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texture_cache: do not track invalid addresses
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@ -2098,7 +2098,9 @@ void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
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ASSERT(False(image.flags & ImageFlagBits::Tracked));
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image.flags |= ImageFlagBits::Tracked;
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if (False(image.flags & ImageFlagBits::Sparse)) {
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device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
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if (image.cpu_addr < ~(1ULL << 40)) {
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device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
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}
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return;
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}
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if (True(image.flags & ImageFlagBits::Registered)) {
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@ -2124,7 +2126,9 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
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ASSERT(True(image.flags & ImageFlagBits::Tracked));
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image.flags &= ~ImageFlagBits::Tracked;
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if (False(image.flags & ImageFlagBits::Sparse)) {
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device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
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if (image.cpu_addr < ~(1ULL << 40)) {
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device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
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}
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return;
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}
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ASSERT(True(image.flags & ImageFlagBits::Registered));
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