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https://gitlab.com/suyu-emu/suyu.git
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Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
yuzu-cmd: Linux Vulkan fixes
This commit is contained in:
commit
ffc78ce9c1
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@ -13,7 +13,7 @@ project(yuzu)
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option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
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# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
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option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
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CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
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@ -393,11 +393,11 @@ if (ENABLE_SDL2)
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add_library(SDL2 INTERFACE)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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elseif (YUZU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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if (YUZU_ALLOW_SYSTEM_SDL2)
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find_package(SDL2 2.0.15 QUIET)
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find_package(SDL2 2.0.15 REQUIRED)
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if (SDL2_FOUND)
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# Some installations don't set SDL2_LIBRARIES
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if("${SDL2_LIBRARIES}" STREQUAL "")
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message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
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@ -407,12 +407,6 @@ if (ENABLE_SDL2)
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include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
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add_library(SDL2 INTERFACE)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
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else()
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message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
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endif()
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else()
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message(STATUS "Using SDL2 from externals.")
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endif()
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endif()
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endif()
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2
externals/CMakeLists.txt
vendored
2
externals/CMakeLists.txt
vendored
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@ -51,7 +51,7 @@ if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
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endif()
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# SDL2
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if (NOT SDL2_FOUND AND ENABLE_SDL2)
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if (YUZU_USE_EXTERNAL_SDL2)
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if (NOT WIN32)
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# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
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# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
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@ -10,15 +10,7 @@
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#include <thread>
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#include <unordered_map>
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// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
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#ifdef __GNUC__
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
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#endif
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#include <SDL.h>
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#ifdef __GNUC__
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#pragma GCC diagnostic pop
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#endif
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#include "common/common_types.h"
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#include "common/threadsafe_queue.h"
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@ -38,6 +38,11 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
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target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
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if (YUZU_USE_EXTERNAL_SDL2)
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target_compile_definitions(yuzu-cmd PRIVATE -DYUZU_USE_EXTERNAL_SDL2)
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target_include_directories(yuzu-cmd PRIVATE ${PROJECT_BINARY_DIR}/externals/SDL/include)
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endif()
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if(UNIX AND NOT APPLE)
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install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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endif()
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@ -2,15 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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#endif
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#include <SDL.h>
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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@ -7,15 +7,7 @@
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#include <string>
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#define SDL_MAIN_HANDLED
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// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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#endif
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#include <SDL.h>
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#include <fmt/format.h>
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#include <glad/glad.h>
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@ -15,16 +15,13 @@
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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// Include these late to avoid polluting everything with Xlib macros
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// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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#ifdef YUZU_USE_EXTERNAL_SDL2
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// Include this before SDL.h to prevent the external from including a dummy
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#define USING_GENERATED_CONFIG_H
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#include <SDL_config.h>
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#endif
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#include <SDL.h>
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#include <SDL_syswm.h>
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EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
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@ -51,6 +48,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
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window_info.type = Core::Frontend::WindowSystemType::Windows;
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window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
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break;
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#else
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case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
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LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled");
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std::exit(EXIT_FAILURE);
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break;
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11
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case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
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@ -58,6 +60,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
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window_info.display_connection = wm.info.x11.display;
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window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
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break;
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#else
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case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
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LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled");
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std::exit(EXIT_FAILURE);
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break;
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#endif
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#ifdef SDL_VIDEO_DRIVER_WAYLAND
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case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
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@ -65,6 +72,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
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window_info.display_connection = wm.info.wl.display;
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window_info.render_surface = wm.info.wl.surface;
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break;
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#else
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case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
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LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled");
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std::exit(EXIT_FAILURE);
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break;
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#endif
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default:
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LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
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