Commit graph

1920 commits

Author SHA1 Message Date
bunnei 91ff6d4cb3 hle: kernel: KThread: DummyThread can be waited, ensure wait_queue is not nullptr. 2022-01-20 17:08:00 -08:00
bunnei 46a620f9d7 hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled. 2022-01-20 17:08:00 -08:00
bunnei 0b37e7cb39 hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit. 2022-01-20 17:08:00 -08:00
bunnei 384e24d3e9 hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
- This does not appear to be necessary anymore.
2022-01-20 17:08:00 -08:00
bunnei ad53dc22fd hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
2022-01-20 17:08:00 -08:00
bunnei 5ffec69dc7 hle: kernel: KThread: Ensure dummy threads never call EndWait.
- These are only used by host threads for locking and will never have a wait_queue.
2022-01-20 17:08:00 -08:00
bunnei 11a380c3da hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
2022-01-20 17:08:00 -08:00
bunnei f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei b5e83bcc7b
Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei 101d86897b
Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
Valeri 84786dde00
hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
bunnei b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
bunnei f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei 03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Mai M b2d45a4072
Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
bunnei 2147240e47 hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
bunnei 49a0e4330e hle: kernel: k_page_table: Update SetProcessMemoryPermission. 2022-01-11 16:28:11 -08:00
bunnei 6123b6ea45 hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. 2022-01-11 16:28:11 -08:00
bunnei 081669c334 hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. 2022-01-11 16:28:11 -08:00
bunnei af4696657c core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. 2022-01-08 12:18:14 -08:00
bunnei b9a313057e core: hle: kernel: k_page_table: Update CheckMemoryState. 2022-01-08 03:20:57 -08:00
bunnei 3a89723d97 core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-30 15:50:45 -08:00
bunnei 091463a429 core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
2021-12-28 01:25:20 -08:00
bunnei 9a0648ff0a
Merge pull request #7621 from bunnei/set-mem-perm
core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei 4e7a6639d2 core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei a0c7d93b84 core: hle: kernel: KThread: X18 should be a cryptographically random number.
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0).
    - X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei 49e3c073a5 hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj 55650c5b75 kernel: Manually destroy the current process during shut down
Avoids a memory leak.
2021-12-19 01:38:25 -05:00
bunnei c73841500a core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
Valeri 04301e1a8a
Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
bunnei 280c779898
Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
itsmeft24 e05c86aa3c
Update k_code_memory.h 2021-12-07 16:58:23 -05:00
itsmeft24 d197246880
make KCodeMemory::GetSourceAddress const
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
bunnei 257d3c9ecf hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls. 2021-12-06 16:39:18 -08:00
bunnei 9a9e7dd78b hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei 834c25f4d9 hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. 2021-12-06 16:39:18 -08:00
bunnei a63af9860b hle: kernel: Remove unnecessary virtual specifier on EndWait. 2021-12-06 16:39:18 -08:00
bunnei 3f8eb44e7d hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes. 2021-12-06 16:39:18 -08:00
bunnei 2e8d737a96 hle: kernel: k_condition_variable: Revert unnecessary style changes. 2021-12-06 16:39:18 -08:00
bunnei 0d1bdfc1d4 hle: kernel: Remove unnecessary virtual specifier on CancelWait. 2021-12-06 16:39:18 -08:00
bunnei d7f6d516ce hle: kernel: service_thread: Force stop threads on destruction. 2021-12-06 16:39:18 -08:00
bunnei e596fac6ee hle: kernel: k_light_lock: Implement CancelWait.
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei efb5de1c5f hle: kernel: service_thread: Use std::jthread.
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei a2384a18fa hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. 2021-12-06 16:39:18 -08:00
bunnei 42697527ba hle: kernel: k_thread: Rename sleeping_queue -> wait_queue. 2021-12-06 16:39:18 -08:00