Commit graph

117 commits

Author SHA1 Message Date
ameerj ca1db63116 yuzu: Fix build errors 2021-11-16 22:11:31 +01:00
Morph b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Romain Failliot 818651909f Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
lat9nq 4ce53ffe6a game_list: Remove global instances of Core::System 2021-10-07 13:50:13 -04:00
Matías Locatti 296fa4e06e
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Malte Jürgens 381aacdbb1
game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
ameerj 4e4b8775b5 main: Update Shader Cache menu options
This change adds two new context menu items to remove either the OpenGL or the Vulkan shader caches individually, and the provides the option to remove all caches for the selected title.
This also changes the behavior of the open shader cache option. Now it creates the shader cache directory for the title if it does not yet exist.
2021-07-22 21:51:40 -04:00
Feng Chen 07073734ed
file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Ameer J 5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq 7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq bfecd395d4 yuzu qt: Add option to dump to SDMC directory
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
lat9nq 5ac018d1df yuzu qt: Start games from context menu
This connects the BootGame function to the context menu. In addition,
there is an option to boot without using the custom configuration.
2021-06-07 20:27:51 -04:00
Maide cb5fe12ee1
[game_list] Correct light theme loading (#6408)
Correct light theme loading

The setLayout call in game list instantiation will call resizing signals with default values in light theme, which was then being erroneously saved. setLayout doesn't seem to call resizing for any other theme, so I'm not sure why that happens.
2021-06-03 19:07:38 -04:00
bunnei e4fed17f59
Merge pull request #6402 from Kelebek1/UI
game_list: Stop the columns resizing on NAND install
2021-06-03 00:24:45 -07:00
bunnei d6006e9a3f
Merge pull request #6403 from Kewlan/game-list-for-loop-optimization
game_list: Minor for loop optimizations
2021-06-02 15:27:54 -07:00
Kewlan 65d42a428f game_list: Minor for loop optimizations
There's no need to check the first and last rows since they'll always be the Favorites and AddDir rows.
Also change the name of the clear_all variable for consistency.
2021-06-02 16:19:55 +02:00
Kelebek1 04e52ffed0 Stop the columns resizing on NAND install 2021-06-02 06:27:08 +01:00
lat9nq cfb9bcbe42 yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
2021-05-25 20:10:41 -04:00
Morph 0d2d0844a5
Merge pull request #6263 from Kewlan/folder-swap-expand-state
game_list: Fix dir move up/down expand state
2021-05-02 07:43:45 -04:00
Kewlan 497ccfaedc game_list: Fix dir move up/down expand state 2021-04-30 12:18:38 +02:00
Kewlan fc84822266 game_list: Update filter results when removing directories 2021-04-30 00:05:23 +02:00
Kewlan fd40d55a4f game_list: Mark games as favorite to make them appear at the top.
Icons are from Icons8.
2021-04-15 07:15:42 +02:00
FearlessTobi bf9f737c60 game_list: Fix folder reordering
The bug(s) happened because we swapped the contents on values.game_dirs, but the pointer each item had to their respective game_dir wasn't updated. This made it so that the item had the wrong game_dir associated with it after a "move up" or "move down" operation. It can be observed by choosing "open directory location" after such operation.

Changed from raw pointer to an index because it's equivalent but a bit clearer, but the change is not essential.

Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-18 01:22:54 +01:00
Lioncash 0d7de7c2db yuzu: Migrate off of setMargin() to setContentsMargins()
setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.
2021-01-13 07:29:59 -05:00
ReinUsesLisp ae6df703f5 qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
Lioncash f43a1da808 game_list: Make game list function naming consistent
Makes the naming consistent with the rest of the functions that are
present.
2020-09-23 11:28:11 -04:00
Lioncash d264b7375c game_list: Eliminate redundant argument copies
Several functions can be taken by const reference to avoid copies
2020-09-23 11:20:12 -04:00
bunnei bea9ed2548
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
main: Fix Open Save/Mod Locations for installed titles
2020-08-18 12:54:06 -04:00
Lioncash dbb1cbce67 yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-16 03:58:29 -04:00
Morph 1146049de0 main: Fix Open Save/Mod Locations for installed titles
Previously NAND/SDMC installed titles would open device saves when they are supposed to be user saves. This is due to the control nca not being read and thus returns 0 for both GetDefaultNormalSaveSize() and GetDeviceSaveDataSize(). Fix this by utilizing the patch manager to read the control nca.
2020-08-04 21:14:20 -04:00
Morph b317942131 game_list: Limit context menu options for homebrew
Hides the following options when the title id is 0:
- Open Save Location
- Open Mod Data Location
- Open Transferable Shader Cache
- All removal options except Remove Custom Configuration
2020-07-29 06:50:30 -04:00
Morph de6b852dc2 game_list: Add "Remove" context menu
Adds the following actions:
- Remove Installed Update
- Remove All Installed DLC
- Remove Shader Cache
- Remove Custom Configuration
- Remove All Installed Contents
2020-07-29 06:50:30 -04:00
Lioncash fb0fefc75c CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
bunnei 551c61bf27 yuzu: game_list: Fix 'Open Save Data Location' for device saves. 2020-05-11 12:54:30 -04:00
FearlessTobi 8d0fb33ac4 yuzu: Fixes to game list sorting
Should fix citra-emu/citra#4593.
As the issue might not be entirely clear, I'll offer a short explanation from what I understood from it and found from experimentation.

Currently yuzu offers the user the option to change the text that's displayed in the "Name" column in the game list. Generally, it is expected that the items are sorted based on the displayed text, but yuzu would sort them by title instead.

Made it so that an access to SortRole returns the same as DisplayRole.
There shouldn't be any UI changes, only change in behaviour.

Also fixes a bug with directory sorting, where having the directories out of order would enable you to try to "move up" to the addDirectory button, which would crash the emulator.

Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2020-04-06 03:12:17 +02:00
ReinUsesLisp f297e9ff22 yuzu/game_list: Silence -Wswitch and -Wunused-variable 2019-10-04 23:41:22 +00:00
fearlessTobi 053da44ecd Limit the size of directory icons, fix text when icon size is none 2019-09-04 16:47:33 +02:00
fearlessTobi 13891fd62d Change QList to QVector 2019-09-04 16:47:33 +02:00
fearlessTobi 5aaafa6a56 Separate UserNand and Sdmc directories 2019-09-04 16:47:32 +02:00
fearlessTobi dfec9c9a43 Address more trivial review comments 2019-09-04 16:47:32 +02:00
fearlessTobi 7a8f484020 Address trivial review comments 2019-09-04 16:47:32 +02:00
fearlessTobi 2d8eba5baf yuzu: Add support for multiple game directories
Ported from https://github.com/citra-emu/citra/pull/3617.
2019-09-04 16:47:32 +02:00
Lioncash 5980aa1e51 yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.

As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
Zach Hilman c417b4fe28 game_list: Accept *.kip as a file extension of executables 2019-06-05 00:33:05 -04:00
Lioncash bc32474901 yuzu/game_list: Specify string conversions explicitly
Allows the game list code to compile successfully with implicit string
conversions disabled.
2019-05-20 15:30:50 -04:00
FreddyFunk 382722b9c4 Fix Clang Format 2019-04-12 16:40:35 +02:00
FreddyFunk dffa1a872a ui_settings: Rename game directory variables 2019-04-11 19:55:56 +02:00
bunnei 61f63bb994
Merge pull request #1957 from DarkLordZach/title-provider
file_sys: Provide generic interface for accessing game data
2019-04-09 19:16:37 -04:00
Zach Hilman 41d2565f29 game_list: Register content with ContentProvider 2019-03-26 22:05:37 -04:00
unknown 9d411699d8 frontend: Open transferable shader cache for a selected game in the gamelist 2019-02-08 09:05:51 +01:00