC, BRK, DEPBAR, VOTE, SHFL, FSWZADD, BFE_C, BFE_R, BFE_IMM, BFI_IMM_R, BRA, BRX, PBK, LD_A, LD_L, LD_S, LD_C, LD, // Load from generic memory LDG, // Load from global memory ST_A, ST_L, ST_S, ST, // Store in generic memory STG, // Store in global memory AL2P, // Transforms attribute memory into physical memory TEX, TEX_B, // Texture Load Bindless TXQ, // Texture Query TXQ_B, // Texture Query Bindless TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLD, // Texture Load TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Gather 4 TLD4_B, // Texture Gather 4 Bindless TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations TMML_B, // Texture Mip Map Level TMML, // Texture Mip Map Level SUST, // Surface Store SULD, // Surface Load SUATOM, // Surface Atomic Operation EXIT, NOP, IPA, OUT_R, // Emit vertex/primitive ISBERD, VMAD, VSETP, FFMA_IMM, // Fused Multiply and Add FFMA_CR, FFMA_RC, FFMA_RR, FADD_C, FADD_R, FADD_IMM, FADD32I, FMUL_C, FMUL_R, FMUL_IMM, FMUL32_IMM, IADD_C, IADD_R, IADD_IMM, IADD3_C, // Add 3 Integers IADD3_R, IADD3_IMM, IADD32I, ISCADD_C, // Scale and Add ISCADD_R, ISCADD_IMM, LEA_R1, LEA_R2, LEA_RZ, LEA_IMM, LEA_HI, HADD2_C, HADD2_R, HADD2_IMM, HMUL2_C, HMUL2_R, HMUL2_IMM, HFMA2_CR, HFMA2_RC, HFMA2_RR, HFMA2_IMM_R, HSETP2_C, HSETP2_R, HSETP2_IMM, HSET2_R, POPC_C, POPC_R, POPC_IMM, SEL_C, SEL_R, SEL_IMM, ICMP_RC, ICMP_R, ICMP_CR, ICMP_IMM, MUFU, // Multi-Function Operator RRO_C, // Range Reduction Operator RRO_R, RRO_IMM, F2F_C, F2F_R, F2F_IMM, F2I_C, F2I_R, F2I_IMM, I2F_C, I2F_R, I2F_IMM, I2I_C, I2I_R, I2I_IMM, LOP_C, LOP_R, LOP_IMM, LOP32I, LOP3_C, LOP3_R, LOP3_IMM, MOV_C, MOV_R, MOV_IMM, MOV_SYS, MOV32_IMM, SHL_C, SHL_R, SHL_IMM, SHR_C, SHR_R, SHR_IMM, FMNMX_C, FMNMX_R, FMNMX_IMM, IMNMX_C, IMNMX_R, IMNMX_IMM, FSETP_C, // Set Predicate FSETP_R, FSETP_IMM, FSET_C, FSET_R, FSET_IMM, ISETP_C, ISETP_IMM, ISETP_R, ISET_R, ISET_C, ISET_IMM, PSETP, PSET, CSETP, R2P_IMM, XMAD_IMM, XMAD_CR, XMAD_RC, XMAD_RR, }; enum class Type { Trivial, Arithmetic, ArithmeticImmediate, ArithmeticInteger, ArithmeticIntegerImmediate, ArithmeticHalf, ArithmeticHalfImmediate, Bfe, Bfi, Shift, Ffma, Hfma2, Flow, Synch, Warp, Memory, Texture, Image, FloatSet, FloatSetPredicate, IntegerSet, IntegerSetPredicate, HalfSet, HalfSetPredicate, PredicateSetPredicate, PredicateSetRegister, RegisterSetPredicate, Conversion, Video, Xmad, Unknown, }; /// Returns whether an opcode has an execution predicate field or not (ie, whether it can be /// conditionally executed). static bool IsPredicatedInstruction(Id opcode) { // TODO(Subv): Add the rest of unpredicated instructions. return opcode != Id::SSY && opcode != Id::PBK; } class Matcher { public: constexpr Matcher(const char* const name, u16 mask, u16 expected, Id id, Type type) : name{name}, mask{mask}, expected{expected}, id{id}, type{type} {} constexpr const char* GetName() const { return name; } constexpr u16 GetMask() const { return mask; } constexpr Id GetId() const { return id; } constexpr Type GetType() const { return type; } /** * Tests to see if the given instruction is the instruction this matcher represents. * @param instruction The instruction to test * @returns true if the given instruction matches. */ constexpr bool Matches(u16 instruction) const { return (instruction & mask) == expected; } private: const char* name; u16 mask; u16 expected; Id id; Type type; }; static std::optional> Decode(Instruction instr) { static const auto table{GetDecodeTable()}; const auto matches_instruction = [instr](const auto& matcher) { return matcher.Matches(static_cast(instr.opcode)); }; auto iter = std::find_if(table.begin(), table.end(), matches_instruction); return iter != table.end() ? std::optional>(*iter) : std::nullopt; } private: struct Detail { private: static constexpr std::size_t opcode_bitsize = 16; /** * Generates the mask and the expected value after masking from a given bitstring. * A '0' in a bitstring indicates that a zero must be present at that bit position. * A '1' in a bitstring indicates that a one must be present at that bit position. */ static constexpr auto GetMaskAndExpect(const char* const bitstring) { u16 mask = 0, expect = 0; for (std::size_t i = 0; i < opcode_bitsize; i++) { const std::size_t bit_position = opcode_bitsize - i - 1; switch (bitstring[i]) { case '0': mask |= 1 << bit_position; break; case '1': expect |= 1 << bit_position; mask |= 1 << bit_position; break; default: // Ignore break; } } return std::make_pair(mask, expect); } public: /// Creates a matcher that can match and parse instructions based on bitstring. static constexpr auto GetMatcher(const char* const bitstring, Id op, Type type, const char* const name) { const auto [mask, expected] = GetMaskAndExpect(bitstring); return Matcher(name, mask, expected, op, type); } }; static std::vector GetDecodeTable() { std::vector table = { #define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name) INST("111000110011----", Id::KIL, Type::Flow, "KIL"), INST("111000101001----", Id::SSY, Type::Flow, "SSY"), INST("111000101010----", Id::PBK, Type::Flow, "PBK"), INST("111000100100----", Id::BRA, Type::Flow, "BRA"), INST("111000100101----", Id::BRX, Type::Flow, "BRX"), INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"), INST("111000110100---", Id::BRK, Type::Flow, "BRK"), INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"), INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"), INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"), INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"), INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"), INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"), INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"), INST("100-------------", Id::LD, Type::Memory, "LD"), INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"), INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"), INST("101-------------", Id::ST, Type::Memory, "ST"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"), INST("110000----111---", Id::TEX, Type::Texture, "TEX"), INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"), INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"), INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("11011100--11----", Id::TLD, Type::Texture, "TLD"), INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), INST("1101111011111---", Id::TLD4_B, Type::Texture, "TLD4_B"), INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"), INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"), INST("1101111101011---", Id::TMML, Type::Texture, "TMML"), INST("11101011001-----", Id::SUST, Type::Image, "SUST"), INST("11101011000-----", Id::SULD, Type::Image, "SULD"), INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"), INST("0101000010110---", Id::NOP, Type::Trivial, "NOP"), INST("11100000--------", Id::IPA, Type::Trivial, "IPA"), INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"), INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"), INST("01011111--------", Id::VMAD, Type::Video, "VMAD"), INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"), INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"), INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"), INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"), INST("010110011-------", Id::FFMA_RR, Type::Ffma, "FFMA_RR"), INST("0100110001011---", Id::FADD_C, Type::Arithmetic, "FADD_C"), INST("0101110001011---", Id::FADD_R, Type::Arithmetic, "FADD_R"), INST("0011100-01011---", Id::FADD_IMM, Type::Arithmetic, "FADD_IMM"), INST("000010----------", Id::FADD32I, Type::ArithmeticImmediate, "FADD32I"), INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"), INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"), INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"), INST("00011110--------", Id::FMUL32_IMM, Type::ArithmeticImmediate, "FMUL32_IMM"), INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"), INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"), INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"), INST("010011001100----", Id::IADD3_C, Type::ArithmeticInteger, "IADD3_C"), INST("010111001100----", Id::IADD3_R, Type::ArithmeticInteger, "IADD3_R"), INST("0011100-1100----", Id::IADD3_IMM, Type::ArithmeticInteger, "IADD3_IMM"), INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"), INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"), INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"), INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"), INST("0100110000001---", Id::POPC_C, Type::ArithmeticInteger, "POPC_C"), INST("0101110000001---", Id::POPC_R, Type::ArithmeticInteger, "POPC_R"), INST("0011100-00001---", Id::POPC_IMM, Type::ArithmeticInteger, "POPC_IMM"), INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"), INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"), INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"), INST("010100110100----", Id::ICMP_RC, Type::ArithmeticInteger, "ICMP_RC"), INST("010110110100----", Id::ICMP_R, Type::ArithmeticInteger, "ICMP_R"), INST("010010110100----", Id::ICMP_CR, Type::ArithmeticInteger, "ICMP_CR"), INST("0011011-0100----", Id::ICMP_IMM, Type::ArithmeticInteger, "ICMP_IMM"), INST("0101101111011---", Id::LEA_R2, Type::ArithmeticInteger, "LEA_R2"), INST("0101101111010---", Id::LEA_R1, Type::ArithmeticInteger, "LEA_R1"), INST("001101101101----", Id::LEA_IMM, Type::ArithmeticInteger, "LEA_IMM"), INST("010010111101----", Id::LEA_RZ, Type::ArithmeticInteger, "LEA_RZ"), INST("00011000--------", Id::LEA_HI, Type::ArithmeticInteger, "LEA_HI"), INST("0111101-1-------", Id::HADD2_C, Type::ArithmeticHalf, "HADD2_C"), INST("0101110100010---", Id::HADD2_R, Type::ArithmeticHalf, "HADD2_R"), INST("0111101-0-------", Id::HADD2_IMM, Type::ArithmeticHalfImmediate, "HADD2_IMM"