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More forgetting... duh
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@ -389,7 +389,7 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_
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}
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}
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switch (value->index()) {
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switch (value->index()) {
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case 0: // Operation Node
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case 0: // Operation Node
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Iterop(bb, value);
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SearchOperands(bb, value);
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break;
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break;
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case 2: // Genral Purpose Node
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case 2: // Genral Purpose Node
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if (const auto* gpr = std::get_if<GprNode>(value.get())) {
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if (const auto* gpr = std::get_if<GprNode>(value.get())) {
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@ -421,7 +421,7 @@ void ShaderIR::SearchOperands(NodeBlock& nb, Node var) {
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for (auto& operand : op->GetOperands()) {
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for (auto& operand : op->GetOperands()) {
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switch (operand->index()) {
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switch (operand->index()) {
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case 0: // Operation Node
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case 0: // Operation Node
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return Iterop(nb, operand);
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return SearchOperands(nb, operand);
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case 2: // General Purpose Node
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case 2: // General Purpose Node
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if (const auto* gpr = std::get_if<GprNode>(operand.get())) {
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if (const auto* gpr = std::get_if<GprNode>(operand.get())) {
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LOG_DEBUG(HW_GPU, "Child GprNode: index={}", gpr->GetIndex());
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LOG_DEBUG(HW_GPU, "Child GprNode: index={}", gpr->GetIndex());
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