Commit graph

16711 commits

Author SHA1 Message Date
bunnei 165d8485f0 hle: kernel: KAbstractSchedulerLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 960500cfd2 hle: kernel: KScheduler: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 8fd921557f hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 4d3be1816c hle: kernel: KAffinityMask: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei 357d79fb6e hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei d2c0c94f0b common: BitSet: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei b1326d9230 hle: kernel: Use C++ style comments in KScheduler, etc. 2020-12-06 00:03:24 -08:00
bunnei bc59ca92b6 kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. 2020-12-06 00:03:24 -08:00
bunnei b9b7e4f915 kernel: time_manager: Add missing lock guards. 2020-12-06 00:03:24 -08:00
bunnei ccce6cb3be hle: kernel: Migrate to KScopedSchedulerLock. 2020-12-06 00:03:24 -08:00
bunnei 4756cb203e hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. 2020-12-06 00:03:24 -08:00
bunnei 8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
bunnei 9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei c10a37e5b6 hle: kernel: physical_core: Clear exclusive state after each run.
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 -08:00
bunnei 7e5d0f1fe3 hle: kernel: Port KAbstractSchedulerLock from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei 39d356782e hle: kernel: svc: Remove reschedule on svcBreak.
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 -08:00
bunnei d58a609ae4 hle: kernel: process: Add schedule count tracking, to be used for yield impl. 2020-12-06 00:03:24 -08:00
bunnei 493263f415 hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei a3ccac3eb7 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei 8dbfa4e1a4 common: Port BitSet from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
comex a6e6cd5788 maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.

Note that there appear to be no actual users of the names to fix up.
2020-12-05 17:59:02 -05:00
comex 9dc69fa07c yuzu_cmd: Remove 'users_size'
Specifically:

    const auto size = sdl2_config->GetInteger("System", "users_size", 0);

The variable is never used, producing a warning.  I wondered if this
ought to be assigning something to in `Settings`, but nothing else in
the codebase ever mentions a setting called "users_size", so I guess
it's safe to remove...
2020-12-05 17:50:39 -05:00
Vitor Kiguchi a1e7360273 Update cubeb and request a persistent stream session 2020-12-05 22:26:41 +01:00
Lioncash f95602f152 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Lioncash c277d7d171 game_list_p: Resolve deprecated usage of QVariant operator<
This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt)
2020-12-05 15:38:58 -05:00
Morph f6d4a289d5 applets: Resolve variable shadowing 2020-12-05 08:37:13 -05:00
Chloe f2f346e110
Merge pull request #5133 from lioncash/video-shadow2
video_core: Resolve more variable shadowing scenarios pt.2
2020-12-05 23:45:00 +11:00
Lioncash 414a87a4f4 video_core: Resolve more variable shadowing scenarios pt.2
Migrates the video core code closer to enabling variable shadowing
warnings as errors.

This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 -05:00
bunnei e6a896c4bd
Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 -08:00
bunnei 63419e144f
Merge pull request #5127 from FearlessTobi/port-5617
Port citra-emu/citra#5617: "Fix telemetry-related exit crash from use-after-free"
2020-12-04 21:57:40 -08:00
Lioncash 2c375013dd xbyak_abi: Shorten std::size_t to size_t
Makes for less reading.
2020-12-05 00:43:55 -05:00
Lioncash b126267442 xbyak_abi: Avoid implicit sign conversions 2020-12-05 00:43:41 -05:00
LC 2a928d7492
Merge pull request #5130 from ogniK5377/sys-11.0.0
system_version: Update to 11.0.0
2020-12-05 00:36:14 -05:00
Chloe Marcec 7fbeb489d3 system_version: Update to 11.0.0 2020-12-05 16:08:03 +11:00
FearlessTobi 37d672bf08 Fix telemetry-related exit crash from use-after-free
Co-Authored-By: xperia64 <xperia64@users.noreply.github.com>
2020-12-05 02:42:50 +01:00
bunnei 1c8de85045
Merge pull request #5126 from lioncash/deprecated
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
2020-12-04 17:31:53 -08:00
Lioncash 94af77aa7c codec: Remove deprecated usage of AVCodecContext::refcounted_frames
This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.

Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:

https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410

This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member.
2020-12-04 16:23:13 -05:00
Lioncash 677a8b208d video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
2020-12-04 16:19:09 -05:00
Morph c2f83c04cb nim: Stub IsLargeResourceAvailable
- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 -05:00
bunnei fad38ec6e8
Merge pull request #5064 from lioncash/node-shadow
node: Eliminate variable shadowing
2020-12-04 00:45:33 -08:00
bunnei defa826c53
Merge pull request #5061 from lioncash/pessimizing
vp9/vic: Resolve pessimizing moves
2020-12-03 23:21:12 -08:00
bunnei 69aaad9b96
Merge pull request #4996 from bunnei/use-4jits
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
Lioncash edd8208779 node: Mark member functions as [[nodiscard]] where applicable
Prevents logic bugs from accidentally ignoring the return value.
2020-12-03 16:03:34 -05:00
Lioncash 7cf34c3637 node: Eliminate variable shadowing 2020-12-03 15:59:38 -05:00
bunnei 843ef8f2ec
Merge pull request #5059 from lioncash/mouse
mouse_input/mouse_poller: Minor cleanup
2020-12-03 10:24:54 -08:00
Lioncash cf9767c608 vp9/vic: Resolve pessimizing moves
Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring.
2020-12-03 12:33:07 -05:00
Lioncash 424bffcd3f mouse_poller: Remove unused includes 2020-12-03 10:41:13 -05:00
Lioncash 16aadcc354 mouse_input: Invert conditional in UpdateYuzuSettings()
Allows the struct to be constructed in place.
2020-12-03 10:41:13 -05:00
Lioncash 395997178b mouse_input: Remove two casts and amend some formatting
Removes the use of two static casts and improves the readability of some
vectors slightly.
2020-12-03 10:41:09 -05:00