ReinUsesLisp
76f178ba6e
shader/video: Partially implement VMNMX
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Implements the common usages for VMNMX. Inputs with a different size
than 32 bits are not supported and sign mismatches aren't supported
either.
VMNMX works as follows:
It grabs Ra and Rb and applies a maximum/minimum on them (this is
defined by .MX), having in mind the input sign. This result can then be
saturated. After the intermediate result is calculated, it applies
another operation on it using Rc. These operations are merges,
accumulations or another min/max pass.
This instruction allows to implement with a more flexible approach GCN's
min3 and max3 instructions (for instance).
2020-04-12 00:34:42 -03:00
ReinUsesLisp
08470d261d
shader_bytecode: Fix I2I_IMM encoding
2020-03-28 18:49:07 -03:00
bunnei
ffe1e2b5ec
Merge pull request #3562 from perillamint/vrsvc
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am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei
997a802bd6
Merge pull request #3569 from bunnei/hid-stub
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services: hid: Stub InitializeSevenSixAxisSensor.
2020-03-28 04:10:45 -04:00
bunnei
75795a9a63
Merge pull request #3573 from FearlessTobi/port-5089
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Port citra-emu/citra#5089 : "Set render window's focus policy to Qt::StrongFocus"
2020-03-28 01:48:46 -04:00
FearlessTobi
8ba06aa4e1
yuzu: fix the stuck in fullscreen mode bug
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Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-03-28 02:31:35 +01:00
Vitor K
10ba8d16be
Set render window to also accept focus via tabbing (Qt::StrongFocus) ( #5089 )
2020-03-27 22:25:01 +01:00
Fernando Sahmkow
7a2f60df26
Merge pull request #3565 from ReinUsesLisp/image-format
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engines/const_buffer_engine_interface: Store image format and types
2020-03-27 14:08:54 -04:00
bunnei
8a6a25e4b6
services: hid: Stub InitializeSevenSixAxisSensor.
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- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
perillamint
a429644672
am: Implement VR related APIs
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Implement (and stub) VR related APIs in AM sysmodule.
This fixes issue #2938
2020-03-27 18:22:28 +09:00
ReinUsesLisp
cedbe925cd
engines/const_buffer_engine_interface: Store image format type
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This information is required to properly implement SULD.B. It might also
be handy for all image operations, since it would allow us to implement
them on devices that require the image format to be specified (on
desktop, this would be AMD on OpenGL and Intel on OpenGL and Vulkan).
2020-03-27 00:36:22 -03:00
Dan
744b207d92
maxwell_to_vk: implement signedscaled vertex formats
2020-03-27 00:14:19 +01:00
bunnei
950b6dbc80
Merge pull request #3453 from FearlessTobi/remove-pause-lock
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yuzu: Remove exit lock for game pausing
2020-03-26 16:42:57 -04:00
bunnei
23c7dda710
Merge pull request #3544 from makigumo/myfork/patch-2
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xmad: fix clang build error
2020-03-25 19:29:16 -04:00
bunnei
e6aff11057
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
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gl_shader_decompiler: Implement legacy varyings
2020-03-25 19:27:51 -04:00
bunnei
f8382c9d9d
Merge pull request #3524 from FearlessTobi/port-5106
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Port citra-emu/citra#5106 : "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
2020-03-24 16:50:58 -04:00
Fernando Sahmkow
497f593525
Merge pull request #3543 from ReinUsesLisp/gl-depth-range
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gl_rasterizer: Use transformed viewport for depth ranges
2020-03-23 12:00:21 -04:00
Fernando Sahmkow
7981910746
Merge pull request #3542 from namkazt/patch-10
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Implement MME shadow RAM
2020-03-23 12:00:01 -04:00
FearlessTobi
4afebf26b6
sm/controller: Increase PointerBufferSize
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This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.
Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize .
