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NvHostChannels: improve hack for supporting multiple channels.
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c2b7de66b3
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d97d409647
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@ -47,15 +47,21 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
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} // Anonymous namespace
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std::unordered_map<DeviceFD, u32> nvhost_nvdec_common::fd_to_id{};
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std::deque<u32> nvhost_nvdec_common::syncpts_accumulated{};
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nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_,
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NvCore::ChannelType channel_type_)
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: nvdevice{system_}, core{core_}, syncpoint_manager{core.GetSyncpointManager()},
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nvmap{core.GetNvMapFile()}, channel_type{channel_type_} {
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channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false);
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if (syncpts_accumulated.empty()) {
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channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false);
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} else {
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channel_syncpoint = syncpts_accumulated.front();
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syncpts_accumulated.pop_front();
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}
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}
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nvhost_nvdec_common::~nvhost_nvdec_common() {
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syncpoint_manager.FreeSyncpoint(channel_syncpoint);
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syncpts_accumulated.push_back(channel_syncpoint);
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}
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NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
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@ -3,6 +3,7 @@
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#pragma once
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#include <deque>
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#include <vector>
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -127,6 +128,8 @@ protected:
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NvCore::NvMap& nvmap;
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NvCore::ChannelType channel_type;
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std::array<u32, MaxSyncPoints> device_syncpoints{};
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static std::deque<u32> syncpts_accumulated;
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};
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}; // namespace Devices
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} // namespace Service::Nvidia
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