mirror of
https://gitlab.com/suyu-emu/suyu.git
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Merge pull request #2113 from ReinUsesLisp/vulkan-base
vulkan: Add dependencies and device abstraction
This commit is contained in:
commit
fcc3aa0bbf
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -37,3 +37,6 @@
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||||||
[submodule "discord-rpc"]
|
[submodule "discord-rpc"]
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||||||
path = externals/discord-rpc
|
path = externals/discord-rpc
|
||||||
url = https://github.com/discordapp/discord-rpc.git
|
url = https://github.com/discordapp/discord-rpc.git
|
||||||
|
[submodule "Vulkan-Headers"]
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||||||
|
path = externals/Vulkan-Headers
|
||||||
|
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||||
|
|
|
@ -23,6 +23,8 @@ option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OF
|
||||||
|
|
||||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||||
|
|
||||||
|
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||||
|
|
||||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||||
|
|
||||||
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||||
|
|
1
externals/Vulkan-Headers
vendored
Submodule
1
externals/Vulkan-Headers
vendored
Submodule
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@ -0,0 +1 @@
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|
Subproject commit 7f02d9bb810f371de0fe833c80004c34f7ff8c57
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|
@ -232,6 +232,7 @@ void DebuggerBackend::Write(const Entry& entry) {
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CLS(Render) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
|
SUB(Render, OpenGL) \
|
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|
SUB(Render, Vulkan) \
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CLS(Audio) \
|
CLS(Audio) \
|
||||||
SUB(Audio, DSP) \
|
SUB(Audio, DSP) \
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||||||
SUB(Audio, Sink) \
|
SUB(Audio, Sink) \
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|
|
|
@ -112,6 +112,7 @@ enum class Class : ClassType {
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Render, ///< Emulator video output and hardware acceleration
|
Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
|
Render_OpenGL, ///< OpenGL backend
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|
Render_Vulkan, ///< Vulkan backend
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Audio, ///< Audio emulation
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
|
Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
|
Audio_Sink, ///< Emulator audio output backend
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||||||
|
|
|
@ -101,6 +101,16 @@ add_library(video_core STATIC
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video_core.h
|
video_core.h
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)
|
)
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|
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|
if (ENABLE_VULKAN)
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|
target_sources(video_core PRIVATE
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|
renderer_vulkan/declarations.h
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|
renderer_vulkan/vk_device.cpp
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|
renderer_vulkan/vk_device.h)
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|
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|
target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
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|
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
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|
endif()
|
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|
|
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create_target_directory_groups(video_core)
|
create_target_directory_groups(video_core)
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|
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target_link_libraries(video_core PUBLIC common core)
|
target_link_libraries(video_core PUBLIC common core)
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|
|
45
src/video_core/renderer_vulkan/declarations.h
Normal file
45
src/video_core/renderer_vulkan/declarations.h
Normal file
|
@ -0,0 +1,45 @@
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|
// Copyright 2019 yuzu Emulator Project
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|
// Licensed under GPLv2 or any later version
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|
// Refer to the license.txt file included.
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|
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|
#pragma once
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|
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|
#include <vulkan/vulkan.hpp>
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|
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|
namespace Vulkan {
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|
// vulkan.hpp unique handlers use DispatchLoaderStatic
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|
template <typename T>
|
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|
using UniqueHandle = vk::UniqueHandle<T, vk::DispatchLoaderDynamic>;
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|
|
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|
using UniqueAccelerationStructureNV = UniqueHandle<vk::AccelerationStructureNV>;
|
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|
using UniqueBuffer = UniqueHandle<vk::Buffer>;
|
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|
using UniqueBufferView = UniqueHandle<vk::BufferView>;
|
||||||
|
using UniqueCommandBuffer = UniqueHandle<vk::CommandBuffer>;
|
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|
using UniqueCommandPool = UniqueHandle<vk::CommandPool>;
|
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|
using UniqueDescriptorPool = UniqueHandle<vk::DescriptorPool>;
|
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|
using UniqueDescriptorSet = UniqueHandle<vk::DescriptorSet>;
