mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Merge pull request #1873 from lioncash/const
loaders: Make GetFileType() a const qualified member function
This commit is contained in:
commit
f85134021f
|
@ -33,7 +33,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -131,7 +131,7 @@ public:
|
|||
* Returns the type of this file
|
||||
* @return FileType corresponding to the loaded file
|
||||
*/
|
||||
virtual FileType GetFileType() = 0;
|
||||
virtual FileType GetFileType() const = 0;
|
||||
|
||||
/**
|
||||
* Load the application and return the created Process instance
|
||||
|
|
|
@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
|
|||
return IdentifyTypeImpl(nax);
|
||||
}
|
||||
|
||||
FileType AppLoader_NAX::GetFileType() {
|
||||
FileType AppLoader_NAX::GetFileType() const {
|
||||
return IdentifyTypeImpl(*nax);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override;
|
||||
FileType GetFileType() const override;
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ public:
|
|||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
|
|
@ -99,12 +99,14 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
|||
compatibility = it->second.first;
|
||||
}
|
||||
|
||||
const auto file_type = loader.GetFileType();
|
||||
const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
|
||||
|
||||
QList<QStandardItem*> list{
|
||||
new GameListItemPath(
|
||||
FormatGameName(path), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType())), program_id),
|
||||
new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
|
||||
file_type_string, program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType()))),
|
||||
new GameListItem(file_type_string),
|
||||
new GameListItemSize(FileUtil::GetSize(path)),
|
||||
};
|
||||
|
||||
|
@ -196,12 +198,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
|||
const bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
std::unique_ptr<Loader::AppLoader> loader =
|
||||
Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
|
||||
loader->GetFileType() == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown))
|
||||
auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto file_type = loader->GetFileType();
|
||||
if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
|
Loading…
Reference in a new issue