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https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Merge pull request #9842 from german77/proper_real_mouse
core: hid: Fix native mouse mapping
This commit is contained in:
commit
ca8a804a3c
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@ -76,6 +76,13 @@ void LogSettings() {
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log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
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log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
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log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
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log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
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log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
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log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
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log_setting("Input_EnableTouch", values.touchscreen.enabled);
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log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
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log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
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log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
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log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
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log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
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log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
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log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
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log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
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}
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}
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@ -19,52 +19,53 @@ void EmulatedDevices::ReloadFromSettings() {
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void EmulatedDevices::ReloadInput() {
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void EmulatedDevices::ReloadInput() {
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// If you load any device here add the equivalent to the UnloadInput() function
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// If you load any device here add the equivalent to the UnloadInput() function
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// Native Mouse is mapped on port 1, pad 0
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const Common::ParamPackage mouse_params{"engine:mouse,port:1,pad:0"};
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// Keyboard keys is mapped on port 1, pad 0 for normal keys, pad 1 for moddifier keys
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const Common::ParamPackage keyboard_params{"engine:keyboard,port:1"};
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std::size_t key_index = 0;
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std::size_t key_index = 0;
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for (auto& mouse_device : mouse_button_devices) {
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for (auto& mouse_device : mouse_button_devices) {
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Common::ParamPackage mouse_params;
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Common::ParamPackage mouse_button_params = mouse_params;
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mouse_params.Set("engine", "mouse");
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mouse_button_params.Set("button", static_cast<int>(key_index));
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mouse_params.Set("button", static_cast<int>(key_index));
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mouse_device = Common::Input::CreateInputDevice(mouse_button_params);
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mouse_device = Common::Input::CreateInputDevice(mouse_params);
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key_index++;
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key_index++;
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}
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}
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mouse_stick_device =
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Common::ParamPackage mouse_position_params = mouse_params;
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Common::Input::CreateInputDeviceFromString("engine:mouse,axis_x:0,axis_y:1");
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mouse_position_params.Set("axis_x", 0);
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mouse_position_params.Set("axis_y", 1);
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mouse_position_params.Set("deadzone", 0.0f);
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mouse_position_params.Set("range", 1.0f);
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mouse_position_params.Set("threshold", 0.0f);
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mouse_stick_device = Common::Input::CreateInputDevice(mouse_position_params);
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// First two axis are reserved for mouse position
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// First two axis are reserved for mouse position
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key_index = 2;
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key_index = 2;
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for (auto& mouse_device : mouse_analog_devices) {
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for (auto& mouse_device : mouse_wheel_devices) {
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// Mouse axis are only mapped on port 1, pad 0
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Common::ParamPackage mouse_wheel_params = mouse_params;
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Common::ParamPackage mouse_params;
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mouse_wheel_params.Set("axis", static_cast<int>(key_index));
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mouse_params.Set("engine", "mouse");
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mouse_device = Common::Input::CreateInputDevice(mouse_wheel_params);
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mouse_params.Set("axis", static_cast<int>(key_index));
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mouse_params.Set("port", 1);
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mouse_params.Set("pad", 0);
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mouse_device = Common::Input::CreateInputDevice(mouse_params);
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key_index++;
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key_index++;
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}
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}
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key_index = 0;
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key_index = 0;
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for (auto& keyboard_device : keyboard_devices) {
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for (auto& keyboard_device : keyboard_devices) {
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// Keyboard keys are only mapped on port 1, pad 0
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Common::ParamPackage keyboard_key_params = keyboard_params;
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Common::ParamPackage keyboard_params;
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keyboard_key_params.Set("button", static_cast<int>(key_index));
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keyboard_params.Set("engine", "keyboard");
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keyboard_key_params.Set("pad", 0);
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keyboard_params.Set("button", static_cast<int>(key_index));
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keyboard_device = Common::Input::CreateInputDevice(keyboard_key_params);
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keyboard_params.Set("port", 1);
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keyboard_params.Set("pad", 0);
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keyboard_device = Common::Input::CreateInputDevice(keyboard_params);
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key_index++;
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key_index++;
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}
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}
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key_index = 0;
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key_index = 0;
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for (auto& keyboard_device : keyboard_modifier_devices) {
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for (auto& keyboard_device : keyboard_modifier_devices) {
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// Keyboard moddifiers are only mapped on port 1, pad 1
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Common::ParamPackage keyboard_moddifier_params = keyboard_params;
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Common::ParamPackage keyboard_params;
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keyboard_moddifier_params.Set("button", static_cast<int>(key_index));
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keyboard_params.Set("engine", "keyboard");
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keyboard_moddifier_params.Set("pad", 1);
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keyboard_params.Set("button", static_cast<int>(key_index));
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keyboard_device = Common::Input::CreateInputDevice(keyboard_moddifier_params);
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keyboard_params.Set("port", 1);
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keyboard_params.Set("pad", 1);
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keyboard_device = Common::Input::CreateInputDevice(keyboard_params);
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key_index++;
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key_index++;
