Commit graph

6656 commits

Author SHA1 Message Date
Kelebek1 dfb7fc8293 Fix shader dumps with nvdisasm
skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
liamwhite 096644c01c
Merge pull request #11202 from abouvier/vulkan-config
vulkan: centralize config
2023-08-02 14:26:03 -04:00
liamwhite fca7d975fd
Merge pull request #10839 from lat9nq/pgc-plus
general: Reimplement per-game configurations
2023-08-02 14:25:52 -04:00
Liam d6d43e11a3 vulkan_device: disable EDS3 blending on all AMD drivers 2023-08-01 20:46:05 -04:00
Alexandre Bouvier 9d6f8e88b2 vulkan: centralize config 2023-08-02 00:05:14 +02:00
liamwhite 2a9eab5e1b
Merge pull request #11188 from abouvier/vma-fix
vma: enable options everywhere
2023-07-31 15:28:35 -04:00
liamwhite 06fa13a014
Merge pull request #11169 from GPUCode/desc-stuff
vk_descriptor_pool: Disallow descriptor set free
2023-07-31 09:11:19 -04:00
Alexandre Bouvier ed3f9bab11 vma: enable options everywhere 2023-07-31 13:01:21 +02:00
Moonlacer deafa92122 Formatting fix 2023-07-30 23:02:07 -05:00
Moonlacer c6458970ad Match log warning 2023-07-30 22:50:22 -05:00
Moonlacer a4a106bb25 Formatting fix 2023-07-30 04:29:51 -05:00
Moonlacer f4e5d07619 Address feedback and change log warning 2023-07-30 04:01:29 -05:00
Moonlacer 36d48cef50
Revert "Revert "Blacklist EDS3 blending from new AMD drivers"" 2023-07-30 00:21:51 -05:00
GPUCode 8c2411da29 vk_descriptor_pool: Disallow descriptor set free 2023-07-27 18:08:56 +03:00
Moonlacer 4007142b91
Revert "Blacklist EDS3 blending from new AMD drivers" 2023-07-26 15:02:48 -05:00
liamwhite d3da1e6517
Merge pull request #10990 from comex/ubsan
Fixes and workarounds to make UBSan happier on macOS
2023-07-26 10:33:28 -04:00
liamwhite 0ea138fb5b
Merge pull request #11098 from GPUCode/texel-buffers
buffer_cache: Increase number of texture buffers
2023-07-22 11:17:27 -04:00
lat9nq 8366736b67 settings,opengl,yuzu-qt: Fix AA, Filter maximums
The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq d146dd9d12 settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq 5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq 4ecedc4991 vk_buffer_cache: Format 2023-07-18 19:56:20 -04:00
lat9nq 71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
GPUCode 4347dd26c6 buffer_cache: Increase number of texture buffers 2023-07-15 23:09:58 +03:00
comex d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
Alexandre Bouvier c3050c1b48 cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
bunnei ce7c418e0c
Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
liamwhite d8eb37fbec
Merge pull request #10994 from liamwhite/ue4-preferred
vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00
liamwhite f71140fbd9
Merge pull request #11012 from gidoly/metroid-fix
Fix regression by unreal engine fix pr #11009
2023-07-05 09:23:34 -04:00
bunnei 1462db4694 video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check. 2023-07-03 19:25:06 -07:00
bunnei 44af2e32a4
Merge pull request #10964 from bunnei/gpu-remove-qcom-check
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-07-03 16:59:29 -07:00
bunnei cef7aaa8ec video_core: vulkan_device: Change to driver version check. 2023-07-03 14:25:06 -07:00
gidoly 408a9cd50d
oops re open 2023-07-03 20:25:23 +09:00
Kelebek1 6f7cb69c94 Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
liamwhite 5e3695ecaa
Merge pull request #10479 from GPUCode/format-list
Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite eaa62aee98
Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
Liam ad1946b893 vulkan_common: use device local preferred for image memory 2023-07-01 23:44:57 -04:00
Liam 34c448bad4 Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
This reverts commit 1fc47361a1.
2023-07-01 23:37:50 -04:00
liamwhite 146769f44e
Merge pull request #10984 from comex/cob
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
2023-07-01 22:38:33 -04:00
liamwhite ae7e9b5469
Merge pull request #10974 from Steveice10/macos_vk
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite 971b89b979
Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
comex 1e3b2328a6 Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode 272916eeaf renderer_vulkan: Fix some missing view formats
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode 95cefaf993 renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
Steveice10 e146a00345 vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. 2023-06-30 23:46:03 -07:00
Morph 5a09fa5012 maxwell_dma: Specify dst_operand.pitch instead of a temp var 2023-06-30 21:49:59 -04:00
Morph 310b6cf4af general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
Fernando S a10bdaf934
Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
Texture cache: Fix YFC regression due to code testing
2023-06-30 20:25:09 +02:00
Fernando S 9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
bunnei ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00