mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
renderer_vulkan: add locks to avoid scheduler flushes from CPU
This commit is contained in:
parent
2244b613cf
commit
d9dde7e6f3
|
@ -86,7 +86,10 @@ public:
|
|||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
QueueFence(new_fence);
|
||||
}
|
||||
if (!delay_fence) {
|
||||
func();
|
||||
}
|
||||
|
|
|
@ -132,12 +132,16 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
|||
const bool use_accelerated =
|
||||
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
||||
const bool is_srgb = use_accelerated && screen_info.is_srgb;
|
||||
|
||||
{
|
||||
std::scoped_lock lock{rasterizer.LockCaches()};
|
||||
RenderScreenshot(*framebuffer, use_accelerated);
|
||||
|
||||
Frame* frame = present_manager.GetRenderFrame();
|
||||
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
|
||||
scheduler.Flush(*frame->render_ready);
|
||||
present_manager.Present(frame);
|
||||
}
|
||||
|
||||
gpu.RendererFrameEndNotify();
|
||||
rasterizer.TickFrame();
|
||||
|
|
|
@ -198,7 +198,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
if (!pipeline) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
// update engine as channel may be different.
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
@ -708,6 +708,7 @@ void RasterizerVulkan::TiledCacheBarrier() {
|
|||
}
|
||||
|
||||
void RasterizerVulkan::FlushCommands() {
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
if (draw_counter == 0) {
|
||||
return;
|
||||
}
|
||||
|
@ -805,6 +806,7 @@ void RasterizerVulkan::FlushWork() {
|
|||
if ((++draw_counter & 7) != 7) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
if (draw_counter < DRAWS_TO_DISPATCH) {
|
||||
// Send recorded tasks to the worker thread
|
||||
scheduler.DispatchWork();
|
||||
|
@ -1486,7 +1488,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
|||
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
|
||||
CreateChannel(channel);
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
texture_cache.CreateChannel(channel);
|
||||
buffer_cache.CreateChannel(channel);
|
||||
}
|
||||
|
@ -1499,7 +1501,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
|
|||
const s32 channel_id = channel.bind_id;
|
||||
BindToChannel(channel_id);
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
texture_cache.BindToChannel(channel_id);
|
||||
buffer_cache.BindToChannel(channel_id);
|
||||
}
|
||||
|
@ -1512,7 +1514,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
|
|||
void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
|
||||
EraseChannel(channel_id);
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
std::scoped_lock lock{LockCaches()};
|
||||
texture_cache.EraseChannel(channel_id);
|
||||
buffer_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
|
|
@ -133,6 +133,10 @@ public:
|
|||
|
||||
void ReleaseChannel(s32 channel_id) override;
|
||||
|
||||
std::scoped_lock<std::recursive_mutex, std::recursive_mutex> LockCaches() {
|
||||
return std::scoped_lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr size_t MAX_TEXTURES = 192;
|
||||
static constexpr size_t MAX_IMAGES = 48;
|
||||
|
|
Loading…
Reference in a new issue