mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
main: Connect game list remove signals to removal functions
This commit is contained in:
parent
de6b852dc2
commit
85e1facfe6
|
@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() {
|
|||
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
|
||||
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
|
||||
&GMainWindow::OnTransferableShaderCacheOpenFile);
|
||||
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
|
||||
&GMainWindow::OnGameListRemoveInstalledEntry);
|
||||
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
|
||||
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
|
@ -1322,14 +1325,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
|
|||
}
|
||||
|
||||
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
const QString shader_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||
const QString tranferable_shader_cache_folder_path =
|
||||
const QString transferable_shader_cache_folder_path =
|
||||
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||
const QString transferable_shader_cache_file_path =
|
||||
tranferable_shader_cache_folder_path + QDir::separator() +
|
||||
transferable_shader_cache_folder_path + QDir::separator() +
|
||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||
|
||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||
|
@ -1350,7 +1351,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
|||
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
|
||||
QProcess::startDetached(explorer, param);
|
||||
#else
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -1394,6 +1395,163 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
|
|||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
|
||||
QString entry_type;
|
||||
|
||||
switch (type) {
|
||||
case InstalledEntryType::Game:
|
||||
entry_type = tr("Contents");
|
||||
break;
|
||||
case InstalledEntryType::Update:
|
||||
entry_type = tr("Update");
|
||||
break;
|
||||
case InstalledEntryType::AddOnContent:
|
||||
entry_type = tr("DLC");
|
||||
break;
|
||||
}
|
||||
|
||||
if (QMessageBox::question(
|
||||
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool res;
|
||||
|
||||
switch (type) {
|
||||
case InstalledEntryType::Game:
|
||||
res = Core::System::GetInstance()
|
||||
.GetFileSystemController()
|
||||
.GetUserNANDContents()
|
||||
->RemoveExistingEntry(program_id);
|
||||
|
||||
if (res) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed base game."));
|
||||
} else {
|
||||
QMessageBox::warning(
|
||||
this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("The base game is not installed in the NAND and cannot be removed."));
|
||||
}
|
||||
[[fallthrough]];
|
||||
case InstalledEntryType::Update:
|
||||
res = Core::System::GetInstance()
|
||||
.GetFileSystemController()
|
||||
.GetUserNANDContents()
|
||||
->RemoveExistingEntry(program_id | 0x800);
|
||||
|
||||
if (res) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed update."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("There is no update installed for this title."));
|
||||
}
|
||||
|
||||
if (type == InstalledEntryType::Game) {
|
||||
[[fallthrough]];
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
case InstalledEntryType::AddOnContent:
|
||||
u32 count{};
|
||||
const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
|
||||
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
|
||||
for (const auto& entry : dlc_entries) {
|
||||
if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
|
||||
res = Core::System::GetInstance()
|
||||
.GetFileSystemController()
|
||||
.GetUserNANDContents()
|
||||
->RemoveExistingEntry(entry.title_id);
|
||||
if (res) {
|
||||
++count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (count == 0) {
|
||||
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("There are no DLC installed for this title."));
|
||||
break;
|
||||
}
|
||||
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||
break;
|
||||
}
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||
"game_list");
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
|
||||
QString question;
|
||||
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache:
|
||||
question = tr("Delete Transferable Shader Cache?");
|
||||
break;
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
question = tr("Remove Custom Game Configuration?");
|
||||
break;
|
||||
}
|
||||
|
||||
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
|
||||
QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache: {
|
||||
const QString shader_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||
const QString transferable_shader_cache_folder_path =
|
||||
shader_dir + QStringLiteral("opengl") + QDir::separator() +
|
||||
QStringLiteral("transferable");
|
||||
const QString transferable_shader_cache_file_path =
|
||||
transferable_shader_cache_folder_path + QDir::separator() +
|
||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||
|
||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||
tr("A shader cache for this title does not exist."));
|
||||
break;
|
||||
}
|
||||
|
||||
if (QFile::remove(transferable_shader_cache_file_path)) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the transferable shader cache."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||
tr("Failed to remove the transferable shader cache."));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GameListRemoveTarget::CustomConfiguration: {
|
||||
const QString config_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
|
||||
const QString custom_config_file_path =
|
||||
config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
|
||||
|
||||
if (!QFile::exists(custom_config_file_path)) {
|
||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||
tr("A custom configuration for this title does not exist."));
|
||||
break;
|
||||
}
|
||||
|
||||
if (QFile::remove(custom_config_file_path)) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the custom game configuration."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||
tr("Failed to remove the custom game configuration."));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
||||
const auto failed = [this] {
|
||||
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
||||
|
|
|
@ -32,6 +32,8 @@ class QPushButton;
|
|||
class QProgressDialog;
|
||||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
enum class GameListRemoveTarget;
|
||||
enum class InstalledEntryType;
|
||||
class GameListPlaceholder;
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
@ -198,6 +200,8 @@ private slots:
|
|||
void OnGameListLoadFile(QString game_path);
|
||||
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
|
||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
|
|
Loading…
Reference in a new issue