mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
GPU: Added vertex attribute format registers.
This commit is contained in:
parent
ae28a52277
commit
c450d264eb
|
@ -34,6 +34,7 @@ public:
|
|||
static constexpr size_t NumRenderTargets = 8;
|
||||
static constexpr size_t NumCBData = 16;
|
||||
static constexpr size_t NumVertexArrays = 32;
|
||||
static constexpr size_t NumVertexAttributes = 32;
|
||||
static constexpr size_t MaxShaderProgram = 6;
|
||||
static constexpr size_t MaxShaderStage = 5;
|
||||
// Maximum number of const buffers per shader stage.
|
||||
|
@ -105,7 +106,18 @@ public:
|
|||
}
|
||||
} zeta;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8A);
|
||||
INSERT_PADDING_WORDS(0x5B);
|
||||
|
||||
union {
|
||||
BitField<0, 5, u32> buffer;
|
||||
BitField<6, 1, u32> constant;
|
||||
BitField<7, 14, u32> offset;
|
||||
BitField<21, 6, u32> size;
|
||||
BitField<27, 3, u32> type;
|
||||
BitField<31, 1, u32> bgra;
|
||||
} vertex_attrib_format[NumVertexAttributes];
|
||||
|
||||
INSERT_PADDING_WORDS(0xF);
|
||||
|
||||
struct {
|
||||
union {
|
||||
|
@ -348,6 +360,7 @@ private:
|
|||
ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
|
|
Loading…
Reference in a new issue