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ns: move IDevelopInterface
This commit is contained in:
parent
ae83ee28a3
commit
cf0de18982
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@ -745,6 +745,8 @@ add_library(core STATIC
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hle/service/ns/application_version_interface.h
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hle/service/ns/content_management_interface.cpp
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hle/service/ns/content_management_interface.h
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hle/service/ns/develop_interface.cpp
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hle/service/ns/develop_interface.h
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hle/service/ns/document_interface.cpp
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hle/service/ns/document_interface.h
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hle/service/ns/download_task_interface.cpp
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38
src/core/hle/service/ns/develop_interface.cpp
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38
src/core/hle/service/ns/develop_interface.cpp
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@ -0,0 +1,38 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ns/develop_interface.h"
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namespace Service::NS {
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IDevelopInterface::IDevelopInterface(Core::System& system_) : ServiceFramework{system_, "ns:dev"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "LaunchProgram"},
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{1, nullptr, "TerminateProcess"},
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{2, nullptr, "TerminateProgram"},
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{4, nullptr, "GetShellEvent"},
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{5, nullptr, "GetShellEventInfo"},
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{6, nullptr, "TerminateApplication"},
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{7, nullptr, "PrepareLaunchProgramFromHost"},
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{8, nullptr, "LaunchApplicationFromHost"},
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{9, nullptr, "LaunchApplicationWithStorageIdForDevelop"},
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{10, nullptr, "IsSystemMemoryResourceLimitBoosted"},
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{11, nullptr, "GetRunningApplicationProcessIdForDevelop"},
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{12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActiveForDevelop"},
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{13, nullptr, "CreateApplicationResourceForDevelop"},
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{14, nullptr, "IsPreomiaForDevelop"},
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{15, nullptr, "GetApplicationProgramIdFromHost"},
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{16, nullptr, "RefreshCachedDebugValues"},
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{17, nullptr, "PrepareLaunchApplicationFromHost"},
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{18, nullptr, "GetLaunchEvent"},
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{19, nullptr, "GetLaunchResult"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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IDevelopInterface::~IDevelopInterface() = default;
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} // namespace Service::NS
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16
src/core/hle/service/ns/develop_interface.h
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16
src/core/hle/service/ns/develop_interface.h
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@ -0,0 +1,16 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service::NS {
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class IDevelopInterface final : public ServiceFramework<IDevelopInterface> {
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public:
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explicit IDevelopInterface(Core::System& system_);
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~IDevelopInterface() override;
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};
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} // namespace Service::NS
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@ -14,6 +14,7 @@
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#include "core/hle/service/ns/account_proxy_interface.h"
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#include "core/hle/service/ns/application_version_interface.h"
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#include "core/hle/service/ns/content_management_interface.h"
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#include "core/hle/service/ns/develop_interface.h"
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#include "core/hle/service/ns/document_interface.h"
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#include "core/hle/service/ns/download_task_interface.h"
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#include "core/hle/service/ns/dynamic_rights_interface.h"
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@ -499,37 +500,6 @@ std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface
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return GetInterface<IApplicationManagerInterface>(system);
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}
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class NS_DEV final : public ServiceFramework<NS_DEV> {
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public:
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explicit NS_DEV(Core::System& system_) : ServiceFramework{system_, "ns:dev"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "LaunchProgram"},
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{1, nullptr, "TerminateProcess"},
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{2, nullptr, "TerminateProgram"},
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{4, nullptr, "GetShellEvent"},
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{5, nullptr, "GetShellEventInfo"},
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{6, nullptr, "TerminateApplication"},
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{7, nullptr, "PrepareLaunchProgramFromHost"},
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{8, nullptr, "LaunchApplicationFromHost"},
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{9, nullptr, "LaunchApplicationWithStorageIdForDevelop"},
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{10, nullptr, "IsSystemMemoryResourceLimitBoosted"},
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{11, nullptr, "GetRunningApplicationProcessIdForDevelop"},
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{12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActiveForDevelop"},
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{13, nullptr, "CreateApplicationResourceForDevelop"},
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{14, nullptr, "IsPreomiaForDevelop"},
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{15, nullptr, "GetApplicationProgramIdFromHost"},
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{16, nullptr, "RefreshCachedDebugValues"},
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{17, nullptr, "PrepareLaunchApplicationFromHost"},
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{18, nullptr, "GetLaunchEvent"},
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{19, nullptr, "GetLaunchResult"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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};
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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@ -540,7 +510,7 @@ void LoopProcess(Core::System& system) {
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server_manager->RegisterNamedService("ns:web", std::make_shared<NS>("ns:web", system));
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server_manager->RegisterNamedService("ns:ro", std::make_shared<NS>("ns:ro", system));
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server_manager->RegisterNamedService("ns:dev", std::make_shared<NS_DEV>(system));
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server_manager->RegisterNamedService("ns:dev", std::make_shared<IDevelopInterface>(system));
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server_manager->RegisterNamedService("ns:su", std::make_shared<ISystemUpdateInterface>(system));
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server_manager->RegisterNamedService("ns:vm",
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std::make_shared<IVulnerabilityManagerInterface>(system));
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