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|
using UniqueDescriptorSetLayout = UniqueHandle<vk::DescriptorSetLayout>;
|
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|
using UniqueDescriptorUpdateTemplate = UniqueHandle<vk::DescriptorUpdateTemplate>;
|
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|
using UniqueDevice = UniqueHandle<vk::Device>;
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|
using UniqueDeviceMemory = UniqueHandle<vk::DeviceMemory>;
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|
using UniqueEvent = UniqueHandle<vk::Event>;
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|
using UniqueFence = UniqueHandle<vk::Fence>;
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|
using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>;
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using UniqueImage = UniqueHandle<vk::Image>;
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using UniqueImageView = UniqueHandle<vk::ImageView>;
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|
using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>;
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|
using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>;
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using UniquePipeline = UniqueHandle<vk::Pipeline>;
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|
using UniquePipelineCache = UniqueHandle<vk::PipelineCache>;
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|
using UniquePipelineLayout = UniqueHandle<vk::PipelineLayout>;
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|
using UniqueQueryPool = UniqueHandle<vk::QueryPool>;
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|
using UniqueRenderPass = UniqueHandle<vk::RenderPass>;
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|
using UniqueSampler = UniqueHandle<vk::Sampler>;
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|
using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>;
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using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
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using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
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using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
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using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
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} // namespace Vulkan
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231
src/video_core/renderer_vulkan/vk_device.cpp
Normal file
231
src/video_core/renderer_vulkan/vk_device.cpp
Normal file
|
@ -0,0 +1,231 @@
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|
// Copyright 2018 yuzu Emulator Project
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|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
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|
|
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|
#include <map>
|
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|
#include <optional>
|
||||||
|
#include <set>
|
||||||
|
#include <vector>
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_device.h"
|
||||||
|
|
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|
namespace Vulkan {
|
||||||
|
|
||||||
|
namespace Alternatives {
|
||||||
|
|
||||||
|
constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
|
||||||
|
vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
|
||||||
|
constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
|
||||||
|
vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
|
||||||
|
|
||||||
|
} // namespace Alternatives
|
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|
|
||||||
|
constexpr const vk::Format* GetFormatAlternatives(vk::Format format) {
|
||||||
|
switch (format) {
|
||||||
|
case vk::Format::eD24UnormS8Uint:
|
||||||
|
return Alternatives::Depth24UnormS8Uint.data();
|
||||||
|
case vk::Format::eD16UnormS8Uint:
|
||||||
|
return Alternatives::Depth16UnormS8Uint.data();
|
||||||
|
default:
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties,
|
||||||
|
FormatType format_type) {
|
||||||
|
switch (format_type) {
|
||||||
|
case FormatType::Linear:
|
||||||
|
return properties.linearTilingFeatures;
|
||||||
|
case FormatType::Optimal:
|
||||||
|
return properties.optimalTilingFeatures;
|
||||||
|
case FormatType::Buffer:
|
||||||
|
return properties.bufferFeatures;
|
||||||
|
default:
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
|
||||||
|
vk::SurfaceKHR surface)
|
||||||
|
: physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
|
||||||
|
SetupFamilies(dldi, surface);
|
||||||
|
SetupProperties(dldi);
|
||||||
|
}
|
||||||
|
|
||||||
|
VKDevice::~VKDevice() = default;
|
||||||
|
|
||||||
|
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
|
||||||
|
const auto queue_cis = GetDeviceQueueCreateInfos();
|
||||||
|
vk::PhysicalDeviceFeatures device_features{};
|
||||||
|
|
||||||
|
const std::vector<const char*> extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||||
|
const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
|
||||||
|
0, nullptr, static_cast<u32>(extensions.size()),
|
||||||
|
extensions.data(), &device_features);
|
||||||
|
vk::Device dummy_logical;
|
||||||
|
if (physical.createDevice(&device_ci, nullptr, &dummy_logical, dldi) != vk::Result::eSuccess) {
|
||||||
|
LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
|
||||||
|
return false;
|
||||||
|
}
|
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|
|
||||||
|
dld.init(instance, dldi.vkGetInstanceProcAddr, dummy_logical, dldi.vkGetDeviceProcAddr);
|
||||||
|
logical = UniqueDevice(
|
||||||
|
dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
|
||||||
|
|
||||||
|
graphics_queue = logical->getQueue(graphics_family, 0, dld);
|
||||||
|
present_queue = logical->getQueue(present_family, 0, dld);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
|
||||||
|
vk::FormatFeatureFlags wanted_usage,
|
||||||
|
FormatType format_type) const {
|
||||||
|
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
|
||||||
|
return wanted_format;
|
||||||
|
}
|
||||||
|
// The wanted format is not supported by hardware, search for alternatives