), INST("0111100-1-------", Id::HMUL2_C, Type::ArithmeticHalf, "HMUL2_C"), INST("0101110100001---", Id::HMUL2_R, Type::ArithmeticHalf, "HMUL2_R"), INST("0111100-0-------", Id::HMUL2_IMM, Type::ArithmeticHalfImmediate, "HMUL2_IMM"), INST("01110---1-------", Id::HFMA2_CR, Type::Hfma2, "HFMA2_CR"), INST("01100---1-------", Id::HFMA2_RC, Type::Hfma2, "HFMA2_RC"), INST("0101110100000---", Id::HFMA2_RR, Type::Hfma2, "HFMA2_RR"), INST("01110---0-------", Id::HFMA2_IMM_R, Type::Hfma2, "HFMA2_R_IMM"), INST("0111111-1-------", Id::HSETP2_C, Type::HalfSetPredicate, "HSETP2_C"), INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP2_R"), INST("0111111-0-------", Id::HSETP2_IMM, Type::HalfSetPredicate, "HSETP2_IMM"), INST("0101110100011---", Id::HSET2_R, Type::HalfSet, "HSET2_R"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"), INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"), INST("0011100-10010---", Id::RRO_IMM, Type::Arithmetic, "RRO_IMM"), INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"), INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"), INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"), INST("0100110010110---", Id::F2I_C, Type::Conversion, "F2I_C"), INST("0101110010110---", Id::F2I_R, Type::Conversion, "F2I_R"), INST("0011100-10110---", Id::F2I_IMM, Type::Conversion, "F2I_IMM"), INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"), INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"), INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"), INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"), INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"), INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"), INST("0100110000100---", Id::IMNMX_C, Type::ArithmeticInteger, "IMNMX_C"), INST("0101110000100---", Id::IMNMX_R, Type::ArithmeticInteger, "IMNMX_R"), INST("0011100-00100---", Id::IMNMX_IMM, Type::ArithmeticInteger, "IMNMX_IMM"), INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"), INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"), INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"), INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"), INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"), INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"), INST("0011100-01000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"), INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"), INST("0000001---------", Id::LOP3_C, Type::ArithmeticInteger, "LOP3_C"), INST("0101101111100---", Id::LOP3_R, Type::ArithmeticInteger, "LOP3_R"), INST("0011110---------", Id::LOP3_IMM, Type::ArithmeticInteger, "LOP3_IMM"), INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"), INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"), INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"), INST("0100110000101---", Id::SHR_C, Type::Shift, "SHR_C"), INST("0101110000101---", Id::SHR_R, Type::Shift, "SHR_R"), INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"), INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"), INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"), INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"), INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"), INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"), INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"), INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"), INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"), INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"), INST("010010111011----", Id::FSETP_C, Type::FloatSetPredicate, "FSETP_C"), INST("010110111011----", Id::FSETP_R, Type::FloatSetPredicate, "FSETP_R"), INST("0011011-1011----", Id::FSETP_IMM, Type::FloatSetPredicate, "FSETP_IMM"), INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"), INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"), INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"), INST("010110110101----", Id::ISET_R, Type::IntegerSet, "ISET_R"), INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"), INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"), INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"), INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"), INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"), INST("0011100-11110---", Id::R2P_IMM, Type::RegisterSetPredicate, "R2P_IMM"), INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"), INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"), INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"), INST("0101101100------", Id::XMAD_RR, Type::Xmad, "XMAD_RR"), }; #undef INST std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) { // If a matcher has more bits in its mask it is more specific, so it // should come first. return std::bitset<16>(a.GetMask()).count() > std::bitset<16>(b.GetMask()).count(); }); return table; } }; } // namespace Tegra::Shader