Morph
b6e5a6bda8
main: Only set AA_DisableWindowContextHelpButton below Qt6
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This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not.
2023-01-25 18:45:22 -05:00
Morph
cdfb3795af
main: Globally disable the "?" button on dialogs
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Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
2023-01-25 01:12:50 -05:00
liamwhite
a68af583ea
Merge pull request #9492 from german77/joycon_release
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Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
liamwhite
78df1ddce8
Merge pull request #9660 from german77/koreaToTaiwan
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yuzu: Fix language comobox crash
2023-01-22 13:14:38 -05:00
german77
a436467152
yuzu: Fix language comobox crash
2023-01-22 10:42:59 -06:00
Narr the Reg
4a307a7b3a
core: hid: Only set the polling mode to the correct side
2023-01-19 18:05:23 -06:00
german77
5cb437703f
yuzu: Add ring controller test button
2023-01-19 18:05:22 -06:00
Narr the Reg
a4074001fe
core: hid: Migrate ring from emulated devices to emulated controller
2023-01-19 18:05:20 -06:00
Narr the Reg
18c9f8eeed
yuzu: Update controller colors and button names
2023-01-19 18:05:20 -06:00
Narr the Reg
2d802893e7
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Jonas Gutenschwager
887ed5c0e2
fix format
2023-01-18 15:49:47 +01:00
Jonas Gutenschwager
83754e4789
allow volume up/down hotkeys to be repeated
2023-01-18 00:39:31 +01:00
Matías Locatti
bb2aec00a2
UI change
2023-01-13 04:54:29 -03:00
Matías Locatti
3ba53f2511
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
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yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1
yuzu: Read mouse wheel input
2023-01-10 18:20:58 -06:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
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qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
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qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
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TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3
qt: unlock during signal emission
2023-01-10 12:46:01 -05:00
Liam
1caa84e652
qt: fix configuration weirdness on turbo
2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
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https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
2023-01-07 21:15:37 +01:00
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
2023-01-06 18:50:01 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
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Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Alexandre Bouvier
eceee8c3d9
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
MonsterDruide1
d46c9c4659
TAS: Record sanitized instead of raw stick inputs
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
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settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Colin Kinloch
28cfc2146f
settings: comment language blocklist columns
2022-12-30 13:51:35 +00:00
Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
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Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8
settings: added regon/language warning bounds check
2022-12-29 15:55:24 +00:00
Colin Kinloch
2ccf175324
settings: warn on invalid regon/language combinations
2022-12-28 20:34:28 +00:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
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yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
2022-12-23 21:44:53 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
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qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f
qt: fix uninitialized memory usage
2022-12-23 20:57:36 -05:00
german77
c3a5522830
yuzu: Automatically refresh device list
2022-12-23 18:26:48 -06:00
Liam
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
Liam
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
Liam
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
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EmuThread: refactor
2022-12-20 09:10:41 -05:00
Morph
690a4c9438
overlay_dialog: Avoid starting the input thread if non-interactive
2022-12-19 00:00:03 -05:00