|
||||||
|
const vk::Format* alternatives = GetFormatAlternatives(wanted_format);
|
||||||
|
if (alternatives == nullptr) {
|
||||||
|
LOG_CRITICAL(Render_Vulkan,
|
||||||
|
"Format={} with usage={} and type={} has no defined alternatives and host "
|
||||||
|
"hardware does not support it",
|
||||||
|
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
|
||||||
|
static_cast<u32>(format_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
return wanted_format;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::size_t i = 0;
|
||||||
|
for (vk::Format alternative = alternatives[0]; alternative != vk::Format{};
|
||||||
|
alternative = alternatives[++i]) {
|
||||||
|
if (!IsFormatSupported(alternative, wanted_usage, format_type))
|
||||||
|
continue;
|
||||||
|
LOG_WARNING(Render_Vulkan,
|
||||||
|
"Emulating format={} with alternative format={} with usage={} and type={}",
|
||||||
|
static_cast<u32>(wanted_format), static_cast<u32>(alternative),
|
||||||
|
static_cast<u32>(wanted_usage), static_cast<u32>(format_type));
|
||||||
|
return alternative;
|
||||||
|
}
|
||||||
|
|
||||||
|
// No alternatives found, panic
|
||||||
|
LOG_CRITICAL(Render_Vulkan,
|
||||||
|
"Format={} with usage={} and type={} is not supported by the host hardware and "
|
||||||
|
"doesn't support any of the alternatives",
|
||||||
|
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
|
||||||
|
static_cast<u32>(format_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
return wanted_format;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
|
||||||
|
FormatType format_type) const {
|
||||||
|
const auto it = format_properties.find(wanted_format);
|
||||||
|
if (it == format_properties.end()) {
|
||||||
|
LOG_CRITICAL(Render_Vulkan, "Unimplemented format query={}",
|
||||||
|
static_cast<u32>(wanted_format));
|
||||||
|
UNREACHABLE();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
const vk::FormatFeatureFlags supported_usage = GetFormatFeatures(it->second, format_type);
|
||||||
|
return (supported_usage & wanted_usage) == wanted_usage;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
|
||||||
|
vk::SurfaceKHR surface) {
|
||||||
|
const std::string swapchain_extension = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
|
||||||
|
|
||||||
|
bool has_swapchain{};
|
||||||
|
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
|
||||||
|
has_swapchain |= prop.extensionName == swapchain_extension;
|
||||||
|
}
|
||||||
|
if (!has_swapchain) {
|
||||||
|
// The device doesn't support creating swapchains.
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool has_graphics{}, has_present{};
|
||||||
|
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
|
||||||
|
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
|
||||||
|
const auto& family = queue_family_properties[i];
|
||||||
|
if (family.queueCount == 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
has_graphics |=
|
||||||
|
(family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
|
||||||
|
has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0;
|
||||||
|
}
|
||||||
|
if (!has_graphics || !has_present) {
|
||||||
|
// The device doesn't have a graphics and present queue.
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(Rodrigo): Check if the device matches all requeriments.
|
||||||
|
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
|
||||||
|
if (props.limits.maxUniformBufferRange < 65536) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Device is suitable.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
|
||||||
|
std::optional<u32> graphics_family_, present_family_;
|
||||||
|
|
||||||
|
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
|
||||||
|
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
|
||||||
|
if (graphics_family_ && present_family_)
|
||||||
|
break;
|
||||||
|
|
||||||
|
const auto& queue_family = queue_family_properties[i];
|
||||||
|
if (queue_family.queueCount == 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics)
|
||||||
|
graphics_family_ = i;
|
||||||
|
if (physical.getSurfaceSupportKHR(i, surface, dldi))
|
||||||
|
present_family_ = i;
|
||||||
|
}
|
||||||
|
ASSERT(graphics_family_ && present_family_);
|
||||||
|
|
||||||
|
graphics_family = *graphics_family_;
|
||||||
|
present_family = *present_family_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
|
||||||
|
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
|
||||||
|
device_type = props.deviceType;
|
||||||
|
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
|
||||||
|
static const float QUEUE_PRIORITY = 1.f;
|
||||||
|
|
||||||
|
std::set<u32> unique_queue_families = {graphics_family, present_family};
|
||||||
|
std::vector<vk::DeviceQueueCreateInfo> queue_cis;
|
||||||
|
|
||||||
|
for (u32 queue_family : unique_queue_families)
|
||||||
|
queue_cis.push_back({{}, queue_family, 1, &QUEUE_PRIORITY});
|
||||||
|
|
||||||
|
return queue_cis;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
|
||||||
|
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
|
||||||
|
std::map<vk::Format, vk::FormatProperties> format_properties;
|
||||||
|
|
||||||
|
const auto AddFormatQuery = [&format_properties, &dldi, physical](vk::Format format) {
|
||||||
|
format_properties.emplace(format, physical.getFormatProperties(format, dldi));
|
||||||
|
};
|
||||||
|
AddFormatQuery(vk::Format::eA8B8G8R8UnormPack32);
|
||||||
|
AddFormatQuery(vk::Format::eR5G6B5UnormPack16);
|
||||||
|
AddFormatQuery(vk::Format::eD32Sfloat);
|
||||||
|
AddFormatQuery(vk::Format::eD16UnormS8Uint);
|
||||||
|
AddFormatQuery(vk::Format::eD24UnormS8Uint);
|
||||||
|
AddFormatQuery(vk::Format::eD32SfloatS8Uint);
|
||||||
|
|
||||||
|
return format_properties;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
116
src/video_core/renderer_vulkan/vk_device.h
Normal file
116
src/video_core/renderer_vulkan/vk_device.h
Normal file
|
@ -0,0 +1,116 @@
|
||||||
|
// Copyright 2018 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
#include <vector>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
/// Format usage descriptor
|
||||||
|
enum class FormatType { Linear, Optimal, Buffer };
|
||||||
|
|
||||||
|
/// Handles data specific to a physical device.
