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Merge pull request #3258 from FernandoS27/shader-amend
Shader_IR: add the ability to amend code in the shader ir.
This commit is contained in:
commit
cd0a7dfdbc
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@ -751,6 +751,9 @@ private:
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Expression Visit(const Node& node) {
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Expression Visit(const Node& node) {
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if (const auto operation = std::get_if<OperationNode>(&*node)) {
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if (const auto operation = std::get_if<OperationNode>(&*node)) {
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if (const auto amend_index = operation->GetAmendIndex()) {
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Visit(ir.GetAmendNode(*amend_index)).CheckVoid();
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}
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const auto operation_index = static_cast<std::size_t>(operation->GetCode());
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const auto operation_index = static_cast<std::size_t>(operation->GetCode());
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if (operation_index >= operation_decompilers.size()) {
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if (operation_index >= operation_decompilers.size()) {
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UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
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UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
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@ -872,6 +875,9 @@ private:
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}
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}
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if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
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if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
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if (const auto amend_index = conditional->GetAmendIndex()) {
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Visit(ir.GetAmendNode(*amend_index)).CheckVoid();
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}
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// It's invalid to call conditional on nested nodes, use an operation instead
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// It's invalid to call conditional on nested nodes, use an operation instead
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code.AddLine("if ({}) {{", Visit(conditional->GetCondition()).AsBool());
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code.AddLine("if ({}) {{", Visit(conditional->GetCondition()).AsBool());
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++code.scope;
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++code.scope;
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@ -954,6 +954,10 @@ private:
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Expression Visit(const Node& node) {
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Expression Visit(const Node& node) {
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if (const auto operation = std::get_if<OperationNode>(&*node)) {
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if (const auto operation = std::get_if<OperationNode>(&*node)) {
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if (const auto amend_index = operation->GetAmendIndex()) {
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[[maybe_unused]] const Type type = Visit(ir.GetAmendNode(*amend_index)).type;
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ASSERT(type == Type::Void);
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}
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const auto operation_index = static_cast<std::size_t>(operation->GetCode());
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const auto operation_index = static_cast<std::size_t>(operation->GetCode());
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const auto decompiler = operation_decompilers[operation_index];
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const auto decompiler = operation_decompilers[operation_index];
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if (decompiler == nullptr) {
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if (decompiler == nullptr) {
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@ -1142,6 +1146,10 @@ private:
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}
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}
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if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
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if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
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if (const auto amend_index = conditional->GetAmendIndex()) {
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[[maybe_unused]] const Type type = Visit(ir.GetAmendNode(*amend_index)).type;
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ASSERT(type == Type::Void);
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}
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// It's invalid to call conditional on nested nodes, use an operation instead
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// It's invalid to call conditional on nested nodes, use an operation instead
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const Id true_label = OpLabel();
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const Id true_label = OpLabel();
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const Id skip_label = OpLabel();
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const Id skip_label = OpLabel();
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@ -392,8 +392,30 @@ struct MetaImage {
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using Meta =
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using Meta =
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std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
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std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
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class AmendNode {
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public:
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std::optional<std::size_t> GetAmendIndex() const {
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if (amend_index == amend_null_index) {
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return std::nullopt;
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}
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return {amend_index};
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}
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void SetAmendIndex(std::size_t index) {
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amend_index = index;
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}
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void ClearAmend() {
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amend_index = amend_null_index;
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}
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private:
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static constexpr std::size_t amend_null_index = 0xFFFFFFFFFFFFFFFFULL;
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std::size_t amend_index{amend_null_index};
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};
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/// Holds any kind of operation that can be done in the IR
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/// Holds any kind of operation that can be done in the IR
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class OperationNode final {
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class OperationNode final : public AmendNode {
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public:
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public:
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explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {}
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explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {}
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@ -433,7 +455,7 @@ private:
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};
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};
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/// Encloses inside any kind of node that returns a boolean conditionally-executed code
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/// Encloses inside any kind of node that returns a boolean conditionally-executed code
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class ConditionalNode final {
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class ConditionalNode final : public AmendNode {
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public:
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public:
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explicit ConditionalNode(Node condition, std::vector<Node>&& code)
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explicit ConditionalNode(Node condition, std::vector<Node>&& code)
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: condition{std::move(condition)}, code{std::move(code)} {}
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: condition{std::move(condition)}, code{std::move(code)} {}
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@ -446,4 +446,10 @@ Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) {
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Immediate(bits));
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Immediate(bits));
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}
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}
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std::size_t ShaderIR::DeclareAmend(Node new_amend) {
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const std::size_t id = amend_code.size();
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amend_code.push_back(new_amend);
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return id;
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}
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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@ -176,6 +176,10 @@ public:
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/// Returns a condition code evaluated from internal flags
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/// Returns a condition code evaluated from internal flags
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Node GetConditionCode(Tegra::Shader::ConditionCode cc) const;
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Node GetConditionCode(Tegra::Shader::ConditionCode cc) const;
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const Node& GetAmendNode(std::size_t index) const {
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return amend_code[index];
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}
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private:
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private:
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friend class ASTDecoder;
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friend class ASTDecoder;
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@ -392,6 +396,9 @@ private:
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Tegra::Shader::Instruction instr,
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Tegra::Shader::Instruction instr,
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bool is_write);
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bool is_write);
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/// Register new amending code and obtain the reference id.
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std::size_t DeclareAmend(Node new_amend);
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const ProgramCode& program_code;
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const ProgramCode& program_code;
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const u32 main_offset;
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const u32 main_offset;
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const CompilerSettings settings;
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const CompilerSettings settings;
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@ -406,6 +413,7 @@ private:
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std::map<u32, NodeBlock> basic_blocks;
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std::map<u32, NodeBlock> basic_blocks;
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NodeBlock global_code;
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NodeBlock global_code;
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ASTManager program_manager{true, true};
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ASTManager program_manager{true, true};
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std::vector<Node> amend_code;
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std::set<u32> used_registers;
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std::set<u32> used_registers;
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std::set<Tegra::Shader::Pred> used_predicates;
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std::set<Tegra::Shader::Pred> used_predicates;
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