Commit graph

5397 commits

Author SHA1 Message Date
Lioncash 1230a0e7ce
core/frontend/emu_window: Make GraphicsContext's destructor virtual
This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
2019-05-04 01:47:38 -04:00
Lioncash 75a8b304d4 loader/nso: Remove left-in debug pragma
Unintentionally introduced in 552d5071fa
2019-04-30 22:55:53 -04:00
bunnei 2be32eb3d2
Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
2019-04-28 22:27:14 -04:00
bunnei 78574e7a47
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
2019-04-24 22:56:08 -04:00
bunnei 94db649205
Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
2019-04-24 22:54:27 -04:00
bunnei 53f746fa9a
Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
2019-04-24 22:53:21 -04:00
bunnei 9cab042674
Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
2019-04-22 22:12:48 -04:00
Fernando Sahmkow 788497fd9d Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
2019-04-20 00:05:24 -04:00
bunnei 62c2404d3c
Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
bunnei b6faea0dd2
Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
bunnei 40dc893c37
Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
2019-04-19 19:09:20 -04:00
Lioncash f8be3f55da kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
Lioncash 19f8f86bdb service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
These two service functions are literally hardcoded to always return
these values without any other error checking.
2019-04-18 16:39:54 -04:00
bunnei 83b830eb2f
Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
Zach Hilman 2adb226b26 web_browser: Make OpenPage non-const 2019-04-17 11:35:24 -04:00
Zach Hilman 8f8049e846 main: Add GMainWindow hooks for Error display 2019-04-17 11:35:24 -04:00
Zach Hilman f6e2295055 general_backend: Move StubApplet and add backend PhotoViewer 2019-04-17 11:35:24 -04:00
Zach Hilman 80c9e4d3ab general_frontend: Add frontend scaffold for PhotoViewer applet 2019-04-17 11:35:24 -04:00
Zach Hilman d9f6715d45 frontend: Add frontend receiver for Error applet 2019-04-17 11:35:24 -04:00
Zach Hilman de3cfb1d37 applets: Add Error applet
Responsible for displaying error codes and messages
2019-04-17 11:35:24 -04:00
Zach Hilman d273bec68f applets: Port current applets to take frontend in constructor
As opposed to using Core::System::GetInstance()
2019-04-17 11:35:24 -04:00
Zach Hilman f7540157e4 web_browser: Make OpenPage const 2019-04-17 11:35:24 -04:00
Zach Hilman ec0bc3061e core: Remove specific applets in favor of AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman 6cea62b756 am: Delegate applet creation to AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman e51d33f0ce applets: Add AppletManager class to control lifetime 2019-04-17 11:35:24 -04:00
Lioncash c268ffd831 kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.

Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.

While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
2019-04-17 09:30:56 -04:00
Lioncash 433b59c112 kernel/svc: Migrate svcCancelSynchronization behavior to a thread function
The actual behavior of this function is slightly more complex than what
we're currently doing within the supervisor call. To avoid dumping most
of this behavior in the supervisor call itself, we can migrate this to
another function.
2019-04-17 09:30:56 -04:00
Lioncash 6b2bece81f kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
Lioncash b6a87b422e kernel/vm_manager: Remove usages of global system accessors
Makes the dependency on the system instance explicit within VMManager's
interface.
2019-04-16 20:02:50 -04:00
bunnei 9186f76b07
Merge pull request #2382 from lioncash/table
service: Update service function tables
2019-04-15 21:46:15 -04:00
bunnei fc64156533
Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
Lioncash 3283aa1e20 svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
2019-04-15 15:56:18 -04:00
Lioncash e3566e6c1d kernel/thread: Remove BoostPriority()
This is a holdover from Citra that currently remains unused, so it can
be removed from the Thread interface.
2019-04-15 06:59:19 -04:00
Lioncash 09caf8a756 kernel/thread: Remove unused guest_handle member variable
This member variable is entirely unused. It was only set but never
actually utilized. Given that, we can remove it to get rid of noise in
the thread interface.
2019-04-14 06:06:06 -04:00
bunnei 1f4dfb3998
Merge pull request #2378 from lioncash/ro
ldr: Minor amendments to IPC-related parameters
2019-04-13 22:16:10 -04:00
bunnei 6088898b02
Merge pull request #2357 from zarroboogs/force-30fps-mode
Add a toggle to force 30FPS mode
2019-04-13 22:14:04 -04:00
bunnei a788c861bd
Merge pull request #2381 from lioncash/fs
fsp_srv: Minor cleanup related changes
2019-04-13 22:09:58 -04:00
bunnei 065f83c6c3
Merge pull request #2017 from jroweboy/glwidget
Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-13 22:08:40 -04:00
Lioncash 4d293bb5cb kernel/svc: Implement svcUnmapProcessCodeMemory
Essentially performs the inverse of svcMapProcessCodeMemory. This unmaps
the aliasing region first, then restores the general traits of the
aliased memory.