|
||||||
|
class VKDevice final {
|
||||||
|
public:
|
||||||
|
explicit VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
|
||||||
|
vk::SurfaceKHR surface);
|
||||||
|
~VKDevice();
|
||||||
|
|
||||||
|
/// Initializes the device. Returns true on success.
|
||||||
|
bool Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a format supported by the device for the passed requeriments.
|
||||||
|
* @param wanted_format The ideal format to be returned. It may not be the returned format.
|
||||||
|
* @param wanted_usage The usage that must be fulfilled even if the format is not supported.
|
||||||
|
* @param format_type Format type usage.
|
||||||
|
* @returns A format supported by the device.
|
||||||
|
*/
|
||||||
|
vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
|
||||||
|
FormatType format_type) const;
|
||||||
|
|
||||||
|
/// Returns the dispatch loader with direct function pointers of the device
|
||||||
|
const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
|
||||||
|
return dld;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the logical device
|
||||||
|
vk::Device GetLogical() const {
|
||||||
|
return logical.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the physical device.
|
||||||
|
vk::PhysicalDevice GetPhysical() const {
|
||||||
|
return physical;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the main graphics queue.
|
||||||
|
vk::Queue GetGraphicsQueue() const {
|
||||||
|
return graphics_queue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the main present queue.
|
||||||
|
vk::Queue GetPresentQueue() const {
|
||||||
|
return present_queue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns main graphics queue family index.
|
||||||
|
u32 GetGraphicsFamily() const {
|
||||||
|
return graphics_family;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns main present queue family index.
|
||||||
|
u32 GetPresentFamily() const {
|
||||||
|
return present_family;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns if the device is integrated with the host CPU
|
||||||
|
bool IsIntegrated() const {
|
||||||
|
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns uniform buffer alignment requeriment
|
||||||
|
u64 GetUniformBufferAlignment() const {
|
||||||
|
return uniform_buffer_alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Checks if the physical device is suitable.
|
||||||
|
static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
|
||||||
|
vk::SurfaceKHR surface);
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// Sets up queue families.
|
||||||
|
void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
|
||||||
|
|
||||||
|
/// Sets up device properties.
|
||||||
|
void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
|
||||||
|
|
||||||
|
/// Returns a list of queue initialization descriptors.
|
||||||
|
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
|
||||||
|
|
||||||
|
/// Returns true if a format is supported.
|
||||||
|
bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
|
||||||
|
FormatType format_type) const;
|
||||||
|
|
||||||
|
/// Returns the device properties for Vulkan formats.
|
||||||
|
static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
|
||||||
|
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
|
||||||
|
|
||||||
|
const vk::PhysicalDevice physical; ///< Physical device
|
||||||
|
vk::DispatchLoaderDynamic dld; ///< Device function pointers
|
||||||
|
UniqueDevice logical; ///< Logical device
|
||||||
|
vk::Queue graphics_queue; ///< Main graphics queue
|
||||||
|
vk::Queue present_queue; ///< Main present queue
|
||||||
|
u32 graphics_family{}; ///< Main graphics queue family index
|
||||||
|
u32 present_family{}; ///< Main present queue family index
|
||||||
|
vk::PhysicalDeviceType device_type; ///< Physical device type
|
||||||
|
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment
|
||||||
|
std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
Loading…
Reference in a new issue