Lioncash
296e68fd43
service/prepo: Add missing header guard
2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
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Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284
core/memory, core/hle/kernel: Use std::move where applicable
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Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098
core: Make System's default constructor private
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This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403
core: Don't construct instance of Core::System, just to access its live instance
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This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Zach Hilman
c337272ca9
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e
Single touch support
2018-07-18 14:06:33 -04:00
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
2018-07-17 20:13:17 -04:00
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
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scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
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svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1
Kernel/Arbiter: Fix bug in WaitIfLessThan
2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec
scheduler: Clear exclusive state when switching contexts
2018-07-16 11:24:00 +01:00
James Rowe
7d209b3c9f
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
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Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
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FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
2018-07-14 12:34:07 -05:00
Subv
7e5e4f8d7a
FileSys: Append the requested path to the filesystem base path in DeleteFile.
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We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea
No need to use ASSERT_MSG with an empty message
2018-07-14 23:13:16 +10:00
Hedges
e066bc75b9
More improvements to GDBStub ( #653 )
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* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
2018-07-13 10:36:28 +10:00
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
2018-07-13 10:35:44 +10:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
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Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
David Marcec
706892de7d
Audout "Auto" functions
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Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
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Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
eb6cbfdbd8
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
bunnei
913896cbd9
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 77c684c114
.
2018-07-07 20:24:51 -07:00
Zach Hilman
77c684c114
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
David
3dab0e284b
Update AudioRenderer Voice Sections ( #614 )
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* voice section updating
* fixed slight offset miscalculation
* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe
0d46f0df12
Update clang format
2018-07-02 21:45:47 -04:00
James Rowe
638956aa81
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Subv
6c0c81dfdc
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
2018-07-01 10:50:06 -05:00
Subv
a093feca62
nvmap: Return the address of the nvmap object when Freeing it for the last time.
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This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
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Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
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Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei
1bbbd26563
settings: Add a configuration for use_accurate_framebuffers.
2018-06-27 00:08:04 -04:00
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
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* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-25 16:44:17 +03:00
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
6d7941042b
Merge pull request #579 from SciresM/master
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svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
a27befe456
IPC: skip empty buffer write
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prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584
Add additional missing format.
2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d
Run clang-format on PR.
2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4
Merge pull request #577 from mailwl/audren-update
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Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40
Add support for decrypted NCA files ( #567 )
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* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b
Kernel/Arbiters: Mostly implement SignalToAddress
2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce
Kernel/Arbiters: Implement WaitForAddress
2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3
Service/Audio: update audren:u service
2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
2018-06-21 00:49:43 -06:00
Subv
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb
Implement GetAvailableLanguageCodes2 ( #575 )
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* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
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Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
5f57a70a7d
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-06-18 19:26:01 -05:00
bunnei
4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
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svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
Jules Blok
bf4e2b2f0b
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 09:29:11 +02:00
Zach Hilman
ac88d3e89f
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
shinyquagsire23
2f9c0e7c7e
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
mailwl
a2efb1dd48
Common/string_util: add StringFromBuffer function
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convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
mailwl
a776464a55
Remove unused header files
2018-06-06 09:10:48 +03:00
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
mailwl
62cd19e4ae
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
mailwl
bb081dd1d2
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
019778707d
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
df4336a85e
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
876b805e50
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
Subv
9cd87a6352
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
mailwl
11568c2ea3
Service/time: implement posix time to calendar conversion
2018-06-01 09:40:28 +03:00
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
Subv
c02d7c8ce7
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
2018-05-30 21:36:29 -05:00