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}
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}
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@ -80,14 +81,14 @@ void EmulatedDevices::ReloadInput() {
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});
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});
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}
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}
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for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
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for (std::size_t index = 0; index < mouse_wheel_devices.size(); ++index) {
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if (!mouse_analog_devices[index]) {
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if (!mouse_wheel_devices[index]) {
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continue;
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continue;
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}
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}
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mouse_analog_devices[index]->SetCallback({
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mouse_wheel_devices[index]->SetCallback({
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.on_change =
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMouseAnalog(callback, index);
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SetMouseWheel(callback, index);
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},
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},
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});
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});
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}
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}
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@ -95,7 +96,9 @@ void EmulatedDevices::ReloadInput() {
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if (mouse_stick_device) {
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if (mouse_stick_device) {
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mouse_stick_device->SetCallback({
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mouse_stick_device->SetCallback({
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.on_change =
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.on_change =
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[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
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[this](const Common::Input::CallbackStatus& callback) {
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SetMousePosition(callback);
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},
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});
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});
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}
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}
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@ -128,7 +131,7 @@ void EmulatedDevices::UnloadInput() {
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for (auto& button : mouse_button_devices) {
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for (auto& button : mouse_button_devices) {
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button.reset();
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button.reset();
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}
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}
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for (auto& analog : mouse_analog_devices) {
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for (auto& analog : mouse_wheel_devices) {
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analog.reset();
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analog.reset();
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}
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}
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mouse_stick_device.reset();
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mouse_stick_device.reset();
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@ -362,18 +365,18 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
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TriggerOnChange(DeviceTriggerType::Mouse);
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TriggerOnChange(DeviceTriggerType::Mouse);
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}
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}
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void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
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void EmulatedDevices::SetMouseWheel(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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std::size_t index) {
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if (index >= device_status.mouse_analog_values.size()) {
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if (index >= device_status.mouse_wheel_values.size()) {
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return;
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return;
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}
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}
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std::unique_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto analog_value = TransformToAnalog(callback);
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const auto analog_value = TransformToAnalog(callback);
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device_status.mouse_analog_values[index] = analog_value;
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device_status.mouse_wheel_values[index] = analog_value;
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if (is_configuring) {
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if (is_configuring) {
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device_status.mouse_position_state = {};
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device_status.mouse_wheel_state = {};
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lock.unlock();
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lock.unlock();
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TriggerOnChange(DeviceTriggerType::Mouse);
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TriggerOnChange(DeviceTriggerType::Mouse);
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return;
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return;
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@ -392,7 +395,7 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
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TriggerOnChange(DeviceTriggerType::Mouse);
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TriggerOnChange(DeviceTriggerType::Mouse);
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}
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}
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void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
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void EmulatedDevices::SetMousePosition(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto touch_value = TransformToTouch(callback);
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const auto touch_value = TransformToTouch(callback);
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@ -23,8 +23,8 @@ using KeyboardModifierDevices = std::array<std::unique_ptr<Common::Input::InputD
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Settings::NativeKeyboard::NumKeyboardMods>;
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Settings::NativeKeyboard::NumKeyboardMods>;
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using MouseButtonDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
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using MouseButtonDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
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Settings::NativeMouseButton::NumMouseButtons>;
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Settings::NativeMouseButton::NumMouseButtons>;
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using MouseAnalogDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
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using MouseWheelDevices = std::array<std::unique_ptr<Common::Input::InputDevice>,
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Settings::NativeMouseWheel::NumMouseWheels>;
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Settings::NativeMouseWheel::NumMouseWheels>;
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using MouseStickDevice = std::unique_ptr<Common::Input::InputDevice>;
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using MouseStickDevice = std::unique_ptr<Common::Input::InputDevice>;
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using MouseButtonParams =
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using MouseButtonParams =
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@ -36,7 +36,7 @@ using KeyboardModifierValues =
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std::array<Common::Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardMods>;
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std::array<Common::Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardMods>;
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using MouseButtonValues =
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using MouseButtonValues =
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std::array<Common::Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>;
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std::array<Common::Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>;
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using MouseAnalogValues =
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using MouseWheelValues =
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std::array<Common::Input::AnalogStatus, Settings::NativeMouseWheel::NumMouseWheels>;
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std::array<Common::Input::AnalogStatus, Settings::NativeMouseWheel::NumMouseWheels>;
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using MouseStickValue = Common::Input::TouchStatus;
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using MouseStickValue = Common::Input::TouchStatus;
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@ -50,7 +50,7 @@ struct DeviceStatus {