What this entails, is:

- Restoring Read/Write permissions to the VMA.
- Restoring its memory state to reflect it as a general heap memory region.
- Clearing the memory attributes on the region.
2019-04-12 21:56:03 -04:00
Lioncash 76a2465655 kernel/svc: Implement svcMapProcessCodeMemory
This is utilized for mapping code modules into memory. Notably, the
ldr service would call this in order to map objects into memory.
2019-04-12 21:55:50 -04:00
Lioncash 612e1388df core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the
initialization process we start execution of the main process.

Previously we were running the main process before the CPU or GPU
threads were initialized (not good). This amends execution to start
after all of our threads are properly set up.
2019-04-11 22:11:41 -04:00
Lioncash 32a6ceb4e5 core/process: Remove unideal page table setting from LoadFromMetadata()
Initially required due to the split codepath with how the initial main
process instance was initialized. We used to initialize the process
like:

Init() {
    main_process = Process::Create(...);
    kernel.MakeCurrentProcess(main_process.get());
}

Load() {
    const auto load_result = loader.Load(*kernel.GetCurrentProcess());
    if (load_result != Loader::ResultStatus::Success) {
        // Handle error here.
    }
    ...
}

which presented a problem.

Setting a created process as the main process would set the page table
for that process as the main page table. This is fine... until we get to
the part that the page table can have its size changed in the Load()
function via NPDM metadata, which can dictate either a 32-bit, 36-bit,
or 39-bit usable address space.

Now that we have full control over the process' creation in load, we can
simply set the initial process as the main process after all the loading
is done, reflecting the potential page table changes without any
special-casing behavior.

We can also remove the cache flushing within LoadModule(), as execution
wouldn't have even begun yet during all usages of this function, now
that we have the initialization order cleaned up.
2019-04-11 22:11:41 -04:00
Lioncash a4b0a8559c core/core: Move main process creation into Load()
Now that we have dependencies on the initialization order, we can move
the creation of the main process to a more sensible area: where we
actually load in the executable data.

This allows localizing the creation and loading of the process in one
location, making the initialization of the process much nicer to trace.
2019-04-11 22:11:40 -04:00
Lioncash 6d0551196d video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
Lioncash f2331a804a core/cpu_core_manager: Create threads separately from initialization.
Our initialization process is a little wonky than one would expect when
it comes to code flow. We initialize the CPU last, as opposed to
hardware, where the CPU obviously needs to be first, otherwise nothing
else would work, and we have code that adds checks to get around this.

For example, in the page table setting code, we check to see if the
system is turned on before we even notify the CPU instances of a page
table switch. This results in dead code (at the moment), because the
only time a page table switch will occur is when the system is *not*
running, preventing the emulated CPU instances from being notified of a
page table switch in a convenient manner (technically the code path
could be taken, but we don't emulate the process creation svc handlers
yet).

This moves the threads creation into its own member function of the core
manager and restores a little order (and predictability) to our
initialization process.

Previously, in the multi-threaded cases, we'd kick off several threads
before even the main kernel process was created and ready to execute (gross!).
Now the initialization process is like so:

Initialization:
  1. Timers

  2. CPU

  3. Kernel

  4. Filesystem stuff (kind of gross, but can be amended trivially)

  5. Applet stuff (ditto in terms of being kind of gross)

  6. Main process (will be moved into the loading step in a following
                   change)

  7. Telemetry (this should be initialized last in the future).

  8. Services (4 and 5 should ideally be alongside this).

  9. GDB (gross. Uses namespace scope state. Needs to be refactored into a
          class or booted altogether).

  10. Renderer

  11. GPU (will also have its threads created in a separate step in a
           following change).

Which... isn't *ideal* per-se, however getting rid of the wonky
intertwining of CPU state initialization out of this mix gets rid of
most of the footguns when it comes to our initialization process.
2019-04-11 22:11:40 -04:00
bunnei 83a2fb3c3a
Merge pull request #2360 from lioncash/svc-global
kernel/svc: Deglobalize the supervisor call handlers
2019-04-11 21:50:05 -04:00
bunnei e2f2155dab
Merge pull request #2388 from lioncash/constexpr
kernel: Make handle type declarations constexpr
2019-04-11 21:49:45 -04:00
Lioncash 6300ccbc3c kernel: Make handle type declarations constexpr
Some objects declare their handle type as const, while others declare it
as constexpr. This makes the const ones constexpr for consistency, and
prevent unexpected compilation errors if these happen to be attempted to be
used within a constexpr context.
2019-04-11 16:34:53 -04:00
Lioncash ca96dc4676 service: Update service function tables
Updates function tables based off information from SwitchBrew.
2019-04-11 02:47:00 -04:00
Lioncash dae2449880 ldr: Mark IsValidNROHash() as a const member function
This doesn't modify instance state, so it can be made const.
2019-04-10 15:57:02 -04:00