Commit graph

141 commits

Author SHA1 Message Date
german77 3ac4f3a252 service: irs: Implement clustering processor 2022-07-24 15:01:43 -05:00
Narr the Reg 403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77 cc83e0a600 yuzu: Hook qt camera to camera driver 2022-07-23 19:40:21 -05:00
Liam a6371fb69d core: fix initialization in single core, sync GPU mode 2022-06-16 23:43:35 -04:00
Morph 2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Mai M 266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Liam fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
Kyle K 75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
german77 c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
german77 3e77466b86 bootmanager: Don't create another screenshot request if previous one is not done yet 2022-04-18 01:00:48 -05:00
ameerj 936829e873 yuzu: Reduce unused includes 2022-03-20 02:25:09 -04:00
german77 e64ee99f00 yuzu: Fix TAS from rebase 2021-11-24 20:30:29 -06:00
german77 922aa9410a bootmanager: Use cross-platform keyboard input 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77 f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77 654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 737d305f63 yuzu: Use new input on main and bootmanager 2021-11-24 20:30:23 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
Adam Heinermann 097de2febc const fixes 2021-11-21 18:07:37 -08:00
Adam Heinermann f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
ameerj 80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
Morph a6e6a5ac38 general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph 64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
Morph 17763a44d5 core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
Morph 282bdfd1bf yuzu: main: Register a callback for Exit 2021-10-01 23:39:54 -04:00
german77 5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
ameerj 7ac99bb127 renderers: Add explicit invert_y bool to screenshot callback
OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer
2021-07-28 21:46:08 -04:00
ameerj dd39b87b0c shader: Adhere to disk shader cache setting 2021-07-22 21:51:34 -04:00
Morph 747a33a41e bootmanager: Create a dummy render widget
This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
german77 14d5202da6 input_common: Fix mouse panning behaivour 2021-07-16 18:57:29 -05:00
ReinUsesLisp 4009ae1da2 bootmanager: Use std::stop_source for stopping emulation
Use its std::stop_token to abort shader cache loading.

Using std::stop_token instead of std::atomic_bool allows the usage of
other utilities like std::stop_callback.
2021-06-22 00:04:57 -03:00
bunnei 2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
german77 6e81473574 input_common: Release mouse buttons on out of focus 2021-05-02 19:08:33 -05:00
bunnei a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei 827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
german 1f228c51ca Enable button toggle for keyboard in the modifier button 2021-03-05 19:21:04 -06:00
german77 4738e14cb0 inputCommon: Mouse fixes 2021-02-27 17:53:10 -06:00
ReinUsesLisp 75ccd9959c gpu: Report renderer errors with exceptions
Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
2021-02-13 02:16:19 -03:00
bunnei e53b6ecc76
Merge pull request #5869 from german77/mousePanning
input_common: Add mouse panning
2021-02-11 09:58:23 -08:00
german 52b79ac009 Add mouse panning 2021-02-07 20:31:58 -06:00
Morph 6e5cc977ad renderer_opengl: Update OpenGL backend version requirement to 4.6 2021-02-07 16:32:35 -05:00
german b483f2d010 Always initialize keyboard input 2021-01-15 09:05:17 -06:00
german 8495e1bd83 Add mutitouch support for touch screens 2021-01-15 09:05:17 -06:00