Commit graph

850 commits

Author SHA1 Message Date
bunnei 40e7d78179
Merge pull request #9687 from ameerj/ogl-shader-ms
glasm, glsl: Implement multisampled Image Fetch
2023-01-28 16:32:11 -08:00
bunnei 159aab9a97
Merge pull request #9682 from ameerj/shader-s32
shader_recompiler: Remove S32 IR type
2023-01-28 14:00:11 -08:00
ameerj c0cedbae94 emit_glsl_image: Fix ImageFetch for MSAA textures 2023-01-28 14:39:27 -05:00
ameerj 0f795603fc glasm: Add MS sampler types 2023-01-27 02:09:18 -05:00
ameerj 5710e90150 glsl: Add MS sampler types 2023-01-27 02:09:17 -05:00
ameerj 93cc6e4d99 shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-25 22:03:15 -05:00
Liam 76a4356e55 spirv: fix multisampled image fetch 2023-01-23 12:03:19 -05:00
Billy Laws d34275a260
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Billy Laws 58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws 68ed60cee4 shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws 625a4af73a shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws 3f0985c7b0 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
Billy Laws c1cc99584c shader_recompiler: Add comparison operators to descriptor types 2023-01-05 22:13:07 +00:00
Billy Laws bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Fernando Sahmkow a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow a045e860dd ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow d09aa0182f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow 8d694701bc MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
liamwhite 5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
FernandoS27 0104e28fe4 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Liam 77b0d01639 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
liamwhite 75e16547f8
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite 22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Matías Locatti c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 2022-12-01 09:51:27 -05:00
ameerj 5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj 37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
ameerj cae6c13ffb value.h: remove recursive include 2022-11-29 18:50:49 -05:00
Liam 2956a33463 Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
Liam 9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
Liam 0d033e6b45 spirv_emit_context: add missing flat decoration 2022-11-18 22:05:28 -05:00
liamwhite 9c67334031
Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
FengChen 60e0d4a177 shader: Implement miss attribute layer 2022-11-17 22:45:14 +08:00
liamwhite c973029374
Merge pull request #9167 from vonchenplus/tess
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
FengChen a4472b5526 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei 38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Feng Chen 165bce3c2d
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 2022-10-25 12:57:25 +08:00
bunnei cbb6c24215
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
Morph 3822e31323 CMakeLists: Disable C4100 and C4324
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
Morph cae108404a CMakeLists: Remove redundant warnings
These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph f3c40f4a20 CMakeLists: Treat MSVC warnings as errors 2022-10-22 15:02:04 -04:00
Morph e6ab1f673b general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph 93297d14d8 CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
FengChen 20139f8a55 Address feedback 2022-10-17 09:40:44 +08:00
Liam White afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00