2020-03-23 03:19:30 +01:00
makigumo
5a5c6d4ed8
xmad: fix clang build error
2020-03-23 00:09:31 +01:00
bunnei
e731c4b991
Merge pull request #3477 from FearlessTobi/webapplet-shit
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core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
namkazy
fc37672f26
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
2020-03-22 22:25:44 +07:00
FearlessTobi
977418c65b
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
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Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.
This works around https://github.com/yuzu-emu/yuzu/issues/2852 .
2020-03-22 16:01:13 +01:00
namkazy
f66743cd0c
maxwell_3d: change declaration order
2020-03-22 13:41:16 +07:00
namkazy
d4e93cf38c
maxwell_3d: init shadow_state
2020-03-22 13:35:11 +07:00
ReinUsesLisp
bdcedc8506
gl_rasterizer: Use transformed viewport for depth ranges
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Implement depth ranges using the transformed viewport instead of the
generic one. This matches the current Vulkan implementation but doesn't
support negative depth ranges. An update to glad is required for this.
2020-03-22 03:26:07 -03:00
namkazy
22f4268c2f
maxwell_3d: this seem more correct.
2020-03-22 12:02:54 +07:00
namkazy
7051dc1902
maxwell_3d: update comments for shadow ram usage
2020-03-22 11:35:26 +07:00
Nguyen Dac Nam
01af036c1f
marco_interpreter: write hw value when shadow ram requested
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
63c2635e6f
maxwell_3d: track shadow ram ctrl and hw reg value
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
dbfbe352e0
maxwell_3d: implement MME shadow RAM
2020-03-22 10:53:35 +07:00
bunnei
e5bb5d13c4
Merge pull request #3531 from makigumo/yuzu_master
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set: implement GetRegionCode
2020-03-21 22:49:28 -04:00
bunnei
e70451d967
Merge pull request #3525 from FearlessTobi/linux-compile-error
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input_common/udp: Fix Linux build by using a backwards compatible way of error checking
2020-03-21 16:04:45 -04:00
bunnei
81fa492825
Merge pull request #3526 from FearlessTobi/bcat-disable
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bcat: Disable Boxcat backend by default
2020-03-20 13:01:28 -04:00
bunnei
bdddbe2daa
Merge pull request #3505 from namkazt/patch-8
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shader_decode: implement XMAD mode CSfu
2020-03-19 17:41:01 -04:00
Dan
06dea163fa
set: implement GetRegionCode
2020-03-19 10:37:42 +01:00
bunnei
bc681dc555
Merge pull request #3527 from FearlessTobi/output-mode
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yuzu: Save sound output mode and set it to Stereo by default
2020-03-18 23:19:22 -04:00
Mat M
9418b983bd
Merge pull request #3535 from ReinUsesLisp/gcc-warnings
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video_core: Silence misc warnings
2020-03-18 20:09:32 -04:00
ReinUsesLisp
38c1e77f01
vk_texture_cache: Silence misc warnings
2020-03-18 20:03:19 -03:00
ReinUsesLisp
b6b2e31e5e
vk_staging_buffer_pool: Silence unused constant warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
fc51ece7bf
vk_rasterizer: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
98d85cdc20
vk_pipeline_cache: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
dab450ec46
maxwell_to_vk: Sielence -Wswitch warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
351816ac38
gl_shader_decompiler: Remove deprecated function and its usages
2020-03-18 20:03:19 -03:00
ReinUsesLisp
acf328a71f
gl_rasterizer: Silence misc warnings
2020-03-18 20:03:19 -03:00
ReinUsesLisp
9f46066bda
kepler_compute: Remove unused variables
2020-03-18 20:03:19 -03:00
ReinUsesLisp
ac7ee21331
time_zone_content_manager: Fix out of bounds read
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There were cases where raw_data didn't contain enough
space to hold the zero terminator.
This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
ReinUsesLisp
716d6aee30
input_common/udp: Fix clang build issues
2020-03-18 04:30:26 -03:00
ReinUsesLisp
664fa4ea06
astc: Fix clang build issues
2020-03-18 04:30:25 -03:00
ReinUsesLisp
f5658a9fda
gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
2020-03-18 01:28:41 -03:00