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Common: Remove the unused x86-specific 128-bit float type.
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@ -26,7 +26,6 @@
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#include <cmath>
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#include <cmath>
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#include <cstdint>
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#include <cstdint>
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#include <xmmintrin.h> // data_types__m128.cpp
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typedef std::uint8_t u8; ///< 8-bit unsigned byte
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typedef std::uint8_t u8; ///< 8-bit unsigned byte
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typedef std::uint16_t u16; ///< 16-bit unsigned short
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typedef std::uint16_t u16; ///< 16-bit unsigned short
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@ -67,16 +66,6 @@ union t64 {
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u8 _u8[8]; ///< 8-bit unsigned char(s)
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u8 _u8[8]; ///< 8-bit unsigned char(s)
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};
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};
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/// Union for fast 128-bit type casting
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union t128 {
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struct
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{
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t64 ps0; ///< 64-bit paired single 0
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t64 ps1; ///< 64-bit paired single 1
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};
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__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
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};
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namespace Common {
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namespace Common {
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/// Rectangle data structure
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/// Rectangle data structure
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class Rect {
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class Rect {
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