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KeyboardValues keyboard_values{};
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KeyboardValues keyboard_values{};
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KeyboardModifierValues keyboard_moddifier_values{};
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KeyboardModifierValues keyboard_moddifier_values{};
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MouseButtonValues mouse_button_values{};
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MouseButtonValues mouse_button_values{};
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MouseAnalogValues mouse_analog_values{};
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MouseWheelValues mouse_wheel_values{};
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MouseStickValue mouse_stick_value{};
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MouseStickValue mouse_stick_value{};
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// Data for HID serices
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// Data for HID serices
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@ -111,15 +111,6 @@ public:
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/// Reverts any mapped changes made that weren't saved
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/// Reverts any mapped changes made that weren't saved
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void RestoreConfig();
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void RestoreConfig();
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// Returns the current mapped ring device
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Common::ParamPackage GetRingParam() const;
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/**
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* Updates the current mapped ring device
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* @param param ParamPackage with ring sensor data to be mapped
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*/
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void SetRingParam(Common::ParamPackage param);
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/// Returns the latest status of button input from the keyboard with parameters
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/// Returns the latest status of button input from the keyboard with parameters
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KeyboardValues GetKeyboardValues() const;
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KeyboardValues GetKeyboardValues() const;
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@ -187,19 +178,13 @@ private:
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* @param callback A CallbackStatus containing the wheel status
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* @param callback A CallbackStatus containing the wheel status
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* @param index wheel ID to be updated
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* @param index wheel ID to be updated
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*/
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*/
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void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
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void SetMouseWheel(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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/**
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* Updates the mouse position status of the mouse device
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* Updates the mouse position status of the mouse device
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* @param callback A CallbackStatus containing the position status
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* @param callback A CallbackStatus containing the position status
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*/
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*/
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void SetMouseStick(const Common::Input::CallbackStatus& callback);
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void SetMousePosition(const Common::Input::CallbackStatus& callback);
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/**
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* Updates the ring analog sensor status of the ring controller
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* @param callback A CallbackStatus containing the force status
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*/
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void SetRingAnalog(const Common::Input::CallbackStatus& callback);
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/**
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/**
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* Triggers a callback that something has changed on the device status
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* Triggers a callback that something has changed on the device status
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@ -212,7 +197,7 @@ private:
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KeyboardDevices keyboard_devices;
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KeyboardDevices keyboard_devices;
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KeyboardModifierDevices keyboard_modifier_devices;
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KeyboardModifierDevices keyboard_modifier_devices;
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MouseButtonDevices mouse_button_devices;
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MouseButtonDevices mouse_button_devices;
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MouseAnalogDevices mouse_analog_devices;
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MouseWheelDevices mouse_wheel_devices;
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MouseStickDevice mouse_stick_device;
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MouseStickDevice mouse_stick_device;
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mutable std::mutex mutex;
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mutable std::mutex mutex;
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@ -65,6 +65,11 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
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}
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}
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void Controller_Gesture::ReadTouchInput() {
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void Controller_Gesture::ReadTouchInput() {
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if (!Settings::values.touchscreen.enabled) {
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fingers = {};
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return;
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}
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const auto touch_status = console->GetTouch();
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const auto touch_status = console->GetTouch();
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for (std::size_t id = 0; id < fingers.size(); ++id) {
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for (std::size_t id = 0; id < fingers.size(); ++id) {
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fingers[id] = touch_status[id];
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fingers[id] = touch_status[id];
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@ -33,10 +33,11 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
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return;
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return;
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}
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}
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next_state = {};
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const auto& last_entry = shared_memory->mouse_lifo.ReadCurrentEntry().state;
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const auto& last_entry = shared_memory->mouse_lifo.ReadCurrentEntry().state;
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next_state.sampling_number = last_entry.sampling_number + 1;
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next_state.sampling_number = last_entry.sampling_number + 1;
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next_state.attribute.raw = 0;
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if (Settings::values.mouse_enabled) {
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if (Settings::values.mouse_enabled) {
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const auto& mouse_button_state = emulated_devices->GetMouseButtons();
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const auto& mouse_button_state = emulated_devices->GetMouseButtons();
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const auto& mouse_position_state = emulated_devices->GetMousePosition();
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const auto& mouse_position_state = emulated_devices->GetMousePosition();
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@ -58,6 +58,11 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
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}
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}
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if (!finger.pressed && current_touch.pressed) {
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if (!finger.pressed && current_touch.pressed) {
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// Ignore all touch fingers if disabled
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if (!Settings::values.touchscreen.enabled) {
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continue;
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}
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finger.attribute.start_touch.Assign(1);
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finger.attribute.start_touch.Assign(1);
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finger.pressed = true;
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finger.pressed = true;
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finger.position = current_touch.position;
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finger.position = current_touch.position;
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