Commit graph

1432 commits

Author SHA1 Message Date
bunnei af08034c71
Merge pull request #728 from Subv/acc_profile
HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei 2aeb3355e4
Merge pull request #727 from Subv/acc_users
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei c6352ffc58
Merge pull request #724 from lioncash/printf
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei f43d8ea523
Merge pull request #722 from lioncash/signed
hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei 31413f0d2f
Merge pull request #717 from lioncash/explicit
hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv 05549e45c5 HLE/ACC: Return an IProfile that is consistent with what was requested.
The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv 50e2777724 HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv b102815f1f HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei 7244671137
Merge pull request #716 from lioncash/construct
nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash ff500a7b68 hle_ipc: Introduce generic WriteBuffer overload for multiple container types
This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.

This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.

To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei eb9b55eafe
Merge pull request #715 from lioncash/const-ref
nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle 78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash df001e83b1 pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash 68c1ffdd1c pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
bunnei 38b35e752b
Merge pull request #712 from lioncash/fsp
fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash a37a47448d hid: Use a ranged-for loops in UpdatePadCallback
Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash 95103a1b7b hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
Subv e5c916a27c Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash c061c2bf3c hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash f3daecafeb nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
Lioncash dc35c3f9d7 nvdrv: Take std::string by const reference in GetDevice()
This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash 6c1ba02e0c fsp_srv: Remove unnecessary vector construction in IFile's Write() function
We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash 3e9b79e088 fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.

We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
Lioncash 5da4c78c6a filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash abbf038191 filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash 2cc0ef83cf filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash f317080f40 fsp_srv: Make IStorage constructor explicit
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash 910ad2e110 fsp_srv: Add missing includes
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash 6be342118a fsp_srv: Resolve sign-mismatch warnings in assertion comparisons 2018-07-19 09:58:32 -04:00
Lioncash d6e9b96e2f fsp_srv: Respect write length in Write()
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
bunnei 1371e2fb6a
Merge pull request #691 from lioncash/guard
service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
Zach Hilman 29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash 296e68fd43 service/prepo: Add missing header guard 2018-07-18 19:43:28 -04:00
Zach Hilman c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei 49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei 0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
Zach Hilman 69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei 170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
James Rowe 7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
Subv b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
David Marcec 8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec 6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei 4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
David Marcec 706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec 3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei 7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei 12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
David Marcec 0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei 1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei 913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Zach Hilman 77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
David 3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe 0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe 638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Subv 6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 2018-07-01 10:50:06 -05:00
Subv a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
David c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587)
* We should be returning our revision instead of what is requested.

Hardware test on a 5.1.0 console

* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl 11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function 2018-06-25 16:44:17 +03:00
David 838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David 81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
mailwl c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
greggameplayer be1f5dedfb Implement GetAvailableLanguageCodes2 (#575)
* Implement GetAvailableLanguageCodes2

* Revert "Implement GetAvailableLanguageCodes2"

This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.

* Implement GetAvailableLanguageCodes2

* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
Subv 5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
Zach Hilman ac88d3e89f Narrow down filter of layout configs 2018-06-13 20:03:12 -04:00
Zach Hilman a353322b58 Move loop condition to free function 2018-06-13 13:44:46 -04:00
Zach Hilman 50153a1cb2 Avoid initializing single-joycon layouts with handheld controller 2018-06-13 13:01:05 -04:00
shinyquagsire23 2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 2018-06-11 19:41:29 -06:00
mailwl a2efb1dd48 Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei 9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
mailwl 61fbf5c8e6 Stub IUser::AttachAvailabilityChangeEvent 2018-06-06 19:05:11 +03:00
greggameplayer be09dfeed9 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)
* add IoctlCommands with their params in nvidia_ctrl_gpu.h

* add function related to the changes done previously

* fix clang-format

* delete trailing whitespace

* correct mistake
2018-06-06 08:31:17 -05:00
mailwl a776464a55 Remove unused header files 2018-06-06 09:10:48 +03:00
bunnei c5684411a0 nifm: Stub out IRequest::SetConnectionConfirmationOption. 2018-06-05 23:54:13 -04:00
bunnei 2abe5e39fc am: Stub out IApplicationFunctions::GetPseudoDeviceId. 2018-06-05 23:54:02 -04:00
mailwl 62cd19e4ae Small fixes 2018-06-05 15:34:01 +03:00
mailwl 7e3d746b06 Service/MM: add service and stub some functions 2018-06-05 12:19:29 +03:00
greggameplayer 4fad069870 Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
* Add some IoctlCommand with their params to nvhost_gpu

* fix clang-format

* delete trailing whitespace

* fix some clang-format

* delete one other trailing whitespace

* last clang-format fix
2018-06-04 16:12:02 -04:00
mailwl bb081dd1d2 Correct function results 2018-06-04 14:43:02 +03:00
mailwl 019778707d Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei afdd2f4cad am: Implement ILibraryAppletAccessor::PopOutData. 2018-06-03 23:44:23 -04:00
bunnei df4336a85e am: ISelfController:LaunchableEvent should be sticky. 2018-06-03 23:44:22 -04:00
bunnei 51d8a2c322 am: Stub out ILibraryAppletAccessor Start and GetResult methods. 2018-06-03 23:44:22 -04:00
bunnei 876b805e50 am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
bunnei 2dcb98226b am: Implement IStorageAccessor::Write. 2018-06-03 22:10:06 -04:00
bunnei 9fedfbe141 am: Cleanup IStorageAccessor::Read. 2018-06-03 22:10:06 -04:00
bunnei d73c22bf4d am: Implement ILibraryAppletCreator::CreateStorage. 2018-06-03 22:10:05 -04:00
bunnei 41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
mailwl 11568c2ea3 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
greggameplayer 94fecef137 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
mailwl 9a273bb23b Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei 6306655665 nvhost_ctrl: Stub out IocCtrlEventRegister. 2018-05-29 22:39:31 -04:00
bunnei 0658973a4e nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand. 2018-05-29 22:35:41 -04:00
mailwl 7757cc1a7f Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
bunnei 7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
David Marcec 6138075df0 NvOsGetConfigU32 should return null instead of 0 for default output 2018-05-26 17:48:09 -07:00